7a3f5506b6
This CL will be used to test for potential performance regressions (or improvements) that we might cause by disabling this optimization pass. It will be reverted in ~1 day. Change-Id: I26b7687c341eb6d81231406381c39869cfccf6d6 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381259 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
24 lines
490 B
GLSL
24 lines
490 B
GLSL
|
|
out vec4 sk_FragColor;
|
|
uniform vec4 colorRed;
|
|
uniform vec4 colorGreen;
|
|
vec4 main() {
|
|
bool _0_ok = true;
|
|
int _1_x = 14;
|
|
_0_ok = _0_ok && _1_x == 14;
|
|
_1_x = 6;
|
|
_0_ok = _0_ok && _1_x == 6;
|
|
_1_x = 5;
|
|
_0_ok = _0_ok && _1_x == 5;
|
|
_1_x = 16;
|
|
_0_ok = _0_ok && _1_x == 16;
|
|
_1_x = -8;
|
|
_0_ok = _0_ok && _1_x == -8;
|
|
_1_x = 32;
|
|
_0_ok = _0_ok && _1_x == 32;
|
|
_1_x = 33;
|
|
_0_ok = _0_ok && _1_x == 33;
|
|
return _0_ok ? colorGreen : colorRed;
|
|
|
|
}
|