skia2/include/views
Brian Osman b53f48cfec Touch input support for Windows
Had to add some logic to avoid touch and mouse cross-talk, because
(at least on my laptop), the touch screen generates both kinds of
events.

This seems really useful [1] for the many [2] Skia developers with
touch-enabled Windows devices.

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1: No, not really.
2: N = 1?

Bug: skia:
Change-Id: Ib888bf4198f2cc0a29a31581ec4b64d3d9008c33
Reviewed-on: https://skia-review.googlesource.com/18920
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-07 14:27:09 +00:00
..
SkApplication.h
SkEvent.h headers: forward declare SkDOM, and include SkClipOp 2017-02-24 16:03:27 +00:00
SkEventSink.h
SkKey.h
SkOSMenu.h Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
SkOSWindow_iOS.h GN: iOS basics 2016-11-03 19:31:50 +00:00
SkOSWindow_Mac.h Remove command buffer sample app support. 2016-06-14 09:43:52 -07:00
SkOSWindow_Unix.h Mark overridden destructors with 'override' and remove 'virtual' 2017-03-22 16:06:18 +00:00
SkOSWindow_Win.h Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
SkSystemEventTypes.h
SkTouchGesture.h Touch input support for Windows 2017-06-07 14:27:09 +00:00
SkView.h headers: forward declare SkDOM, and include SkClipOp 2017-02-24 16:03:27 +00:00
SkWindow.h SK_USE_SDL is never defined 2017-02-06 18:52:54 +00:00