ffee60f859
After the last update to ImGui, windows delayed visibility for one frame, to get properly sized. We would detect that no windows were "active" (really, visible) and not re-paint, so we never got the second frame when the window finally showed up. Omar put a fix to the stats in ImGui for this, so that Active windows are tracked separately from Visible. This pulls that change in, and updates the test to correctly redraw when the GUI requires it. Change-Id: Iaa61f11fcc226917e3e2b31039055a7fa1961e45 Reviewed-on: https://skia-review.googlesource.com/145361 Commit-Queue: Brian Osman <brianosman@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com> Auto-Submit: Brian Osman <brianosman@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> |
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BisectSlide.cpp | ||
BisectSlide.h | ||
GMSlide.cpp | ||
GMSlide.h | ||
ImageSlide.cpp | ||
ImageSlide.h | ||
ImGuiLayer.cpp | ||
ImGuiLayer.h | ||
NIMASlide.cpp | ||
NIMASlide.h | ||
SampleSlide.cpp | ||
SampleSlide.h | ||
SkottieSlide.cpp | ||
SkottieSlide.h | ||
SKPSlide.cpp | ||
SKPSlide.h | ||
Slide.h | ||
SlideDir.cpp | ||
SlideDir.h | ||
StatsLayer.cpp | ||
StatsLayer.h | ||
SvgSlide.cpp | ||
SvgSlide.h | ||
Viewer.cpp | ||
Viewer.h |