..
Sk1DPathEffect.h
add optional cull-rect to patheffects, so they can do less work if their results
2013-01-24 21:03:11 +00:00
Sk2DPathEffect.h
add optional cull-rect to patheffects, so they can do less work if their results
2013-01-24 21:03:11 +00:00
SkArithmeticMode.h
Provide a GPU implementation of SkArithmeticMode, using a custom GrEffect exposed via asNewEffectOrCoeff().
2013-05-29 20:55:09 +00:00
SkAvoidXfermode.h
remove dst/rendertarget support for kARGB_4444_Config
2013-06-21 18:30:53 +00:00
SkBicubicImageFilter.h
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
2013-07-10 21:22:18 +00:00
SkBitmapSource.h
Export effects classes with SK_API.
2012-10-12 14:41:39 +00:00
SkBlendImageFilter.h
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
2013-07-10 21:22:18 +00:00
SkBlurDrawLooper.h
Added toString to SkDrawLooper-derived classes
2013-01-28 20:21:59 +00:00
SkBlurImageFilter.h
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
2013-07-10 21:22:18 +00:00
SkBlurMaskFilter.h
Modify the blur bench to add tests for high-quality blurs, and large non-integer blurs. Change the Coarse flag (which just turns on separable blurs) to an #ifdef, since separable is no longer just Coarse. (This #ifdef will hopefully be shortlived, once Chrome has switched).
2012-11-29 17:09:27 +00:00
SkColorFilterImageFilter.h
New SkRectShaderImageFilter image filter
2013-02-21 15:02:28 +00:00
SkColorMatrix.h
Use GrCustomStage to implement color matrix.
2012-10-17 13:36:14 +00:00
SkColorMatrixFilter.h
Add printing of SkColorFilter-derived classes to debugger
2013-05-23 14:00:17 +00:00
SkCornerPathEffect.h
add optional cull-rect to patheffects, so they can do less work if their results
2013-01-24 21:03:11 +00:00
SkDashPathEffect.h
add optional cull-rect to patheffects, so they can do less work if their results
2013-01-24 21:03:11 +00:00
SkDiscretePathEffect.h
add optional cull-rect to patheffects, so they can do less work if their results
2013-01-24 21:03:11 +00:00
SkDisplacementMapEffect.h
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
2013-07-10 21:22:18 +00:00
SkDrawExtraPathEffect.h
Export effects classes with SK_API.
2012-10-12 14:41:39 +00:00
SkEmbossMaskFilter.h
Added toString to SkMaskFilter-derived classes
2013-03-18 17:53:38 +00:00
SkGradientShader.h
Add flag to gradients to interpolate colors in premul space. Experimental API to encapsulate the shared parameters for all gradients into a struct.
2013-05-24 14:58:44 +00:00
SkImageFilterUtils.h
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
2013-07-10 21:22:18 +00:00
SkKernel33MaskFilter.h
Added toString to SkMaskFilter-derived classes
2013-03-18 17:53:38 +00:00
SkLayerDrawLooper.h
Add methods to SkLayerDrawLooper to allow adding layers on top
2013-05-22 12:35:50 +00:00
SkLayerRasterizer.h
change all interfaces for SkRasterizer to const, in preparation for marking it
2012-12-18 16:57:03 +00:00
SkLerpXfermode.h
add SkLerpXfermode
2013-05-21 21:33:11 +00:00
SkLightingImageFilter.h
Nuke SkSingleInputImageFilter. 99% of its functionality was refactored into SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467 , so it has outlived its usefulness.
2013-02-04 22:57:21 +00:00
SkMagnifierImageFilter.h
Allow single-pass filters (which use asNewEffect()) to participate in the image filter DAG. This was done by introducing the SkSinglePassImageFilter abstract base class, which implements canFilterImageGPU() and filterImageGPU() on behalf of the derived class. The derived class still only needs to asNewEffect(). This allows us to recurse on the filter input in SkSinglePassImageFilter::onFilterImageGPU(). It also allows us to remove any knowledge of single-pass image filters from SkGpuDevice and from the SkImageFilter base class as well.
2013-04-08 19:43:22 +00:00
SkMatrixConvolutionImageFilter.h
Allow single-pass filters (which use asNewEffect()) to participate in the image filter DAG. This was done by introducing the SkSinglePassImageFilter abstract base class, which implements canFilterImageGPU() and filterImageGPU() on behalf of the derived class. The derived class still only needs to asNewEffect(). This allows us to recurse on the filter input in SkSinglePassImageFilter::onFilterImageGPU(). It also allows us to remove any knowledge of single-pass image filters from SkGpuDevice and from the SkImageFilter base class as well.
2013-04-08 19:43:22 +00:00
SkMergeImageFilter.h
Pull SkMergeImageFilter out into its own file.
2012-12-04 14:18:50 +00:00
SkMorphologyImageFilter.h
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
2013-07-10 21:22:18 +00:00
SkOffsetImageFilter.h
Nuke SkSingleInputImageFilter. 99% of its functionality was refactored into SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467 , so it has outlived its usefulness.
2013-02-04 22:57:21 +00:00
SkPaintFlagsDrawFilter.h
change SkDrawFilter::filter to return a bool, where false means don't-draw
2012-11-26 20:26:54 +00:00
SkPerlinNoiseShader.h
Adding missing SK_API identifier to class so that it's accessible in debug blink.
2013-04-25 14:54:15 +00:00
SkPixelXorXfermode.h
Added toString to SkXfermode-derived classes (for debugger)
2013-01-22 14:32:09 +00:00
SkPorterDuff.h
clone of https://codereview.appspot.com/7208043/
2013-01-30 21:36:11 +00:00
SkRectShaderImageFilter.h
Small adjustments to SkRectShaderImageFilter to follow up on original cl.
2013-02-21 20:26:50 +00:00
SkStippleMaskFilter.h
Added toString to SkMaskFilter-derived classes
2013-03-18 17:53:38 +00:00
SkTableColorFilter.h
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
2012-08-23 18:09:54 +00:00
SkTableMaskFilter.h
Added toString to SkMaskFilter-derived classes
2013-03-18 17:53:38 +00:00
SkTestImageFilters.h
Pull SkMergeImageFilter out into its own file.
2012-12-04 14:18:50 +00:00
SkTransparentShader.h
Added print out of SkShader information to debugger
2013-01-15 20:17:47 +00:00
SkXfermodeImageFilter.h
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
2013-07-10 21:22:18 +00:00