skia2/tools/gpu
Brian Salomon 7db0e2f942 Remove wrapping of GL sync objects around EGL syncs in EGL test contexts
We did this to allow pipelining of GPU/CPU work in nanobench on devices
that don't have GL sync objects (or NV fence). However, we've found
that on the AndroidOne/Mali400 and Nexus7/Tegra3 devices that the
majority of a frame's work can be reordered to complete before an
earlier EGL sync. This makes the results unreliable, especially the
min_ms result. Just accept that we will sync the CPU and GPU on these
devices.

Change-Id: I04d168cbb05504d367f6a06b7b4903163ab2aa79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414897
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2021-06-02 16:21:43 +00:00
..
d3d Revert "Reland "Use Microsoft's ComPtr to wrap D3D12 objects."" 2020-09-21 22:02:12 +00:00
dawn Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gl Remove wrapping of GL sync objects around EGL syncs in EGL test contexts 2021-06-02 16:21:43 +00:00
mock Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
mtl Reland "Remove ARC from tools lib." 2021-02-22 17:55:52 +00:00
vk Update GrAttachment budgeted and gpu memory size calculation. 2020-10-19 17:54:10 +00:00
BackendSurfaceFactory.cpp Revert "Revert "Reland "asyncRescaleAndRead supports unpremul results on GPU""" 2021-01-22 14:21:01 +00:00
BackendSurfaceFactory.h Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" 2020-10-13 01:22:13 +00:00
BackendTextureImageFactory.cpp Take origin when creating/updating backend texture using pixmaps. 2020-12-07 20:31:10 +00:00
BackendTextureImageFactory.h Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" 2020-10-13 01:22:13 +00:00
FenceSync.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
FlushFinishTracker.cpp Update additional tools to take a GrDirectContext 2020-07-01 20:42:25 +00:00
FlushFinishTracker.h Update additional tools to take a GrDirectContext 2020-07-01 20:42:25 +00:00
GpuTimer.h Replace skstd::exchange with std::exchange 2020-04-30 11:14:20 +00:00
GrContextFactory.cpp Reuse GL enums for ANGLE vendor/renderer 2021-05-10 13:38:30 +00:00
GrContextFactory.h Add "reduced shader" testing mode. 2021-04-09 20:15:37 +00:00
GrTest.cpp put an arena on GrRenderTargetProxy 2021-04-15 14:37:59 +00:00
ManagedBackendTexture.cpp Bitmap.asImage() 2020-12-23 15:54:57 +00:00
ManagedBackendTexture.h Use the ManagedBackendTexture helper in fiddle_main 2020-12-08 17:39:12 +00:00
MemoryCache.cpp Migrate PersistentCacheUtils logic into a cpp file. 2021-04-12 14:09:59 +00:00
MemoryCache.h Reland "Redesign program key construction" 2021-03-03 17:44:00 +00:00
ProxyUtils.cpp Delete mixed samples 2021-04-22 20:11:34 +00:00
ProxyUtils.h GrConvertPixels takes pixmaps 2021-03-31 00:23:17 +00:00
TestContext.cpp Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
TestContext.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
TestOps.cpp Delete mixed samples 2021-04-22 20:11:34 +00:00
TestOps.h add API for Op creation 2020-10-26 18:51:15 +00:00
YUVUtils.cpp YUVUtils function for splitting image into yuva planes. 2021-05-24 14:10:39 +00:00
YUVUtils.h YUVUtils function for splitting image into yuva planes. 2021-05-24 14:10:39 +00:00