skia2/gm/spritebitmap.cpp
reed 59dc0d22f5 change SkImage_Gpu to handle all filters (w/ and w/o gpu support
The result is that the set of "generic" imagefilters (e.g. SkColorFilterImageFilter) that use drawing commands to return their results will now stay in the same domain as their src (i.e. gpu-src --> gpu-dst).

ApplyFilterGM exercises this, and now asserts this same-domain invariant.

BUG=skia:4467

Review URL: https://codereview.chromium.org/1401053003
2015-10-19 08:24:21 -07:00

226 lines
6.8 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkBlurImageFilter.h"
#include "SkRSXform.h"
#include "SkSurface.h"
static void make_bm(SkBitmap* bm) {
bm->allocN32Pixels(100, 100);
bm->eraseColor(SK_ColorBLUE);
SkCanvas canvas(*bm);
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(SK_ColorRED);
canvas.drawCircle(50, 50, 50, paint);
}
static void draw_2_bitmaps(SkCanvas* canvas, const SkBitmap& bm, bool doClip,
int dx, int dy, SkImageFilter* filter = nullptr) {
SkAutoCanvasRestore acr(canvas, true);
SkPaint paint;
SkRect clipR = SkRect::MakeXYWH(SkIntToScalar(dx),
SkIntToScalar(dy),
SkIntToScalar(bm.width()),
SkIntToScalar(bm.height()));
paint.setImageFilter(filter);
clipR.inset(5, 5);
if (doClip) {
canvas->save();
canvas->clipRect(clipR);
}
canvas->drawSprite(bm, dx, dy, &paint);
if (doClip) {
canvas->restore();
}
canvas->translate(SkIntToScalar(bm.width() + 20), 0);
if (doClip) {
canvas->save();
canvas->clipRect(clipR);
}
canvas->drawBitmap(bm, SkIntToScalar(dx), SkIntToScalar(dy), &paint);
if (doClip) {
canvas->restore();
}
}
/**
* Compare output of drawSprite and drawBitmap (esp. clipping and imagefilters)
*/
class SpriteBitmapGM : public skiagm::GM {
public:
SpriteBitmapGM() {}
protected:
SkString onShortName() override {
return SkString("spritebitmap");
}
SkISize onISize() override {
return SkISize::Make(640, 480);
}
void onDraw(SkCanvas* canvas) override {
SkBitmap bm;
make_bm(&bm);
int dx = 10;
int dy = 10;
SkScalar sigma = 8;
SkAutoTUnref<SkImageFilter> filter(SkBlurImageFilter::Create(sigma, sigma));
draw_2_bitmaps(canvas, bm, false, dx, dy);
dy += bm.height() + 20;
draw_2_bitmaps(canvas, bm, false, dx, dy, filter);
dy += bm.height() + 20;
draw_2_bitmaps(canvas, bm, true, dx, dy);
dy += bm.height() + 20;
draw_2_bitmaps(canvas, bm, true, dx, dy, filter);
}
private:
typedef GM INHERITED;
};
DEF_GM( return new SpriteBitmapGM; )
///////////////////////////////////////////////////////////////////////////////////////////////////
#include "SkColorFilterImageFilter.h"
#include "SkModeColorFilter.h"
#include "SkMorphologyImageFilter.h"
#include "SkOffsetImageFilter.h"
static SkImage* make_image(SkCanvas* rootCanvas) {
SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
SkAutoTUnref<SkSurface> surface(rootCanvas->newSurface(info));
if (!surface) {
surface.reset(SkSurface::NewRaster(info));
}
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(SK_ColorRED);
surface->getCanvas()->drawCircle(50, 50, 50, paint);
return surface->newImageSnapshot();
}
static void show_image(SkCanvas* canvas, SkImage* image, const SkIPoint& offset) {
SkScalar x = SkIntToScalar(offset.x());
SkScalar y = SkIntToScalar(offset.y());
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
SkRect r = SkRect::MakeIWH(image->width(), image->height());
r.offset(x, y);
// get on pixel-centers to make the hairline land on a numerical stable boundary
r.outset(SK_ScalarHalf, SK_ScalarHalf);
canvas->drawRect(r, paint);
canvas->drawImage(image, x, y, nullptr);
}
typedef SkImageFilter* (*ImageFilterFactory)();
// +[]{...} did not work on windows (VS)
// (ImageFilterFactory)[]{...} did not work on linux (gcc)
// hence this cast function
template <typename T> ImageFilterFactory IFCCast(T arg) { return arg; }
// We expect that applying the filter will keep us in the same domain (raster or gpu)
static void check_same_domain(SkImage* a, SkImage* b) {
SkASSERT(a->isTextureBacked() == b->isTextureBacked());
}
/**
* Compare output of drawSprite and drawBitmap (esp. clipping and imagefilters)
*/
class ApplyFilterGM : public skiagm::GM {
public:
ApplyFilterGM() {}
protected:
SkString onShortName() override {
return SkString("apply-filter");
}
SkISize onISize() override {
return SkISize::Make(780, 780);
}
void onDraw(SkCanvas* canvas) override {
SkAutoTUnref<SkImage> image0(make_image(canvas));
const ImageFilterFactory factories[] = {
IFCCast([]{ return SkBlurImageFilter::Create(8, 8); }),
IFCCast([]{ SkAutoTUnref<SkColorFilter> cf(SkModeColorFilter::Create(SK_ColorBLUE,
SkXfermode::kSrcIn_Mode));
return SkColorFilterImageFilter::Create(cf);
}),
IFCCast([]{ return SkDilateImageFilter::Create(8, 8); }),
IFCCast([]{ return SkErodeImageFilter::Create(8, 8); }),
IFCCast([]{ return SkOffsetImageFilter::Create(8, 8); }),
};
const SkScalar spacer = image0->width() * 3.0f / 2;
for (auto&& factory : factories) {
SkAutoTUnref<SkImageFilter> filter(factory());
SkIPoint offset1, offset2;
SkAutoTUnref<SkImage> image1(image0->applyFilter(filter, &offset1, true));
SkAutoTUnref<SkImage> image2(image0->applyFilter(filter, &offset2, false));
check_same_domain(image0, image1);
check_same_domain(image0, image2);
canvas->save();
canvas->translate(30, 30);
show_image(canvas, image0, SkIPoint::Make(0, 0)); // original
canvas->translate(spacer, 0);
show_image(canvas, image1, offset1); // snug
canvas->translate(spacer, 0);
show_image(canvas, image2, offset2); // not snug
// Try drawing the original w/ the filter, to see that it "draws" the same as
// when we have manually applied the filter (above).
{
SkPaint paint;
paint.setImageFilter(filter);
SkBitmap bm;
image0->asLegacyBitmap(&bm, SkImage::kRO_LegacyBitmapMode);
SkPoint loc = { 0, 0 };
canvas->translate(spacer, 0);
canvas->getTotalMatrix().mapPoints(&loc, 1);
canvas->drawSprite(bm, (int)loc.x(), (int)loc.y(), &paint); // like snug
canvas->translate(spacer, 0);
canvas->drawImage(image0, 0, 0, &paint); // like not snug
}
canvas->restore();
canvas->translate(0, spacer);
}
}
private:
typedef GM INHERITED;
};
DEF_GM( return new ApplyFilterGM; )