skia2/tools/viewer/sk_app
Stan Iliev 7e910df7f1 Implement an SkImage backed by a Android hardware buffer
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.

Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2017-06-02 14:51:24 +00:00
..
android Implement an SkImage backed by a Android hardware buffer 2017-06-02 14:51:24 +00:00
mac Add msaa flag and UI to viewer 2017-02-27 16:46:34 +00:00
unix Add wireframe mode to Viewer. 2017-05-02 20:27:26 +00:00
win Add wireframe mode to Viewer. 2017-05-02 20:27:26 +00:00
Application.h More accurate render time and continuous fresh 2016-07-06 14:11:32 -07:00
CommandSet.cpp add drawString helper to canvas 2017-04-28 20:41:04 +00:00
CommandSet.h Integrate the ImGui library with viewer 2017-02-10 19:17:03 +00:00
DisplayParams.h viewer: Add a "Path renderer" dropdown menu 2017-02-28 18:21:34 +00:00
GLWindowContext.cpp Add wireframe mode to Viewer. 2017-05-02 20:27:26 +00:00
GLWindowContext.h Add msaa flag and UI to viewer 2017-02-27 16:46:34 +00:00
RasterWindowContext.h Add wireframe mode to Viewer. 2017-05-02 20:27:26 +00:00
VulkanWindowContext.cpp Add wireframe mode to Viewer. 2017-05-02 20:27:26 +00:00
VulkanWindowContext.h Add wireframe mode to Viewer. 2017-05-02 20:27:26 +00:00
Window.cpp Fix crash switching to Vulkan in viewer on Windows 2017-02-28 20:15:43 +00:00
Window.h Added MSAA selection to viewer GUI 2017-03-08 22:48:57 +00:00
WindowContext.h Add wireframe mode to Viewer. 2017-05-02 20:27:26 +00:00