skia2/tools/viewer/sk_app/android
Stan Iliev 7e910df7f1 Implement an SkImage backed by a Android hardware buffer
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.

Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2017-06-02 14:51:24 +00:00
..
GLWindowContext_android.cpp Implement an SkImage backed by a Android hardware buffer 2017-06-02 14:51:24 +00:00
main_android.cpp Fix resource and skp paths in Android viewer 2017-05-26 18:29:48 +00:00
RasterWindowContext_android.cpp Add wireframe mode to Viewer. 2017-05-02 20:27:26 +00:00
surface_glue_android.cpp Add support for Atrace and hook into SkEventTracer framework. 2016-10-14 13:43:00 +00:00
surface_glue_android.h Now we can use drawer to view the state information of the native app, and set its state using the spinner. 2016-05-27 08:52:52 -07:00
VulkanWindowContext_android.cpp Fix crash in viewer on certain android devices 2016-08-11 08:15:12 -07:00
Window_android.cpp Add msaa flag and UI to viewer 2017-02-27 16:46:34 +00:00
Window_android.h Add msaa flag and UI to viewer 2017-02-27 16:46:34 +00:00
WindowContextFactory_android.h Use Windowing system-specific WindowContext factories. 2016-07-26 12:02:51 -07:00