skia2/include
Greg Daniel 8683037a2e Always keep buffers in vulkan persistently mapped.
This should hopefully fix (and possibly even improve) some of the perf
regressions we had form switching the memory allocator which were caused
by us now mapping and unmapping the entire VkDeviceMemory instead of just
subsets.

Bug: skia:
Change-Id: Ia8232594f33003e88969bf16febea4e4eec0ac95
Reviewed-on: https://skia-review.googlesource.com/131443
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-06-01 18:01:26 +00:00
..
android Alternate between two SkBitmaps in SkAnimatedImage 2018-05-23 20:49:42 +00:00
atlastext move SkIPoint16 to private header 2018-04-04 20:16:58 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Remove ColorCodecBench 2018-05-23 15:20:21 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core Expose API for temporary use by the Android WebView. 2018-05-31 18:21:50 +00:00
effects Revert "Reland "remove toString"" 2018-05-31 12:27:44 +00:00
encode Revert "Add an Option for orientation on JPEG encodes" 2017-10-18 18:09:47 +00:00
gpu Always keep buffers in vulkan persistently mapped. 2018-06-01 18:01:26 +00:00
pathops Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
ports Remove non-smart SkFontConfigInterface::SetGlobal. 2018-05-15 19:42:13 +00:00
private Dest color space no longer impacts mipmaps or texture sampling 2018-06-01 17:00:26 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
utils Remove SkTextBox 2018-05-22 17:50:35 +00:00
views [Viewer] Preserve gesture transformation matrix on slide/backend change 2018-01-05 18:18:39 +00:00