skia2/include
Brian Salomon 804e091df9 Make shadow_utils GM use its own SkResourceCache
This should stabilize the replay testing on the bots.

Change-Id: I89e3e308000743da6e1a765751103cffabc7e4ba
Reviewed-on: https://skia-review.googlesource.com/8902
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-23 16:22:56 +00:00
..
android SkEncodeImage: no more link-time registration 2016-11-30 22:48:56 +00:00
c Make C API compatible with -Wstrict-prototypes 2017-01-03 17:38:35 +00:00
codec Suggest P3 for wide gamut images in SkAndroidCodec 2017-02-15 14:35:48 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core Revert "Revert "Revert[2] "hide deprecated underline and strikethru""" 2017-02-23 14:19:40 +00:00
effects Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2) 2017-02-20 19:21:53 +00:00
gpu Switch GrTextureStripAtlas over to GrTextureProxies 2017-02-23 15:01:42 +00:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports Revert "Add SkTypeface::getVariationDesignPosition." 2017-02-17 18:39:09 +00:00
private Switch GrTextureStripAtlas over to GrTextureProxies 2017-02-23 15:01:42 +00:00
svg no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
utils Make shadow_utils GM use its own SkResourceCache 2017-02-23 16:22:56 +00:00
views SK_USE_SDL is never defined 2017-02-06 18:52:54 +00:00