skia2/include/utils
Jim Van Verth 63f0354b6d Add support for directional lights.
Adds a new kDirectionLight_ShadowFlag which indicates that lightPosition
is a vector pointing towards the light, and lightRadius is the blur
radius when the occluder is at z == 1. For other values of z it will
scale linearly. The direction is specified in device space.

Bug: skia:10781
Change-Id: I14d530f006e5541ed6e22bfbeb29c7441c21fb8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321792
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-16 16:58:26 +00:00
..
mac Enable ClangTidy check modernize-use-nullptr. 2020-08-14 16:14:30 +00:00
SkAnimCodecPlayer.h Handle EXIF orientation in SkAnimCodecPlayer 2020-11-12 14:43:47 +00:00
SkBase64.h [skottie] Add DataURI image support in utils/tools 2019-10-21 18:02:39 +00:00
SkCamera.h remove legacy utils for camera3d 2020-05-18 02:05:28 +00:00
SkCanvasStateUtils.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkCustomTypeface.h SkCustomTypefaceBuilder to set SkFontStyle 2020-08-19 00:09:55 +00:00
SkEventTracer.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkInterpolator.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkNoDrawCanvas.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkNullCanvas.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkNWayCanvas.h Remove dead code (from old flags) 2020-12-11 02:35:49 +00:00
SkPaintFilterCanvas.h GrRenderTargetContext->GrSurfaceDrawContext 2020-12-10 18:51:19 +00:00
SkParse.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkParsePath.h Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" 2019-06-18 14:47:12 +00:00
SkRandom.h Wsign-conversion for public headers 2020-06-02 12:34:54 +00:00
SkShadowUtils.h Add support for directional lights. 2020-12-16 16:58:26 +00:00
SkTextUtils.h Use SkTextEncoding enum instead of macros. 2019-05-07 20:54:16 +00:00
SkTraceEventPhase.h make includes available for flutter 2018-06-21 18:12:47 +00:00