38af9438d7
When we opt into Lua, this builds SampleLua into SampleApp, and the lua_app and lua_pictures tools. I've tested this builds with and without skia_use_system_lua on my Mac laptop and Linux desktop. I've made lua_pictures.cpp's flags static to avoid conflicts with flags in SkCommonFlags.cpp. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4699 DOCS_PREVIEW= https://skia.org/?cl=4699 Change-Id: I8176fd51d8a38746e7d730cfcce66da42b9a015a Reviewed-on: https://skia-review.googlesource.com/4699 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org> |
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.. | ||
angle2 | ||
cpu-features | ||
dng_sdk | ||
etc1 | ||
expat | ||
freetype/include/freetype-android | ||
freetype2 | ||
gif | ||
harfbuzz | ||
icu | ||
jsoncpp | ||
ktx | ||
libjpeg-turbo | ||
libmicrohttpd | ||
libpng | ||
libsdl | ||
libwebp | ||
lua | ||
native_app_glue | ||
piex | ||
sfntly | ||
yasm | ||
zlib | ||
BUILD.gn | ||
README | ||
third_party.gni |
The third_party directory contains a set of dependencies from outside sources that are needed to build various components and tools within Skia. Some of these dependencies reside within the Skia repo, while others are pulled from other repositories and placed in the third_party/externals directory during build. These external dependencies are defined in a DEPS file. Products in third_party are subject to their own respective license terms. The license for each project should be included in the source itself via a license header or file. If the source itself does not include a license header or file, create a README that refers to reliable documentation of the project's license terms on the web.