.. |
TimingStateMachine.cpp
|
Make visualbench timing continuous for no-reset mode
|
2015-11-13 08:42:06 -08:00 |
TimingStateMachine.h
|
Make visualbench timing continuous for no-reset mode
|
2015-11-13 08:42:06 -08:00 |
VisualBench.cpp
|
rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
|
2016-03-31 10:59:06 -07:00 |
VisualBench.h
|
rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
|
2016-03-31 10:59:06 -07:00 |
VisualBenchmarkStream.cpp
|
move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR
|
2016-03-25 09:08:00 -07:00 |
VisualBenchmarkStream.h
|
return pictures as sk_sp
|
2016-03-18 07:25:55 -07:00 |
VisualDebugModule.cpp
|
Create a skeleton VisualDebugModule
|
2015-12-04 09:02:34 -08:00 |
VisualDebugModule.h
|
Create a skeleton VisualDebugModule
|
2015-12-04 09:02:34 -08:00 |
VisualFlags.cpp
|
Add offscreen mode to visualbench
|
2015-11-24 09:20:24 -08:00 |
VisualFlags.h
|
Add offscreen mode to visualbench
|
2015-11-24 09:20:24 -08:00 |
VisualInteractiveModule.cpp
|
Style bikeshed - remove extraneous whitespace
|
2016-03-29 09:03:53 -07:00 |
VisualInteractiveModule.h
|
Create VisualStreamTimingModule
|
2015-10-14 07:49:28 -07:00 |
VisualLightweightBenchModule.cpp
|
Remove unused tools and unused includes of SkImageDecoder
|
2016-03-03 08:38:26 -08:00 |
VisualLightweightBenchModule.h
|
Create VisualStreamTimingModule
|
2015-10-14 07:49:28 -07:00 |
VisualModule.h
|
Add viewer mode to VisualBench.
|
2015-09-15 07:40:56 -07:00 |
VisualSKPBench.cpp
|
Optimize visualbench offscreen blits
|
2015-11-24 08:54:30 -08:00 |
VisualSKPBench.h
|
Optimize visualbench offscreen blits
|
2015-11-24 08:54:30 -08:00 |
VisualStreamTimingModule.cpp
|
rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
|
2016-03-31 10:59:06 -07:00 |
VisualStreamTimingModule.h
|
Add visualbench option to not reset between samples
|
2015-11-13 08:28:49 -08:00 |
WrappedBenchmark.h
|
Clean up test drawContext usage
|
2016-04-28 14:32:04 -07:00 |