animations
bazel
[bazel] Use font manager in HelloWorld.
2022-01-11 16:22:52 +00:00
bench
Re-enable blend micro benchs for non raster backends.
2022-01-05 16:24:48 +00:00
bin
[sk] Update asset download references to use SK
2021-09-17 16:55:53 +00:00
build /fuchsia
[fuchsia] Fix fidlc command.
2020-06-10 03:29:24 +00:00
build_overrides
Add Abseil dependency for Dawn
2021-09-22 22:05:32 +00:00
client_utils /android
Make class members that are static constexpr also be inline.
2021-10-11 16:22:59 +00:00
demos.skia.org
[demos] Add WebGPU demo using origin trial
2021-10-08 16:35:34 +00:00
dm
[graphite] Run DM serially.
2022-01-12 20:09:23 +00:00
docker
Remove .git directories from the skia checkout in skia-release
2022-01-12 19:25:25 +00:00
docs /examples
Use angle brackets for system includes
2021-11-22 17:03:11 +00:00
example
[bazel] Use font manager in HelloWorld.
2022-01-11 16:22:52 +00:00
experimental
[graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private
2022-01-13 14:22:11 +00:00
fuzz
Stop timeout in api_mock_gpu_canvas.
2022-01-12 22:45:31 +00:00
gm
[graphite] Add SkTileModeToStr
2022-01-11 16:19:53 +00:00
gn
[graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private
2022-01-13 14:22:11 +00:00
include
[graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private
2022-01-13 14:22:11 +00:00
infra
Setup autodeployment for fiddler's bazel build
2022-01-12 19:19:08 +00:00
modules
Add CanvasKit bindings for RuntimeShader.MakeTraced.
2022-01-13 14:08:54 +00:00
platform_tools
Reduce scope of SkQP to pass/fail runs of GMs and UnitTests
2022-01-04 18:07:48 +00:00
resources
Simplify control flow in switch test to unbreak iOS.
2022-01-13 14:49:06 +00:00
samplecode
Fix when a glyph has a path
2021-12-07 14:58:29 +00:00
site
Add SkSL color management docs
2022-01-10 14:34:46 +00:00
specs
[infra] Port serve.py from Python2 to 3
2021-08-31 15:28:19 +00:00
src
[graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private
2022-01-13 14:22:11 +00:00
tests
Simplify control flow in switch test to unbreak iOS.
2022-01-13 14:49:06 +00:00
third_party
Make roll_harfbuzz.sh work properly on Mac.
2022-01-12 22:53:52 +00:00
toolchain
[bazel] Sketching out HelloWorld sk_app using GL
2022-01-11 13:06:19 +00:00
tools
[graphite] Add SkTileModeToStr
2022-01-11 16:19:53 +00:00
.bazelrc
[infra] Add SkParagraph (harfbuzz, ICU) to Canvaskit Bazel build.
2021-11-30 21:01:06 +00:00
.bazelversion
[infra] Add Bazel rules for codecs.
2021-11-11 20:10:01 +00:00
.clang-format
no more bin packing in .clang-format
2021-03-04 17:22:50 +00:00
.clang-tidy
Disable ClangTidy namespace comments for short blocks.
2020-08-24 14:01:22 +00:00
.gitignore
Add .vscode to the default gitignore list.
2021-10-13 15:23:02 +00:00
.gn
Pre-emptive fix for upcoming ANGLE change.
2021-01-08 17:23:52 +00:00
.vpython
[python3] Reland recipes -> python3 changes
2021-12-01 13:04:03 +00:00
AUTHORS
Reland "Enable non-standalone builds with dawn"
2021-11-15 20:52:41 +00:00
BUILD.bazel
Update Bazel files
2022-01-06 18:10:57 +00:00
BUILD.gn
Reduce scope of SkQP to pass/fail runs of GMs and UnitTests
2022-01-04 18:07:48 +00:00
codereview.settings
CONTRIBUTING
CQ_COMMITTERS
DEPS
Roll ANGLE from d4c8209b3ec9 to d4412d0a0124 (5 revisions)
2022-01-13 05:26:22 +00:00
DIR_METADATA
Move metadata in OWNERS files to DIR_METADATA files
2021-02-02 23:41:54 +00:00
go_repositories.bzl
[bazel] Sketching out HelloWorld sk_app using GL
2022-01-11 13:06:19 +00:00
go.mod
[bazel] Sketching out HelloWorld sk_app using GL
2022-01-11 13:06:19 +00:00
go.sum
[bazel] Sketching out HelloWorld sk_app using GL
2022-01-11 13:06:19 +00:00
LICENSE
LICENSE file: clean up
2019-11-22 21:59:03 +00:00
OWNERS
[infra] Add wildcard OWNERS
2021-08-30 19:19:34 +00:00
PRESUBMIT.py
Remove AUTHORS check from PRESUBMIT.py
2021-09-30 14:12:18 +00:00
public.bzl
[infra] Fix globs in public.bzl
2021-11-24 15:53:30 +00:00
README
README.chromium
RELEASE_NOTES.txt
Add support for multiple child nodes to SkImageFilters::RuntimeShader
2022-01-05 20:07:00 +00:00
whitespace.txt
Test SkCQ
2021-07-24 21:07:28 +00:00
WORKSPACE.bazel
[bazel] Sketching out HelloWorld sk_app using GL
2022-01-11 13:06:19 +00:00