c8fcafb3f0
Eventually, this will be moved to be a peer of SampleApp so it is compiled by the bots to avoid future bit rot. Also ignore XCode auto-generated flag in CommandLineFlags, and remove the unused multiple-example part. Review URL: https://codereview.chromium.org/890873003
142 lines
3.9 KiB
C++
142 lines
3.9 KiB
C++
/*
|
|
* Copyright 2006 The Android Open Source Project
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef SkWindow_DEFINED
|
|
#define SkWindow_DEFINED
|
|
|
|
#include "SkView.h"
|
|
#include "SkBitmap.h"
|
|
#include "SkMatrix.h"
|
|
#include "SkRegion.h"
|
|
#include "SkEvent.h"
|
|
#include "SkKey.h"
|
|
#include "SkSurfaceProps.h"
|
|
#include "SkTDArray.h"
|
|
|
|
#ifdef SK_BUILD_FOR_WINCEx
|
|
#define SHOW_FPS
|
|
#endif
|
|
//#define USE_GX_SCREEN
|
|
|
|
class SkSurface;
|
|
class SkOSMenu;
|
|
|
|
#if SK_SUPPORT_GPU
|
|
struct GrGLInterface;
|
|
class GrContext;
|
|
class GrRenderTarget;
|
|
#endif
|
|
|
|
class SkWindow : public SkView {
|
|
public:
|
|
SkWindow();
|
|
virtual ~SkWindow();
|
|
|
|
struct AttachmentInfo {
|
|
int fSampleCount;
|
|
int fStencilBits;
|
|
};
|
|
|
|
SkSurfaceProps getSurfaceProps() const { return fSurfaceProps; }
|
|
void setSurfaceProps(const SkSurfaceProps& props) {
|
|
fSurfaceProps = props;
|
|
}
|
|
|
|
const SkBitmap& getBitmap() const { return fBitmap; }
|
|
|
|
void setColorType(SkColorType);
|
|
void resize(int width, int height, SkColorType = kUnknown_SkColorType);
|
|
|
|
bool isDirty() const { return !fDirtyRgn.isEmpty(); }
|
|
bool update(SkIRect* updateArea);
|
|
// does not call through to onHandleInval(), but does force the fDirtyRgn
|
|
// to be wide open. Call before update() to ensure we redraw everything.
|
|
void forceInvalAll();
|
|
// return the bounds of the dirty/inval rgn, or [0,0,0,0] if none
|
|
const SkIRect& getDirtyBounds() const { return fDirtyRgn.getBounds(); }
|
|
|
|
bool handleClick(int x, int y, Click::State, void* owner, unsigned modi = 0);
|
|
bool handleChar(SkUnichar);
|
|
bool handleKey(SkKey);
|
|
bool handleKeyUp(SkKey);
|
|
|
|
void addMenu(SkOSMenu*);
|
|
const SkTDArray<SkOSMenu*>* getMenus() { return &fMenus; }
|
|
|
|
const char* getTitle() const { return fTitle.c_str(); }
|
|
void setTitle(const char title[]);
|
|
|
|
const SkMatrix& getMatrix() const { return fMatrix; }
|
|
void setMatrix(const SkMatrix&);
|
|
void preConcat(const SkMatrix&);
|
|
void postConcat(const SkMatrix&);
|
|
|
|
virtual SkSurface* createSurface();
|
|
|
|
virtual void onPDFSaved(const char title[], const char desc[],
|
|
const char path[]) {}
|
|
protected:
|
|
virtual bool onEvent(const SkEvent&);
|
|
virtual bool onDispatchClick(int x, int y, Click::State, void* owner, unsigned modi);
|
|
// called if part of our bitmap is invalidated
|
|
virtual void onHandleInval(const SkIRect&);
|
|
virtual bool onHandleChar(SkUnichar);
|
|
virtual bool onHandleKey(SkKey);
|
|
virtual bool onHandleKeyUp(SkKey);
|
|
virtual void onAddMenu(const SkOSMenu*) {};
|
|
virtual void onUpdateMenu(const SkOSMenu*) {};
|
|
virtual void onSetTitle(const char title[]) {}
|
|
|
|
// overrides from SkView
|
|
virtual bool handleInval(const SkRect*);
|
|
virtual bool onGetFocusView(SkView** focus) const;
|
|
virtual bool onSetFocusView(SkView* focus);
|
|
|
|
#if SK_SUPPORT_GPU
|
|
GrRenderTarget* renderTarget(const AttachmentInfo& attachmentInfo,
|
|
const GrGLInterface* , GrContext* grContext);
|
|
#endif
|
|
|
|
private:
|
|
SkSurfaceProps fSurfaceProps;
|
|
SkColorType fColorType;
|
|
SkBitmap fBitmap;
|
|
SkRegion fDirtyRgn;
|
|
|
|
SkTDArray<Click*> fClicks; // to track clicks
|
|
|
|
SkTDArray<SkOSMenu*> fMenus;
|
|
|
|
SkView* fFocusView;
|
|
bool fWaitingOnInval;
|
|
|
|
SkString fTitle;
|
|
SkMatrix fMatrix;
|
|
|
|
typedef SkView INHERITED;
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#if defined(SK_BUILD_FOR_NACL)
|
|
#include "SkOSWindow_NaCl.h"
|
|
#elif defined(SK_BUILD_FOR_MAC)
|
|
#include "SkOSWindow_Mac.h"
|
|
#elif defined(SK_BUILD_FOR_WIN)
|
|
#include "SkOSWindow_Win.h"
|
|
#elif defined(SK_BUILD_FOR_ANDROID)
|
|
#include "SkOSWindow_Android.h"
|
|
#elif defined(SK_BUILD_FOR_UNIX)
|
|
#include "SkOSWindow_Unix.h"
|
|
#elif defined(SK_BUILD_FOR_SDL)
|
|
#include "SkOSWindow_SDL.h"
|
|
#elif defined(SK_BUILD_FOR_IOS)
|
|
#include "SkOSWindow_iOS.h"
|
|
#endif
|
|
|
|
#endif
|