e320486489
We will not allocate new mips on a wrapped texture but we will use mips if the wrapped texture already has one. If we need mips for a draw this will trigger a copy to occur. Also some cleanup up of our InternalSurfaceFlags in general. Bug: skia:7806 Change-Id: I7aa666478cc91bba6e0644b323825fcc9b49793a Reviewed-on: https://skia-review.googlesource.com/121348 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> |
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android | ||
atlastext | ||
c | ||
codec | ||
config | ||
core | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
svg | ||
utils | ||
views |