788b91678f
Use std::min and std::max everywhere. SkTPin still exists. We can't use std::clamp yet, and even when we can, it has undefined behavior with NaN. SkTPin is written to ensure that we return a value in the [lo, hi] range. Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e Docs-Preview: https://skia.org/?cl=269357 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> |
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ANGLEWindowContext_win.cpp | ||
DawnD3D12WindowContext_win.cpp | ||
GLWindowContext_win.cpp | ||
main_win.cpp | ||
RasterWindowContext_win.cpp | ||
VulkanWindowContext_win.cpp | ||
Window_win.cpp | ||
Window_win.h | ||
WindowContextFactory_win.h |