skia2/include/gpu
2012-01-19 16:16:52 +00:00
..
GrClip.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrClipIterator.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrColor.h [GPU] Add explicit byte order and PM vs. UPM 8888 configs 2011-11-07 15:54:49 +00:00
GrConfig.h Add hints for static analysis about when we intend to crash 2011-11-23 21:25:35 +00:00
GrContext.h Remove shadersupport caps bit 2012-01-11 18:45:39 +00:00
GrFontScaler.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrGLConfig_chrome.h Add flag to disable gl error checking when allocating gpu objects 2012-01-19 16:16:52 +00:00
GrGLConfig.h Add flag to disable gl error checking when allocating gpu objects 2012-01-19 16:16:52 +00:00
GrGLDefines.h Add support for GL texture storage 2012-01-05 16:17:38 +00:00
GrGLInterface.h Add support for GL texture storage 2012-01-05 16:17:38 +00:00
GrGlyph.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrInstanceCounter.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrKey.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrMatrix.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrNoncopyable.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrPaint.h Pull xfer mode test out of generic draw-as-hairline test. Use coverage rather than alpha to draw hairlines < 1pix wide in GPU. 2012-01-18 20:34:00 +00:00
GrPath.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrPoint.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRect.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRefCnt.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRenderTarget.h Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. 2011-11-16 20:36:03 +00:00
GrResource.h Add getContext to GrResouce 2011-11-15 19:42:07 +00:00
GrSamplerState.h Access sampler matrices directly, cleanup GrSamplerState::reset()s 2011-12-12 18:45:07 +00:00
GrScalar.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrTemplates.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrTextContext.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrTexture.h Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. 2011-11-16 20:36:03 +00:00
GrTypes.h Remove fConfig/fFormat union in GrTextureDesc 2011-12-06 14:46:34 +00:00
GrUserConfig.h Remove old and GL-specific defines from GrUserConfig.h comments 2011-11-08 15:52:21 +00:00
SkGLContext.h Recommit r2510 now that mac build bot issue has been fixed. 2011-10-24 21:17:53 +00:00
SkGpuCanvas.h Remove comment related to removed function. 2011-09-01 15:55:31 +00:00
SkGpuDevice.h add filterImage() entry-point to SkDevice, to allow it to specialize on subclasses 2012-01-05 21:15:07 +00:00
SkGr.h Remove static initiazled gClampNearest in gpu backend 2011-12-12 16:10:08 +00:00
SkGrTexturePixelRef.h When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep 2011-12-02 19:11:17 +00:00
SkMesaGLContext.h Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) 2011-10-27 20:44:19 +00:00
SkNativeGLContext.h Adding support to trunk for building Skia using the Android NDK. 2011-11-03 13:08:29 +00:00
SkNullGLContext.h Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) 2011-10-27 20:44:19 +00:00