skia2/include
vandebo@chromium.org 8c1d88dcfb Remove include of SkGLDevice.h from SkGLCanvas.h
The '#include "SkGLDevice.h"' from include/core/SkDevice.h requires internal
Skia code to be added to the include search paths when using the deprecated API.
This change adds back SkGLCanvas.cpp to avoid exposing SkGLDevice.h to the
public API.

The change also includes an explicit virtual destructor on SkDeviceFactory to
silence a -Wnon-virtual-dtor warning and allow for -Werror.

Original Issue: http://codereview.appspot.com/3009041/

Review URL: http://codereview.appspot.com/2994042

git-svn-id: http://skia.googlecode.com/svn/trunk@623 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-11-11 00:49:41 +00:00
..
animator grab from latest android 2008-12-17 15:59:43 +00:00
config initial checkin for visualstudio build support 2009-12-16 17:25:43 +00:00
core Remove include of SkGLDevice.h from SkGLCanvas.h 2010-11-11 00:49:41 +00:00
effects update layers 2010-02-18 19:32:03 +00:00
images add optional pref-config table to codecs 2010-03-03 21:04:12 +00:00
pdf Add clipping support and some small fixes. 2010-11-03 23:55:28 +00:00
ports update save/restore comments to mention that the drawFilter is also saved 2010-02-11 16:05:15 +00:00
svg update to match latest skia apis 2010-05-17 14:34:13 +00:00
text experimental draft, please ignore 2010-02-11 13:56:04 +00:00
utils Remove include of SkGLDevice.h from SkGLCanvas.h 2010-11-11 00:49:41 +00:00
views update windows port 2009-12-18 21:33:39 +00:00
xml update windows port 2009-12-18 21:33:39 +00:00