skia2/include
Mike Reed a2a85e473c Generalize composing imagefilters and shaders to blenders
The preexisting enum versions now are just shallow factories for
the new blender versions, though internally we've kept the
specializations on impl.

Change-Id: I3449682bb443a4ff9f53cc7b0860343c56e377e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424436
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-26 21:07:51 +00:00
..
android Rename/simplify SkCanvas::resetClip() and make recordable 2021-07-23 19:05:42 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Generalize composing imagefilters and shaders to blenders 2021-07-26 21:07:51 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Generalize composing imagefilters and shaders to blenders 2021-07-26 21:07:51 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Retract GrSurfaceDrawContext.h a bit 2021-07-26 18:28:04 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Revert "Revert "onMatchFaceStyle is unused, so remove it"" 2021-04-27 16:40:29 +00:00
private Lift the tessellation atlas into its own path renderer 2021-07-23 23:02:58 +00:00
sksl Disallow sk_FragCoord in SkRuntimeEffect 2021-07-21 13:36:56 +00:00
svg [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
third_party Roll skcms from b9593d4e39ea to 4e8691e28194 (1 revision) 2021-03-31 16:31:52 +00:00
utils Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) 2021-07-26 14:56:37 +00:00