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fill modes except hairline are supported. Note that the path renderer is not enabled by default; to enable it, replace "GrCreatePathRenderer_none.cpp" with "GrCreatePathRenderer_tesselated.cpp" in skia.gyp, and run gyp_skia, and build. This change also contains a number of build fixes for Win32 (for building SampleApp on VS2008) and Mac (for my ancient Mac Pro which supports GL_EXT_framebuffer_object but not GL_ARB_framebuffer_object). Also, priorityq-heap.c was removed from the SampleApp build, since it's #included by priorityq.c (weird, I know). NB: When this change is rolled into chrome, some modifications to chromium's skia.gyp will be necessary. Review URL: http://codereview.appspot.com/4289072/ git-svn-id: http://skia.googlecode.com/svn/trunk@1012 2bbb7eff-a529-9590-31e7-b0007b416f81
21 lines
737 B
C++
21 lines
737 B
C++
/*
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Copyright 2011 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include "GrTesselatedPathRenderer.h"
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GrPathRenderer* GrPathRenderer::CreatePathRenderer() { return new GrTesselatedPathRenderer(); }
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