skia2/gpu/src
senorblanco@chromium.org 2dbd0449bf Minor fixes to get SampleApp's OpenGL path not to crash on Linux. Initialize
SkOSWindow::fGLAttched (and fVi while we're at it), since it was being checked
uninitialized.  Don't call has_gl_extension() while initializing the
GrGLDefaultInterface, since it derefs the default interface (which is still
NULL); use has_gl_extension_from_string() instead.

Review URL:  http://codereview.appspot.com/4480041/



git-svn-id: http://skia.googlecode.com/svn/trunk@1242 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-05-04 15:29:04 +00:00
..
mac Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. 2011-05-04 12:35:39 +00:00
skia add gpu to the default makefile 2010-12-23 15:00:45 +00:00
unix Minor fixes to get SampleApp's OpenGL path not to crash on Linux. Initialize 2011-05-04 15:29:04 +00:00
win Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. 2011-05-04 12:35:39 +00:00
app-android.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
FlingState.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
gr_files.mk Add GrTexture.cpp to legacy project files 2011-04-05 17:49:49 +00:00
gr_hello_world.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
gr_unittests.cpp fix mac build of gr unit test 2011-04-01 14:51:07 +00:00
GrAllocPool.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrAtlas.cpp Add lockKeylessTexture() for caching texture without a content key. 2011-04-25 15:51:06 +00:00
GrBinHashKey.h Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders 2011-03-31 21:26:24 +00:00
GrBufferAllocPool.cpp Suppress warnings in GrBufferAllocPool 2011-04-18 19:07:44 +00:00
GrBufferAllocPool.h Fix ref leak on GrGpu. 2011-03-29 20:52:23 +00:00
GrClip.cpp Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types. 2011-04-20 15:47:04 +00:00
GrContext.cpp Remove GrContext.h dependence on GrGpu.h 2011-05-02 21:14:59 +00:00
GrCreatePathRenderer_none.cpp Add way to determine at link time what path renderer will be used. 2011-03-25 12:31:16 +00:00
GrCreatePathRenderer_tesselated.cpp This CL implements a tesselated path renderer, using GLU's libtess. All of the 2011-03-28 20:47:09 +00:00
GrDrawMesh.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrDrawTarget.cpp Make reserveAndLockGeometry set index/vertex ptr to null if none requested. We are expecting this behavior in a caller and it seems reasonable. 2011-04-28 19:22:57 +00:00
GrGLDefaultInterface_none.cpp Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) 2011-04-04 17:13:52 +00:00
GrGLEffect.h Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders 2011-03-31 21:26:24 +00:00
GrGLIndexBuffer.cpp Add GrResource base class for ibs, texs, vbs, etc. 2011-03-30 21:26:44 +00:00
GrGLInterface.cpp Fix validation (glTexEnvi is fixed pipe only) 2011-05-04 15:01:16 +00:00
GrGLProgram.cpp Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. 2011-04-19 21:15:09 +00:00
GrGLProgram.h Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. 2011-04-19 21:15:09 +00:00
GrGLTexture.cpp 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. 2011-05-02 12:53:34 +00:00
GrGLUtil.cpp Only define debugging GL globals when the code paths are enabled 2011-04-28 21:16:31 +00:00
GrGLVertexBuffer.cpp Add GrResource base class for ibs, texs, vbs, etc. 2011-03-30 21:26:44 +00:00
GrGpu.cpp Remove GrContext.h dependence on GrGpu.h 2011-05-02 21:14:59 +00:00
GrGpuFactory.cpp Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. 2011-05-04 12:35:39 +00:00
GrGpuGL.cpp 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. 2011-05-02 12:53:34 +00:00
GrGpuGL.h 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. 2011-05-02 12:53:34 +00:00
GrGpuGLFixed.cpp SSSA for drawVerts, cleanup determination of when stage is enabled 2011-04-26 20:22:11 +00:00
GrGpuGLFixed.h Make flush discardable and lazily reset context 2011-03-10 14:13:19 +00:00
GrGpuGLShaders2.cpp Fix warnings. 2011-04-28 17:33:34 +00:00
GrGpuGLShaders2.h Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. 2011-04-19 21:15:09 +00:00
GrGpuGLShaders.cpp Fixing a simple build error in GrGpuGLShaders.cpp with GR_AGGRESSIVE_SHADER_OPTS 2011-04-29 17:25:42 +00:00
GrGpuGLShaders.h Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. 2011-04-19 21:15:09 +00:00
GrInOrderDrawBuffer.cpp Fix warnings. 2011-04-28 17:33:34 +00:00
GrMatrix.cpp Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects. 2011-04-25 12:43:45 +00:00
GrMemory.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrPath.cpp Add bounding rect for paths 2011-04-27 21:13:04 +00:00
GrPathRenderer.cpp rename XHelper members to onX 2011-04-12 15:40:00 +00:00
GrPathUtils.cpp This CL implements a tesselated path renderer, using GLU's libtess. All of the 2011-03-28 20:47:09 +00:00
GrPathUtils.h This CL implements a tesselated path renderer, using GLU's libtess. All of the 2011-03-28 20:47:09 +00:00
GrPrintf_printf.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrRectanizer_fifo.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrRectanizer.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrRedBlackTree.h rename XHelper members to onX 2011-04-12 15:40:00 +00:00
GrResource.cpp Add GrResource base class for ibs, texs, vbs, etc. 2011-03-30 21:26:44 +00:00
GrStencil.cpp Add newline to GrStencil.cpp to prevent warning. 2011-04-18 18:12:50 +00:00
GrTesselatedPathRenderer.cpp Two optimizations for the tesselated path renderer: 2011-03-29 17:42:30 +00:00
GrTextContext.cpp Adds read pixels to GrTexture and GrRenderTarget 2011-04-05 17:08:27 +00:00
GrTextStrike_impl.h add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrTextStrike.cpp always flush accumulated draws before we purge the font cache 2011-04-04 20:06:59 +00:00
GrTexture.cpp Remove GrContext.h dependence on GrGpu.h 2011-05-02 21:14:59 +00:00
GrTextureCache.cpp Add GrResource base class for ibs, texs, vbs, etc. 2011-03-30 21:26:44 +00:00
GrTouchGesture.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00