skia2/include/effects
sugoi ce686270f5 Adding 3D lut color filter
Included in this cl is support for 3D textures.

BUG=skia:

Review URL: https://codereview.chromium.org/580863004
2014-10-09 05:27:23 -07:00
..
Sk1DPathEffect.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
Sk2DPathEffect.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkAlphaThresholdFilter.h Clean up SkImageFilter constructors. 2014-07-08 09:16:22 -07:00
SkArithmeticMode.h Arithmetic mode now has the option of not validating the output color, which will allow multiple arithmetic operations to be done sequentially, without intermediate clamping. This is required for mimicking blink's current behavior. 2014-04-02 19:32:15 +00:00
SkAvoidXfermode.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkBitmapSource.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkBlurDrawLooper.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkBlurImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkBlurMaskFilter.h remove SK_SUPPORT_LEGACY_BLURMASKFILTER_STYLE 2014-05-31 21:47:03 +00:00
SkColorCubeFilter.h Adding 3D lut color filter 2014-10-09 05:27:23 -07:00
SkColorFilterImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkColorMatrix.h Revert of Revert "Serialization of SkPictureImageFilter" (https://codereview.chromium.org/153583007/) 2014-02-07 12:20:04 +00:00
SkColorMatrixFilter.h Patch to create a distinct geometry processor. The vast majority of this patch 2014-09-23 09:50:21 -07:00
SkComposeImageFilter.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkCornerPathEffect.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkDashPathEffect.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkDiscretePathEffect.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkDisplacementMapEffect.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkDrawExtraPathEffect.h Export effects classes with SK_API. 2012-10-12 14:41:39 +00:00
SkDropShadowImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkEmbossMaskFilter.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkGradientShader.h Sanitizing source files in Housekeeper-Nightly 2014-05-23 03:03:34 +00:00
SkLayerDrawLooper.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkLayerRasterizer.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkLerpXfermode.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkLightingImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkLumaColorFilter.h Patch to create a distinct geometry processor. The vast majority of this patch 2014-09-23 09:50:21 -07:00
SkMagnifierImageFilter.h Patch to create a distinct geometry processor. The vast majority of this patch 2014-09-23 09:50:21 -07:00
SkMatrixConvolutionImageFilter.h Sanitize SkMatrixConvolutionImageFilter creation params. 2014-09-29 07:57:20 -07:00
SkMatrixImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkMergeImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkMorphologyImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkOffsetImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkPaintFlagsDrawFilter.h change SkDrawFilter::filter to return a bool, where false means don't-draw 2012-11-26 20:26:54 +00:00
SkPerlinNoiseShader.h Patch to create a distinct geometry processor. The vast majority of this patch 2014-09-23 09:50:21 -07:00
SkPictureImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkPixelXorXfermode.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkPorterDuff.h Revert "Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning"" 2013-10-31 17:28:30 +00:00
SkRectShaderImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkTableColorFilter.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
SkTableMaskFilter.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkTestImageFilters.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkTileImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkTransparentShader.h Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkXfermodeImageFilter.h Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00