skia2/include/effects
2013-09-17 13:41:43 +00:00
..
Sk1DPathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
Sk2DPathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
SkArithmeticMode.h Provide a GPU implementation of SkArithmeticMode, using a custom GrEffect exposed via asNewEffectOrCoeff(). 2013-05-29 20:55:09 +00:00
SkAvoidXfermode.h remove dst/rendertarget support for kARGB_4444_Config 2013-06-21 18:30:53 +00:00
SkBicubicImageFilter.h Added ctm matrix to GPU path 2013-08-05 16:53:50 +00:00
SkBitmapAlphaThresholdShader.h alpha threshold bitmap shader 2013-09-06 15:31:06 +00:00
SkBitmapSource.h Export effects classes with SK_API. 2012-10-12 14:41:39 +00:00
SkBlurDrawLooper.h Blur refactoring 2013-08-27 16:14:03 +00:00
SkBlurImageFilter.h Added ctm matrix to GPU path 2013-08-05 16:53:50 +00:00
SkBlurMaskFilter.h Sanitizing source files in Housekeeper-Nightly 2013-08-28 07:01:18 +00:00
SkColorFilterImageFilter.h This patch implements a crop rect for SkImageFilter. It has been implemented for SkColorFilterImageFilter and SkBlurImageFilter as examples. 2013-07-24 22:19:24 +00:00
SkColorMatrix.h Use GrCustomStage to implement color matrix. 2012-10-17 13:36:14 +00:00
SkColorMatrixFilter.h Add printing of SkColorFilter-derived classes to debugger 2013-05-23 14:00:17 +00:00
SkComposeImageFilter.h Move SkComposeImageFilter into its own {.h, .cpp} files 2013-08-07 00:07:51 +00:00
SkCornerPathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
SkDashPathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
SkDiscretePathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
SkDisplacementMapEffect.h Added ctm matrix to GPU path 2013-08-05 16:53:50 +00:00
SkDrawExtraPathEffect.h Export effects classes with SK_API. 2012-10-12 14:41:39 +00:00
SkDropShadowImageFilter.h Upstreaming DropShadowImageFilter into skia, from Blink 2013-08-07 20:00:55 +00:00
SkEmbossMaskFilter.h Blur refactoring 2013-08-27 16:14:03 +00:00
SkGradientShader.h Add flag to gradients to interpolate colors in premul space. Experimental API to encapsulate the shared parameters for all gradients into a struct. 2013-05-24 14:58:44 +00:00
SkKernel33MaskFilter.h Added toString to SkMaskFilter-derived classes 2013-03-18 17:53:38 +00:00
SkLayerDrawLooper.h Add methods to SkLayerDrawLooper to allow adding layers on top 2013-05-22 12:35:50 +00:00
SkLayerRasterizer.h change all interfaces for SkRasterizer to const, in preparation for marking it 2012-12-18 16:57:03 +00:00
SkLerpXfermode.h add SkLerpXfermode 2013-05-21 21:33:11 +00:00
SkLightingImageFilter.h Fixed issues found by fuzzer 2013-09-13 12:40:02 +00:00
SkLumaXfermode.h [External patch] Source-over support for SkLumaXfermode. 2013-09-17 13:09:16 +00:00
SkMagnifierImageFilter.h In image filters, apply the CTM and offset to the crop rect. This is necessary to compensate for both clipping applied by the compositor (communicated via the CTM) and for cropping applied in upstream image filters (communicated via the offset). This requires a few ugly conversions, since the crop rect is an SkIRect, and the ctm is an SkMatrix. 2013-08-27 21:37:01 +00:00
SkMatrixConvolutionImageFilter.h In image filters, apply the CTM and offset to the crop rect. This is necessary to compensate for both clipping applied by the compositor (communicated via the CTM) and for cropping applied in upstream image filters (communicated via the offset). This requires a few ugly conversions, since the crop rect is an SkIRect, and the ctm is an SkMatrix. 2013-08-27 21:37:01 +00:00
SkMergeImageFilter.h Pull SkMergeImageFilter out into its own file. 2012-12-04 14:18:50 +00:00
SkMorphologyImageFilter.h Implement crop rect for the dilate and erode (morphology) filters. This provoked some cleanup on the GPU side: apply_morphology() now deals with SkBitmaps, rather than GrTextures. There's still a clear opportunity for more refactoring between the two filters. 2013-09-17 13:41:43 +00:00
SkOffsetImageFilter.h Nuke SkSingleInputImageFilter. 99% of its functionality was refactored into SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467, so it has outlived its usefulness. 2013-02-04 22:57:21 +00:00
SkPaintFlagsDrawFilter.h change SkDrawFilter::filter to return a bool, where false means don't-draw 2012-11-26 20:26:54 +00:00
SkPerlinNoiseShader.h Adding missing SK_API identifier to class so that it's accessible in debug blink. 2013-04-25 14:54:15 +00:00
SkPixelXorXfermode.h Added toString to SkXfermode-derived classes (for debugger) 2013-01-22 14:32:09 +00:00
SkPorterDuff.h clone of https://codereview.appspot.com/7208043/ 2013-01-30 21:36:11 +00:00
SkRectShaderImageFilter.h Small adjustments to SkRectShaderImageFilter to follow up on original cl. 2013-02-21 20:26:50 +00:00
SkStippleMaskFilter.h Added toString to SkMaskFilter-derived classes 2013-03-18 17:53:38 +00:00
SkTableColorFilter.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
SkTableMaskFilter.h Added toString to SkMaskFilter-derived classes 2013-03-18 17:53:38 +00:00
SkTestImageFilters.h Move SkComposeImageFilter into its own {.h, .cpp} files 2013-08-07 00:07:51 +00:00
SkTransparentShader.h Added print out of SkShader information to debugger 2013-01-15 20:17:47 +00:00
SkXfermodeImageFilter.h Added ctm matrix to GPU path 2013-08-05 16:53:50 +00:00