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reed@android.com 909994fbae new scanconversion technique
This technique geometrically clips all segments against the clip bounds,
ensuring that we never send a value to the edgelist that might overflow in
fixedpoint.

Current disabled in SkScan_Path.cpp by a #define. There are a few minor pixel
differences between this and the old technique, as found by the gm tool, so
at the moment this new code is off by default.



git-svn-id: http://skia.googlecode.com/svn/trunk@432 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-11-18 16:09:51 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bench motorola neon patch for blitMask, used in text drawing 2009-10-20 13:55:41 +00:00
experimental move boundarypatch into utils 2009-10-28 14:27:20 +00:00
forth more unittests (already found/fixed some bugs) 2009-09-02 02:07:32 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include new scanconversion technique 2009-11-18 16:09:51 +00:00
samplecode new scanconversion technique 2009-11-18 16:09:51 +00:00
src new scanconversion technique 2009-11-18 16:09:51 +00:00
tests add onSendClickToChildren to views, so a view can capture all clicks. 2009-11-16 14:52:01 +00:00
tools almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
xcode new scanconversion technique 2009-11-18 16:09:51 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile More SSE2-ification; fix for gcc -msse2. 2009-11-16 21:09:00 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects