skia2/include/utils
Mike Klein 89c909efee Wsign-conversion for public headers
This is an Android request for our public headers,
much like warning about unused parameters.  See bug.

In general I've made two kinds of source changes:

   1) more commonly, explicitly cast to the type which
      is being implicitly cast to at head;

   2) less commonly, flip signedness of a value we're
      storing to match how it's used more smoothly.

Much of this is self inflicted inconsistent use of size_t, unsigned,
int, int32_t, uint32_t, etc.  SkTArray is particularly tricky because
of its std::vector half-compatibility.  E.g. resize() takes size_t,
but operator[] takes int.    ¯\_(ツ)_/¯

Bug: skia:9847
Change-Id: I64626a529e1662b3d3020bc03d477fc641eda544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293436
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-02 12:34:54 +00:00
..
mac Reland "Replace CGFontCreate with CTFontManagerCreate." 2019-11-27 19:42:13 +00:00
SkAnimCodecPlayer.h
SkBase64.h [skottie] Add DataURI image support in utils/tools 2019-10-21 18:02:39 +00:00
SkCamera.h remove legacy utils for camera3d 2020-05-18 02:05:28 +00:00
SkCanvasStateUtils.h
SkCustomTypeface.h extract original paths at big size to improve precision 2020-05-19 17:27:22 +00:00
SkEventTracer.h
SkInterpolator.h
SkLua.h
SkLuaCanvas.h rm unneeded SK_SUPPORT_LEGACY_DIDCONCAT44 2020-04-20 20:44:35 +00:00
SkNoDrawCanvas.h Stop including SkVertices.h from so many places 2020-04-02 14:07:46 +00:00
SkNullCanvas.h
SkNWayCanvas.h Change Marker IDs to be strings 2020-04-28 14:12:30 +00:00
SkPaintFilterCanvas.h can we remove these entirely? 2020-04-01 12:13:54 +00:00
SkParse.h
SkParsePath.h Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" 2019-06-18 14:47:12 +00:00
SkRandom.h Wsign-conversion for public headers 2020-06-02 12:34:54 +00:00
SkShadowUtils.h
SkTextUtils.h Use SkTextEncoding enum instead of macros. 2019-05-07 20:54:16 +00:00
SkTraceEventPhase.h