97284f255b
This makes use of Bazel's pre-defined platforms https://github.com/bazelbuild/platforms and some of our own defined values (see //bazel/common_config_settings/BUILD.bazel) to customize the build rules. I verified this by building bazel_test locally for linux x64 as well as using the third_party deps for a WASM build (using build files not seen in this CL). Suggested Review Order: - https://docs.bazel.build/versions/main/platforms.html if not already familiar with Bazel Platforms - third_party/BUILD.bazel to see that 1) all globs have been removed and 2) select() targets various platform constants or groups of constants to control sources, headers, and local_defines. - common_config_settings/ to see the groups of constraints created, as well as new constraint_settings defined (skdebug_impl) - supported_combinations/ to see how we can define supported sets of the constraint values (aka Bazel platforms). I imagine expanding this more, so we might have platforms named "linux_x64_emptyfontmgr_vulkan" or such. - //BUILD.bazel and bazel_test.cpp to see use of SkDebugf. - Everything else. Change-Id: I49e4abdbcf7b76f0674efdbb1f53dc8823d110ee Bug: skia:12541 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463517 Reviewed-by: Ben Wagner <bungeman@google.com> Reviewed-by: Leandro Lovisolo <lovisolo@google.com> Owners-Override: Kevin Lubick <kjlubick@google.com> |
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.. | ||
bazel_test | ||
c-api-example | ||
docs | ||
documentation | ||
ffmpeg | ||
graphite | ||
lowp-basic | ||
minimal_ios_mtl_skia_app | ||
pvg | ||
skottiekit | ||
skrive | ||
sktext | ||
sorttoy | ||
tools | ||
tskit | ||
wasm-skp-debugger | ||
webgpu-bazel | ||
xform | ||
xps_to_png |