94b4ee85f2
fix casts Committed: https://skia.googlesource.com/skia/+/9e73a84deb5e6c201081b1d30175863898543e8d Review URL: https://codereview.chromium.org/979453004
713 lines
21 KiB
C++
713 lines
21 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SampleCode.h"
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#include "SkView.h"
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#include "SkCanvas.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkMatrix.h"
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#include "SkColor.h"
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#include "SkTDArray.h"
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#include "SkRandom.h"
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enum RandomAddPath {
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kMoveToPath,
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kRMoveToPath,
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kLineToPath,
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kRLineToPath,
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kQuadToPath,
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kRQuadToPath,
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kConicToPath,
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kRConicToPath,
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kCubicToPath,
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kRCubicToPath,
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kArcToPath,
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kArcTo2Path,
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kClosePath,
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kAddArc,
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kAddRoundRect1,
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kAddRoundRect2,
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kAddRRect,
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kAddPoly,
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kAddPath1,
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kAddPath2,
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kAddPath3,
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kReverseAddPath,
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};
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const int kRandomAddPath_Last = kReverseAddPath;
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const char* gRandomAddPathNames[] = {
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"kMoveToPath",
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"kRMoveToPath",
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"kLineToPath",
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"kRLineToPath",
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"kQuadToPath",
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"kRQuadToPath",
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"kConicToPath",
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"kRConicToPath",
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"kCubicToPath",
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"kRCubicToPath",
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"kArcToPath",
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"kArcTo2Path",
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"kClosePath",
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"kAddArc",
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"kAddRoundRect1",
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"kAddRoundRect2",
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"kAddRRect",
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"kAddPoly",
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"kAddPath1",
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"kAddPath2",
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"kAddPath3",
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"kReverseAddPath",
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};
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enum RandomSetRRect {
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kSetEmpty,
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kSetRect,
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kSetOval,
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kSetRectXY,
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kSetNinePatch,
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kSetRectRadii,
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};
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const char* gRandomSetRRectNames[] = {
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"kSetEmpty",
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"kSetRect",
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"kSetOval",
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"kSetRectXY",
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"kSetNinePatch",
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"kSetRectRadii",
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};
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int kRandomSetRRect_Last = kSetRectRadii;
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enum RandomSetMatrix {
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kSetIdentity,
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kSetTranslate,
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kSetTranslateX,
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kSetTranslateY,
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kSetScale,
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kSetScaleTranslate,
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kSetScaleX,
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kSetScaleY,
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kSetSkew,
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kSetSkewTranslate,
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kSetSkewX,
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kSetSkewY,
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kSetRotate,
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kSetRotateTranslate,
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kSetPerspectiveX,
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kSetPerspectiveY,
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kSetAll,
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};
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int kRandomSetMatrix_Last = kSetAll;
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const char* gRandomSetMatrixNames[] = {
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"kSetIdentity",
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"kSetTranslate",
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"kSetTranslateX",
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"kSetTranslateY",
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"kSetScale",
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"kSetScaleTranslate",
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"kSetScaleX",
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"kSetScaleY",
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"kSetSkew",
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"kSetSkewTranslate",
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"kSetSkewX",
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"kSetSkewY",
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"kSetRotate",
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"kSetRotateTranslate",
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"kSetPerspectiveX",
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"kSetPerspectiveY",
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"kSetAll",
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};
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class FuzzPath {
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public:
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FuzzPath()
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: fFloatMin(0)
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, fFloatMax(800)
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, fAddCount(0)
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, fPrintName(false)
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, fStrokeOnly(false)
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, fValidate(false)
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{
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fTab = " ";
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}
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void randomize() {
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fPathDepth = 0;
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fPathDepthLimit = fRand.nextRangeU(1, 2);
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fPathContourCount = fRand.nextRangeU(1, 4);
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fPathSegmentLimit = fRand.nextRangeU(1, 8);
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fClip = makePath();
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SkASSERT(!fPathDepth);
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fMatrix = makeMatrix();
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fPaint = makePaint();
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fPathDepthLimit = fRand.nextRangeU(1, 3);
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fPathContourCount = fRand.nextRangeU(1, 6);
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fPathSegmentLimit = fRand.nextRangeU(1, 16);
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fPath = makePath();
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SkASSERT(!fPathDepth);
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}
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const SkPath& getClip() const {
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return fClip;
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}
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const SkMatrix& getMatrix() const {
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return fMatrix;
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}
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const SkPaint& getPaint() const {
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return fPaint;
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}
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const SkPath& getPath() const {
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return fPath;
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}
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void setSeed(int seed) {
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fRand.setSeed(seed);
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}
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void setStrokeOnly() {
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fStrokeOnly = true;
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}
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private:
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SkPath::AddPathMode makeAddPathMode() {
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return (SkPath::AddPathMode) fRand.nextRangeU(SkPath::kAppend_AddPathMode,
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SkPath::kExtend_AddPathMode);
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}
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RandomAddPath makeAddPathType() {
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return (RandomAddPath) fRand.nextRangeU(0, kRandomAddPath_Last);
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}
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SkScalar makeAngle() {
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SkScalar angle;
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angle = fRand.nextF();
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return angle;
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}
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bool makeBool() {
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return fRand.nextBool();
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}
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SkPath::Direction makeDirection() {
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return (SkPath::Direction) fRand.nextRangeU(SkPath::kCW_Direction, SkPath::kCCW_Direction);
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}
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SkMatrix makeMatrix() {
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SkMatrix matrix;
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matrix.reset();
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RandomSetMatrix setMatrix = (RandomSetMatrix) fRand.nextRangeU(0, kRandomSetMatrix_Last);
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if (fPrintName) {
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SkDebugf("%.*s%s\n", fPathDepth * 3, fTab, gRandomSetMatrixNames[setMatrix]);
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}
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switch (setMatrix) {
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case kSetIdentity:
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break;
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case kSetTranslateX:
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matrix.setTranslateX(makeScalar());
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break;
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case kSetTranslateY:
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matrix.setTranslateY(makeScalar());
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break;
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case kSetTranslate:
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matrix.setTranslate(makeScalar(), makeScalar());
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break;
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case kSetScaleX:
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matrix.setScaleX(makeScalar());
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break;
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case kSetScaleY:
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matrix.setScaleY(makeScalar());
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break;
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case kSetScale:
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matrix.setScale(makeScalar(), makeScalar());
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break;
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case kSetScaleTranslate:
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matrix.setScale(makeScalar(), makeScalar(), makeScalar(), makeScalar());
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break;
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case kSetSkewX:
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matrix.setSkewX(makeScalar());
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break;
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case kSetSkewY:
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matrix.setSkewY(makeScalar());
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break;
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case kSetSkew:
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matrix.setSkew(makeScalar(), makeScalar());
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break;
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case kSetSkewTranslate:
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matrix.setSkew(makeScalar(), makeScalar(), makeScalar(), makeScalar());
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break;
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case kSetRotate:
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matrix.setRotate(makeScalar());
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break;
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case kSetRotateTranslate:
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matrix.setRotate(makeScalar(), makeScalar(), makeScalar());
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break;
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case kSetPerspectiveX:
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matrix.setPerspX(makeScalar());
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break;
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case kSetPerspectiveY:
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matrix.setPerspY(makeScalar());
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break;
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case kSetAll:
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matrix.setAll(makeScalar(), makeScalar(), makeScalar(),
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makeScalar(), makeScalar(), makeScalar(),
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makeScalar(), makeScalar(), makeScalar());
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break;
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}
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return matrix;
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}
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SkPaint makePaint() {
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SkPaint paint;
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bool antiAlias = fRand.nextBool();
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paint.setAntiAlias(antiAlias);
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SkPaint::Style style = fStrokeOnly ? SkPaint::kStroke_Style :
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(SkPaint::Style) fRand.nextRangeU(SkPaint::kFill_Style, SkPaint::kStrokeAndFill_Style);
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paint.setStyle(style);
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SkColor color = (SkColor) fRand.nextU();
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paint.setColor(color);
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SkScalar width = fRand.nextRangeF(0, 10);
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paint.setStrokeWidth(width);
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SkScalar miter = makeScalar();
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paint.setStrokeMiter(miter);
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SkPaint::Cap cap = (SkPaint::Cap) fRand.nextRangeU(SkPaint::kButt_Cap, SkPaint::kSquare_Cap);
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paint.setStrokeCap(cap);
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SkPaint::Join join = (SkPaint::Join) fRand.nextRangeU(SkPaint::kMiter_Join,
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SkPaint::kBevel_Join);
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paint.setStrokeJoin(join);
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return paint;
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}
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SkPoint makePoint() {
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SkPoint result;
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makeScalarArray(2, &result.fX);
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return result;
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}
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void makePointArray(size_t arrayCount, SkPoint* points) {
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for (size_t index = 0; index < arrayCount; ++index) {
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points[index] = makePoint();
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}
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}
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void makePointArray(SkTDArray<SkPoint>* points) {
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size_t arrayCount = fRand.nextRangeU(1, 10);
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for (size_t index = 0; index < arrayCount; ++index) {
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*points->append() = makePoint();
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}
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}
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SkRect makeRect() {
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SkRect result;
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makeScalarArray(4, &result.fLeft);
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return result;
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}
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SkRRect makeRRect() {
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SkRRect rrect;
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RandomSetRRect rrectType = makeSetRRectType();
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if (fPrintName) {
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SkDebugf("%.*s%s\n", fPathDepth * 3, fTab, gRandomSetRRectNames[rrectType]);
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}
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switch (rrectType) {
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case kSetEmpty:
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rrect.setEmpty();
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break;
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case kSetRect: {
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SkRect rect = makeRect();
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rrect.setRect(rect);
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} break;
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case kSetOval: {
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SkRect oval = makeRect();
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rrect.setOval(oval);
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} break;
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case kSetRectXY: {
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SkRect rect = makeRect();
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SkScalar xRad = makeScalar();
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SkScalar yRad = makeScalar();
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rrect.setRectXY(rect, xRad, yRad);
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} break;
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case kSetNinePatch: {
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SkRect rect = makeRect();
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SkScalar leftRad = makeScalar();
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SkScalar topRad = makeScalar();
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SkScalar rightRad = makeScalar();
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SkScalar bottomRad = makeScalar();
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rrect.setNinePatch(rect, leftRad, topRad, rightRad, bottomRad);
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SkDebugf(""); // keep locals in scope
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} break;
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case kSetRectRadii: {
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SkRect rect = makeRect();
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SkVector radii[4];
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makeVectorArray(SK_ARRAY_COUNT(radii), radii);
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rrect.setRectRadii(rect, radii);
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} break;
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}
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return rrect;
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}
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SkPath makePath() {
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SkPath path;
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for (uint32_t cIndex = 0; cIndex < fPathContourCount; ++cIndex) {
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uint32_t segments = makeSegmentCount();
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for (uint32_t sIndex = 0; sIndex < segments; ++sIndex) {
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RandomAddPath addPathType = makeAddPathType();
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++fAddCount;
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if (fPrintName) {
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SkDebugf("%.*s%s\n", fPathDepth * 3, fTab,
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gRandomAddPathNames[addPathType]);
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}
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switch (addPathType) {
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case kAddArc: {
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SkRect oval = makeRect();
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SkScalar startAngle = makeAngle();
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SkScalar sweepAngle = makeAngle();
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path.addArc(oval, startAngle, sweepAngle);
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validate(path);
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} break;
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case kAddRoundRect1: {
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SkRect rect = makeRect();
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SkScalar rx = makeScalar(), ry = makeScalar();
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SkPath::Direction dir = makeDirection();
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path.addRoundRect(rect, rx, ry, dir);
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validate(path);
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} break;
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case kAddRoundRect2: {
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SkRect rect = makeRect();
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SkScalar radii[8];
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makeScalarArray(SK_ARRAY_COUNT(radii), radii);
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SkPath::Direction dir = makeDirection();
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path.addRoundRect(rect, radii, dir);
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validate(path);
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} break;
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case kAddRRect: {
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SkRRect rrect = makeRRect();
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SkPath::Direction dir = makeDirection();
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path.addRRect(rrect, dir);
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validate(path);
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} break;
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case kAddPoly: {
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SkTDArray<SkPoint> points;
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makePointArray(&points);
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bool close = makeBool();
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path.addPoly(&points[0], points.count(), close);
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validate(path);
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} break;
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case kAddPath1:
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if (fPathDepth < fPathDepthLimit) {
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++fPathDepth;
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SkPath src = makePath();
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validate(src);
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SkScalar dx = makeScalar();
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SkScalar dy = makeScalar();
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SkPath::AddPathMode mode = makeAddPathMode();
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path.addPath(src, dx, dy, mode);
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--fPathDepth;
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validate(path);
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}
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break;
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case kAddPath2:
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if (fPathDepth < fPathDepthLimit) {
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++fPathDepth;
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SkPath src = makePath();
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validate(src);
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SkPath::AddPathMode mode = makeAddPathMode();
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path.addPath(src, mode);
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--fPathDepth;
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validate(path);
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}
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break;
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case kAddPath3:
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if (fPathDepth < fPathDepthLimit) {
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++fPathDepth;
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SkPath src = makePath();
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validate(src);
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SkMatrix matrix = makeMatrix();
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SkPath::AddPathMode mode = makeAddPathMode();
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path.addPath(src, matrix, mode);
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--fPathDepth;
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validate(path);
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}
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break;
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case kReverseAddPath:
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if (fPathDepth < fPathDepthLimit) {
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++fPathDepth;
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SkPath src = makePath();
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validate(src);
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path.reverseAddPath(src);
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--fPathDepth;
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validate(path);
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}
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break;
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case kMoveToPath: {
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SkScalar x = makeScalar();
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SkScalar y = makeScalar();
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path.moveTo(x, y);
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validate(path);
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} break;
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case kRMoveToPath: {
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SkScalar x = makeScalar();
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SkScalar y = makeScalar();
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path.rMoveTo(x, y);
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validate(path);
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} break;
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case kLineToPath: {
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SkScalar x = makeScalar();
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SkScalar y = makeScalar();
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path.lineTo(x, y);
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validate(path);
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} break;
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case kRLineToPath: {
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SkScalar x = makeScalar();
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SkScalar y = makeScalar();
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path.rLineTo(x, y);
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validate(path);
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} break;
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case kQuadToPath: {
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SkPoint pt[2];
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makePointArray(SK_ARRAY_COUNT(pt), pt);
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path.quadTo(pt[0], pt[1]);
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validate(path);
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} break;
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case kRQuadToPath: {
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SkPoint pt[2];
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makePointArray(SK_ARRAY_COUNT(pt), pt);
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path.rQuadTo(pt[0].fX, pt[0].fY, pt[1].fX, pt[1].fY);
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validate(path);
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} break;
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case kConicToPath: {
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SkPoint pt[2];
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makePointArray(SK_ARRAY_COUNT(pt), pt);
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SkScalar weight = makeScalar();
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path.conicTo(pt[0], pt[1], weight);
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validate(path);
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} break;
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case kRConicToPath: {
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SkPoint pt[2];
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makePointArray(SK_ARRAY_COUNT(pt), pt);
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SkScalar weight = makeScalar();
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path.rConicTo(pt[0].fX, pt[0].fY, pt[1].fX, pt[1].fY, weight);
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validate(path);
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} break;
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case kCubicToPath: {
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SkPoint pt[3];
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makePointArray(SK_ARRAY_COUNT(pt), pt);
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path.cubicTo(pt[0], pt[1], pt[2]);
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validate(path);
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} break;
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case kRCubicToPath: {
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SkPoint pt[3];
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makePointArray(SK_ARRAY_COUNT(pt), pt);
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path.rCubicTo(pt[0].fX, pt[0].fY, pt[1].fX, pt[1].fY, pt[2].fX, pt[2].fY);
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validate(path);
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} break;
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case kArcToPath: {
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SkPoint pt[2];
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makePointArray(SK_ARRAY_COUNT(pt), pt);
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SkScalar radius = makeScalar();
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path.arcTo(pt[0], pt[1], radius);
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validate(path);
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} break;
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case kArcTo2Path: {
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SkRect oval = makeRect();
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SkScalar startAngle = makeAngle();
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SkScalar sweepAngle = makeAngle();
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bool forceMoveTo = makeBool();
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path.arcTo(oval, startAngle, sweepAngle, forceMoveTo);
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validate(path);
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} break;
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case kClosePath:
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path.close();
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validate(path);
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break;
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}
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}
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}
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return path;
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}
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uint32_t makeSegmentCount() {
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return fRand.nextRangeU(1, fPathSegmentLimit);
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}
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RandomSetRRect makeSetRRectType() {
|
|
return (RandomSetRRect) fRand.nextRangeU(0, kRandomSetRRect_Last);
|
|
}
|
|
|
|
SkScalar makeScalar() {
|
|
SkScalar scalar;
|
|
scalar = fRand.nextRangeF(fFloatMin, fFloatMax);
|
|
return scalar;
|
|
}
|
|
|
|
void makeScalarArray(size_t arrayCount, SkScalar* array) {
|
|
for (size_t index = 0; index < arrayCount; ++index) {
|
|
array[index] = makeScalar();
|
|
}
|
|
}
|
|
|
|
void makeVectorArray(size_t arrayCount, SkVector* array) {
|
|
for (size_t index = 0; index < arrayCount; ++index) {
|
|
array[index] = makeVector();
|
|
}
|
|
}
|
|
|
|
SkVector makeVector() {
|
|
SkVector result;
|
|
makeScalarArray(2, &result.fX);
|
|
return result;
|
|
}
|
|
|
|
void validate(const SkPath& path) {
|
|
if (fValidate) {
|
|
SkDEBUGCODE(path.experimentalValidateRef());
|
|
}
|
|
}
|
|
|
|
SkRandom fRand;
|
|
SkMatrix fMatrix;
|
|
SkPath fClip;
|
|
SkPaint fPaint;
|
|
SkPath fPath;
|
|
SkScalar fFloatMin;
|
|
SkScalar fFloatMax;
|
|
uint32_t fPathContourCount;
|
|
int fPathDepth;
|
|
int fPathDepthLimit;
|
|
uint32_t fPathSegmentLimit;
|
|
int fAddCount;
|
|
bool fPrintName;
|
|
bool fStrokeOnly;
|
|
bool fValidate;
|
|
const char* fTab;
|
|
};
|
|
|
|
static bool contains_only_moveTo(const SkPath& path) {
|
|
int verbCount = path.countVerbs();
|
|
if (verbCount == 0) {
|
|
return true;
|
|
}
|
|
SkTDArray<uint8_t> verbs;
|
|
verbs.setCount(verbCount);
|
|
SkDEBUGCODE(int getVerbResult = ) path.getVerbs(verbs.begin(), verbCount);
|
|
SkASSERT(getVerbResult == verbCount);
|
|
for (int index = 0; index < verbCount; ++index) {
|
|
if (verbs[index] != SkPath::kMove_Verb) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
#include "SkGraphics.h"
|
|
#include "SkSurface.h"
|
|
#include "SkTaskGroup.h"
|
|
#include "SkTDArray.h"
|
|
|
|
struct ThreadState {
|
|
int fSeed;
|
|
const SkBitmap* fBitmap;
|
|
};
|
|
|
|
static void test_fuzz(ThreadState* data) {
|
|
FuzzPath fuzzPath;
|
|
fuzzPath.setStrokeOnly();
|
|
fuzzPath.setSeed(data->fSeed);
|
|
fuzzPath.randomize();
|
|
const SkPath& path = fuzzPath.getPath();
|
|
const SkPaint& paint = fuzzPath.getPaint();
|
|
const SkImageInfo& info = data->fBitmap->info();
|
|
SkCanvas* canvas(SkCanvas::NewRasterDirect(info, data->fBitmap->getPixels(),
|
|
data->fBitmap->rowBytes()));
|
|
int w = info.width() / 4;
|
|
int h = info.height() / 4;
|
|
int x = data->fSeed / 4 % 4;
|
|
int y = data->fSeed % 4;
|
|
SkRect clipBounds = SkRect::MakeXYWH(SkIntToScalar(x) * w, SkIntToScalar(y) * h,
|
|
SkIntToScalar(w), SkIntToScalar(h));
|
|
canvas->save();
|
|
canvas->clipRect(clipBounds);
|
|
canvas->translate(SkIntToScalar(x) * w, SkIntToScalar(y) * h);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
static void path_fuzz_stroker(SkBitmap* bitmap, int seed) {
|
|
ThreadState states[100];
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(states); i++) {
|
|
states[i].fSeed = seed + (int) i;
|
|
states[i].fBitmap = bitmap;
|
|
}
|
|
SkTaskGroup tg;
|
|
tg.batch(test_fuzz, states, SK_ARRAY_COUNT(states));
|
|
}
|
|
|
|
class PathFuzzView : public SampleView {
|
|
public:
|
|
PathFuzzView()
|
|
: fOneDraw(false)
|
|
{
|
|
}
|
|
protected:
|
|
// overrides from SkEventSink
|
|
virtual bool onQuery(SkEvent* evt) {
|
|
if (SampleCode::TitleQ(*evt)) {
|
|
SampleCode::TitleR(evt, "PathFuzzer");
|
|
return true;
|
|
}
|
|
return this->INHERITED::onQuery(evt);
|
|
}
|
|
|
|
void onOnceBeforeDraw() SK_OVERRIDE {
|
|
fIndex = 0;
|
|
SkImageInfo info(SkImageInfo::MakeN32Premul(SkScalarRoundToInt(width()),
|
|
SkScalarRoundToInt(height())));
|
|
offscreen.allocPixels(info);
|
|
path_fuzz_stroker(&offscreen, fIndex);
|
|
}
|
|
|
|
virtual void onDrawContent(SkCanvas* canvas) {
|
|
if (fOneDraw) {
|
|
fuzzPath.randomize();
|
|
const SkPath& path = fuzzPath.getPath();
|
|
const SkPaint& paint = fuzzPath.getPaint();
|
|
const SkPath& clip = fuzzPath.getClip();
|
|
const SkMatrix& matrix = fuzzPath.getMatrix();
|
|
if (!contains_only_moveTo(clip)) {
|
|
canvas->clipPath(clip);
|
|
}
|
|
canvas->setMatrix(matrix);
|
|
canvas->drawPath(path, paint);
|
|
} else {
|
|
path_fuzz_stroker(&offscreen, fIndex += 100);
|
|
canvas->drawBitmap(offscreen, 0, 0);
|
|
}
|
|
this->inval(NULL);
|
|
}
|
|
|
|
private:
|
|
int fIndex;
|
|
SkBitmap offscreen;
|
|
FuzzPath fuzzPath;
|
|
bool fOneDraw;
|
|
typedef SkView INHERITED;
|
|
};
|
|
|
|
static SkView* MyFactory() { return new PathFuzzView; }
|
|
static SkViewRegister reg(MyFactory);
|
|
|
|
|