skia2/include
Mike Reed 9c2916e0c7 drawTextRSXform should not apply matrix to shader
drawTextRSXform should draw the same as drawTextOnPath (as regards shaders)

Bug: b/69904791
Change-Id: I393dd8fd7a5bdc6a018b1ca33592b208c7141868
Reviewed-on: https://skia-review.googlesource.com/114468
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-03-15 18:14:16 +00:00
..
android Simplify SkAnimatedImage 2018-01-30 18:46:35 +00:00
atlastext Add matrix stack to SkAtlasTextTarget. 2017-12-20 14:00:44 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Make SkAndroidCodec (optionally) respect origin 2018-01-26 22:13:34 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core drawTextRSXform should not apply matrix to shader 2018-03-15 18:14:16 +00:00
effects hide SkBlurMaskFilter and SkBlurQuality 2018-03-14 17:27:36 +00:00
encode Revert "Add an Option for orientation on JPEG encodes" 2017-10-18 18:09:47 +00:00
gpu Make CreateBackendFormatFromTexture shared code 2018-03-15 16:51:36 +00:00
pathops Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
ports removed dead code behind legacy fontmgr api flag 2017-10-11 15:18:57 +00:00
private Remove SK_RASTER_RECORDER_IMPLEMENTATION 2018-03-15 12:55:06 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
utils Remove SkDumpCanvas 2018-03-10 03:29:54 +00:00
views [Viewer] Preserve gesture transformation matrix on slide/backend change 2018-01-05 18:18:39 +00:00