bead7e324a
All fragment processors now use explicit returns; sk_OutColor no longer exists at all. Change-Id: Ic5cf566a916c1d616edcc56ba84b6780776f8515 Bug: skia:10549 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344300 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
65 lines
2.5 KiB
C++
65 lines
2.5 KiB
C++
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/**************************************************************************************************
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*** This file was autogenerated from GrSectionSetData.fp; do not modify.
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**************************************************************************************************/
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#include "GrSectionSetData.h"
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#include "src/core/SkUtils.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
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#include "src/sksl/SkSLCPP.h"
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#include "src/sksl/SkSLUtil.h"
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class GrGLSLSectionSetData : public GrGLSLFragmentProcessor {
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public:
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GrGLSLSectionSetData() {}
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void emitCode(EmitArgs& args) override {
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GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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const GrSectionSetData& _outer = args.fFp.cast<GrSectionSetData>();
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(void) _outer;
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auto provided = _outer.provided;
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(void) provided;
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calculatedVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf_GrSLType, "calculated");
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fragBuilder->codeAppendf(
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R"SkSL(return half4(1.0);
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)SkSL"
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);
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}
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private:
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void onSetData(const GrGLSLProgramDataManager& varName, const GrFragmentProcessor& _proc) override {
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UniformHandle& calculated = calculatedVar;
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(void) calculated;
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const GrSectionSetData& _outer = _proc.cast<GrSectionSetData>();
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auto provided = _outer.provided;
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(void) provided;
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varName.set1f(calculated, provided * 2); }
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UniformHandle calculatedVar;
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};
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GrGLSLFragmentProcessor* GrSectionSetData::onCreateGLSLInstance() const {
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return new GrGLSLSectionSetData();
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}
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void GrSectionSetData::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
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b->add32(sk_bit_cast<uint32_t>(provided));
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}
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bool GrSectionSetData::onIsEqual(const GrFragmentProcessor& other) const {
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const GrSectionSetData& that = other.cast<GrSectionSetData>();
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(void) that;
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if (provided != that.provided) return false;
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return true;
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}
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GrSectionSetData::GrSectionSetData(const GrSectionSetData& src)
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: INHERITED(kGrSectionSetData_ClassID, src.optimizationFlags())
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, provided(src.provided) {
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this->cloneAndRegisterAllChildProcessors(src);
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}
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std::unique_ptr<GrFragmentProcessor> GrSectionSetData::clone() const {
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return std::make_unique<GrSectionSetData>(*this);
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}
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#if GR_TEST_UTILS
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SkString GrSectionSetData::onDumpInfo() const {
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return SkStringPrintf("(provided=%f)", provided);
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}
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#endif
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