skia2/tools/vulkan/win/VulkanTestContext_win.cpp

48 lines
1.7 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "VulkanTestContext_win.h"
#include "vk/GrVkInterface.h"
#include "../../src/gpu/vk/GrVkUtil.h"
// Platform dependant call
VkSurfaceKHR VulkanTestContext::createVkSurface(void* platformData) {
// need better error handling here
SkASSERT(platformData);
ContextPlatformData_win* winPlatformData =
reinterpret_cast<ContextPlatformData_win*>(platformData);
VkSurfaceKHR surface;
VkWin32SurfaceCreateInfoKHR surfaceCreateInfo;
memset(&surfaceCreateInfo, 0, sizeof(VkWin32SurfaceCreateInfoKHR));
surfaceCreateInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
surfaceCreateInfo.pNext = nullptr;
surfaceCreateInfo.flags = 0;
surfaceCreateInfo.hinstance = winPlatformData->fHInstance;
surfaceCreateInfo.hwnd = winPlatformData->fHWnd;
VkResult res = GR_VK_CALL(fBackendContext->fInterface,
CreateWin32SurfaceKHR(fBackendContext->fInstance, &surfaceCreateInfo,
nullptr, &surface));
if (VK_SUCCESS != res) {
return VK_NULL_HANDLE;
}
return surface;
}
// Platform dependant call
bool VulkanTestContext::canPresent(uint32_t queueFamilyIndex) {
VkBool32 check = GR_VK_CALL(fBackendContext->fInterface,
GetPhysicalDeviceWin32PresentationSupportKHR(
fBackendContext->fPhysicalDevice,
queueFamilyIndex));
return (VK_FALSE != check);
}