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ArrayFolding.glsl
Improve index-folding of arrays and matrices.
2021-11-11 18:59:04 +00:00
ArraySizeFolding.glsl
Add test for vector constant folding.
2022-01-12 17:23:20 +00:00
AssignmentOps.glsl
Performance experiment: disable control-flow analysis.
2021-03-08 19:41:19 +00:00
BoolFolding.glsl
Improve constant folding for boolean vectors.
2021-08-24 18:12:12 +00:00
CastFolding.glsl
Fold casts of known values at compile time.
2021-05-07 22:04:48 +00:00
FloatFolding.glsl
Remove 0/x arithmetic simplification.
2021-08-24 19:18:41 +00:00
IntFoldingES2.glsl
Remove 0/x arithmetic simplification.
2021-08-24 19:18:41 +00:00
IntFoldingES3.glsl
Revert "Inline functions of the form 'return (expr)' only."
2021-03-15 22:08:48 +00:00
MatrixFoldingES2.glsl
Replace getConstantSubexpression with getConstantValue.
2021-11-15 14:46:21 +00:00
MatrixFoldingES3.glsl
Revert "Inline functions of the form 'return (expr)' only."
2021-03-15 22:08:48 +00:00
SelfAssignment.glsl
Performance experiment: disable control-flow analysis.
2021-03-08 19:41:19 +00:00
ShortCircuitBoolFolding.glsl
Remove usage of sqrt() as an optimization barrier in tests.
2021-05-24 17:18:54 +00:00
SwitchCaseFolding.glsl
Simplify control flow in switch test to unbreak iOS.
2022-01-13 14:49:06 +00:00
SwizzleFolding.glsl
Reland "Optimize away swizzles of constant variables."
2021-04-30 13:12:18 +00:00
VectorScalarFolding.glsl
Remove 0/x arithmetic simplification.
2021-08-24 19:18:41 +00:00
VectorVectorFolding.glsl
Remove 0/x arithmetic simplification.
2021-08-24 19:18:41 +00:00