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android
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Simplify viewer's handling of backbuffer surface and color space
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2017-02-08 17:34:05 +00:00 |
mac
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Integrate the ImGui library with viewer
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2017-02-10 19:17:03 +00:00 |
unix
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Integrate the ImGui library with viewer
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2017-02-10 19:17:03 +00:00 |
win
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Integrate the ImGui library with viewer
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2017-02-10 19:17:03 +00:00 |
Application.h
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More accurate render time and continuous fresh
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2016-07-06 14:11:32 -07:00 |
CommandSet.cpp
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hide deprecated underline and strikethru
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2017-02-17 17:31:33 +00:00 |
CommandSet.h
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Integrate the ImGui library with viewer
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2017-02-10 19:17:03 +00:00 |
DisplayParams.h
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Simplify viewer's handling of backbuffer surface and color space
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2017-02-08 17:34:05 +00:00 |
GLWindowContext.cpp
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Simplify viewer's handling of backbuffer surface and color space
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2017-02-08 17:34:05 +00:00 |
GLWindowContext.h
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Simplify viewer's handling of backbuffer surface and color space
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2017-02-08 17:34:05 +00:00 |
RasterWindowContext.h
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Use Windowing system-specific WindowContext factories.
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2016-07-26 12:02:51 -07:00 |
VulkanWindowContext.cpp
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Simplify viewer's handling of backbuffer surface and color space
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2017-02-08 17:34:05 +00:00 |
VulkanWindowContext.h
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tools: s/SkAutoTUnref/sk_sp/
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2016-11-03 21:00:34 +00:00 |
Window.cpp
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Integrate the ImGui library with viewer
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2017-02-10 19:17:03 +00:00 |
Window.h
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Integrate the ImGui library with viewer
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2017-02-10 19:17:03 +00:00 |
WindowContext.h
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Simplify viewer's handling of backbuffer surface and color space
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2017-02-08 17:34:05 +00:00 |