f750fbcb69
WindowContext still supports color spaces, but not other color types. Any off-screen rendering is the app's responsibility. This change also adds (working) F16 support to viewer. Note that the previous 10-bit and FP16 support in WindowContext was broken. There was no code to push the off-screen canvas to the window. If you ever made it to the unreachable off-screen code path in createSurface, it would have simply stopped drawing. The decision to limit the window's gamut to sRGB is mostly driven by my desire to add real-time editing of gamut. This design lets us do that, without tearing down and rebuilding the window for every change. An application could still supply a different gamut via setDisplayParams and render directly to the back buffer with proper color correction. BUG=skia: Change-Id: I94df35c7a42faee396009acc83683e40bb3c284d Reviewed-on: https://skia-review.googlesource.com/8153 Reviewed-by: Jim Van Verth <jvanverth@google.com> Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
612 lines
26 KiB
C++
612 lines
26 KiB
C++
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/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrContext.h"
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#include "GrRenderTarget.h"
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#include "SkAutoMalloc.h"
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#include "SkSurface.h"
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#include "VulkanWindowContext.h"
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#include "vk/GrVkInterface.h"
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#include "vk/GrVkMemory.h"
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#include "vk/GrVkUtil.h"
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#include "vk/GrVkTypes.h"
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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// windows wants to define this as CreateSemaphoreA or CreateSemaphoreW
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#undef CreateSemaphore
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#endif
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#define GET_PROC(F) f ## F = (PFN_vk ## F) vkGetInstanceProcAddr(instance, "vk" #F)
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#define GET_DEV_PROC(F) f ## F = (PFN_vk ## F) vkGetDeviceProcAddr(device, "vk" #F)
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namespace sk_app {
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VulkanWindowContext::VulkanWindowContext(const DisplayParams& params,
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CreateVkSurfaceFn createVkSurface,
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CanPresentFn canPresent)
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: WindowContext()
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, fSurface(VK_NULL_HANDLE)
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, fSwapchain(VK_NULL_HANDLE)
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, fImages(nullptr)
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, fImageLayouts(nullptr)
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, fSurfaces(nullptr)
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, fCommandPool(VK_NULL_HANDLE)
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, fBackbuffers(nullptr) {
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// any config code here (particularly for msaa)?
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fBackendContext.reset(GrVkBackendContext::Create(&fPresentQueueIndex, canPresent));
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if (!(fBackendContext->fExtensions & kKHR_surface_GrVkExtensionFlag) ||
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!(fBackendContext->fExtensions & kKHR_swapchain_GrVkExtensionFlag)) {
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fBackendContext.reset(nullptr);
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return;
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}
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VkInstance instance = fBackendContext->fInstance;
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VkDevice device = fBackendContext->fDevice;
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GET_PROC(DestroySurfaceKHR);
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GET_PROC(GetPhysicalDeviceSurfaceSupportKHR);
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GET_PROC(GetPhysicalDeviceSurfaceCapabilitiesKHR);
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GET_PROC(GetPhysicalDeviceSurfaceFormatsKHR);
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GET_PROC(GetPhysicalDeviceSurfacePresentModesKHR);
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GET_DEV_PROC(CreateSwapchainKHR);
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GET_DEV_PROC(DestroySwapchainKHR);
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GET_DEV_PROC(GetSwapchainImagesKHR);
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GET_DEV_PROC(AcquireNextImageKHR);
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GET_DEV_PROC(QueuePresentKHR);
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fContext = GrContext::Create(kVulkan_GrBackend, (GrBackendContext) fBackendContext.get());
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fSurface = createVkSurface(instance);
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if (VK_NULL_HANDLE == fSurface) {
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fBackendContext.reset(nullptr);
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return;
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}
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VkBool32 supported;
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VkResult res = fGetPhysicalDeviceSurfaceSupportKHR(fBackendContext->fPhysicalDevice,
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fPresentQueueIndex, fSurface,
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&supported);
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if (VK_SUCCESS != res) {
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this->destroyContext();
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return;
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}
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if (!this->createSwapchain(-1, -1, params)) {
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this->destroyContext();
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return;
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}
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// create presentQueue
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vkGetDeviceQueue(fBackendContext->fDevice, fPresentQueueIndex, 0, &fPresentQueue);
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}
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bool VulkanWindowContext::createSwapchain(int width, int height,
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const DisplayParams& params) {
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// check for capabilities
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VkSurfaceCapabilitiesKHR caps;
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VkResult res = fGetPhysicalDeviceSurfaceCapabilitiesKHR(fBackendContext->fPhysicalDevice,
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fSurface, &caps);
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if (VK_SUCCESS != res) {
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return false;
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}
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uint32_t surfaceFormatCount;
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res = fGetPhysicalDeviceSurfaceFormatsKHR(fBackendContext->fPhysicalDevice, fSurface,
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&surfaceFormatCount, nullptr);
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if (VK_SUCCESS != res) {
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return false;
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}
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SkAutoMalloc surfaceFormatAlloc(surfaceFormatCount * sizeof(VkSurfaceFormatKHR));
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VkSurfaceFormatKHR* surfaceFormats = (VkSurfaceFormatKHR*)surfaceFormatAlloc.get();
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res = fGetPhysicalDeviceSurfaceFormatsKHR(fBackendContext->fPhysicalDevice, fSurface,
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&surfaceFormatCount, surfaceFormats);
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if (VK_SUCCESS != res) {
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return false;
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}
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uint32_t presentModeCount;
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res = fGetPhysicalDeviceSurfacePresentModesKHR(fBackendContext->fPhysicalDevice, fSurface,
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&presentModeCount, nullptr);
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if (VK_SUCCESS != res) {
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return false;
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}
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SkAutoMalloc presentModeAlloc(presentModeCount * sizeof(VkPresentModeKHR));
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VkPresentModeKHR* presentModes = (VkPresentModeKHR*)presentModeAlloc.get();
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res = fGetPhysicalDeviceSurfacePresentModesKHR(fBackendContext->fPhysicalDevice, fSurface,
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&presentModeCount, presentModes);
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if (VK_SUCCESS != res) {
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return false;
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}
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VkExtent2D extent = caps.currentExtent;
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// use the hints
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if (extent.width == (uint32_t)-1) {
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extent.width = width;
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extent.height = height;
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}
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// clamp width; to protect us from broken hints
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if (extent.width < caps.minImageExtent.width) {
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extent.width = caps.minImageExtent.width;
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} else if (extent.width > caps.maxImageExtent.width) {
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extent.width = caps.maxImageExtent.width;
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}
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// clamp height
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if (extent.height < caps.minImageExtent.height) {
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extent.height = caps.minImageExtent.height;
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} else if (extent.height > caps.maxImageExtent.height) {
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extent.height = caps.maxImageExtent.height;
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}
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fWidth = (int)extent.width;
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fHeight = (int)extent.height;
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uint32_t imageCount = caps.minImageCount + 2;
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if (caps.maxImageCount > 0 && imageCount > caps.maxImageCount) {
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// Application must settle for fewer images than desired:
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imageCount = caps.maxImageCount;
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}
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VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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SkASSERT((caps.supportedUsageFlags & usageFlags) == usageFlags);
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SkASSERT(caps.supportedTransforms & caps.currentTransform);
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SkASSERT(caps.supportedCompositeAlpha & (VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR |
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VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR));
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VkCompositeAlphaFlagBitsKHR composite_alpha =
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(caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR) ?
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VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR :
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VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
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// Pick our surface format. For now, just make sure it matches our sRGB request:
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VkFormat surfaceFormat = VK_FORMAT_UNDEFINED;
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VkColorSpaceKHR colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
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auto srgbColorSpace = SkColorSpace::MakeSRGB();
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bool wantSRGB = srgbColorSpace == params.fColorSpace;
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for (uint32_t i = 0; i < surfaceFormatCount; ++i) {
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GrPixelConfig config;
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if (GrVkFormatToPixelConfig(surfaceFormats[i].format, &config) &&
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GrPixelConfigIsSRGB(config) == wantSRGB) {
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surfaceFormat = surfaceFormats[i].format;
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colorSpace = surfaceFormats[i].colorSpace;
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break;
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}
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}
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fDisplayParams = params;
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if (VK_FORMAT_UNDEFINED == surfaceFormat) {
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return false;
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}
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// If mailbox mode is available, use it, as it is the lowest-latency non-
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// tearing mode. If not, fall back to FIFO which is always available.
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VkPresentModeKHR mode = VK_PRESENT_MODE_FIFO_KHR;
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for (uint32_t i = 0; i < presentModeCount; ++i) {
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// use mailbox
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if (VK_PRESENT_MODE_MAILBOX_KHR == presentModes[i]) {
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mode = presentModes[i];
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break;
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}
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}
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VkSwapchainCreateInfoKHR swapchainCreateInfo;
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memset(&swapchainCreateInfo, 0, sizeof(VkSwapchainCreateInfoKHR));
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swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
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swapchainCreateInfo.surface = fSurface;
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swapchainCreateInfo.minImageCount = imageCount;
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swapchainCreateInfo.imageFormat = surfaceFormat;
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swapchainCreateInfo.imageColorSpace = colorSpace;
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swapchainCreateInfo.imageExtent = extent;
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swapchainCreateInfo.imageArrayLayers = 1;
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swapchainCreateInfo.imageUsage = usageFlags;
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uint32_t queueFamilies[] = { fBackendContext->fGraphicsQueueIndex, fPresentQueueIndex };
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if (fBackendContext->fGraphicsQueueIndex != fPresentQueueIndex) {
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swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
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swapchainCreateInfo.queueFamilyIndexCount = 2;
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swapchainCreateInfo.pQueueFamilyIndices = queueFamilies;
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} else {
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swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
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swapchainCreateInfo.queueFamilyIndexCount = 0;
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swapchainCreateInfo.pQueueFamilyIndices = nullptr;
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}
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swapchainCreateInfo.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
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swapchainCreateInfo.compositeAlpha = composite_alpha;
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swapchainCreateInfo.presentMode = mode;
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swapchainCreateInfo.clipped = true;
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swapchainCreateInfo.oldSwapchain = fSwapchain;
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res = fCreateSwapchainKHR(fBackendContext->fDevice, &swapchainCreateInfo, nullptr, &fSwapchain);
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if (VK_SUCCESS != res) {
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return false;
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}
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// destroy the old swapchain
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if (swapchainCreateInfo.oldSwapchain != VK_NULL_HANDLE) {
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GR_VK_CALL(fBackendContext->fInterface, DeviceWaitIdle(fBackendContext->fDevice));
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this->destroyBuffers();
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fDestroySwapchainKHR(fBackendContext->fDevice, swapchainCreateInfo.oldSwapchain, nullptr);
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}
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this->createBuffers(swapchainCreateInfo.imageFormat);
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return true;
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}
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void VulkanWindowContext::createBuffers(VkFormat format) {
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GrVkFormatToPixelConfig(format, &fPixelConfig);
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fGetSwapchainImagesKHR(fBackendContext->fDevice, fSwapchain, &fImageCount, nullptr);
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SkASSERT(fImageCount);
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fImages = new VkImage[fImageCount];
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fGetSwapchainImagesKHR(fBackendContext->fDevice, fSwapchain, &fImageCount, fImages);
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// set up initial image layouts and create surfaces
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fImageLayouts = new VkImageLayout[fImageCount];
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fSurfaces = new sk_sp<SkSurface>[fImageCount];
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for (uint32_t i = 0; i < fImageCount; ++i) {
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fImageLayouts[i] = VK_IMAGE_LAYOUT_UNDEFINED;
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GrBackendRenderTargetDesc desc;
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GrVkImageInfo info;
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info.fImage = fImages[i];
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info.fAlloc = { VK_NULL_HANDLE, 0, 0, 0 };
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info.fImageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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info.fImageTiling = VK_IMAGE_TILING_OPTIMAL;
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info.fFormat = format;
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info.fLevelCount = 1;
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desc.fWidth = fWidth;
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desc.fHeight = fHeight;
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desc.fConfig = fPixelConfig;
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desc.fOrigin = kTopLeft_GrSurfaceOrigin;
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desc.fSampleCnt = 0;
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desc.fStencilBits = 0;
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desc.fRenderTargetHandle = (GrBackendObject) &info;
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fSurfaces[i] = SkSurface::MakeFromBackendRenderTarget(fContext, desc,
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fDisplayParams.fColorSpace,
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&fSurfaceProps);
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}
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// create the command pool for the command buffers
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if (VK_NULL_HANDLE == fCommandPool) {
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VkCommandPoolCreateInfo commandPoolInfo;
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memset(&commandPoolInfo, 0, sizeof(VkCommandPoolCreateInfo));
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commandPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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// this needs to be on the render queue
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commandPoolInfo.queueFamilyIndex = fBackendContext->fGraphicsQueueIndex;
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commandPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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CreateCommandPool(fBackendContext->fDevice, &commandPoolInfo,
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nullptr, &fCommandPool));
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}
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// set up the backbuffers
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VkSemaphoreCreateInfo semaphoreInfo;
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memset(&semaphoreInfo, 0, sizeof(VkSemaphoreCreateInfo));
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semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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semaphoreInfo.pNext = nullptr;
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semaphoreInfo.flags = 0;
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VkCommandBufferAllocateInfo commandBuffersInfo;
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memset(&commandBuffersInfo, 0, sizeof(VkCommandBufferAllocateInfo));
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commandBuffersInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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commandBuffersInfo.pNext = nullptr;
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commandBuffersInfo.commandPool = fCommandPool;
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commandBuffersInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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commandBuffersInfo.commandBufferCount = 2;
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VkFenceCreateInfo fenceInfo;
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memset(&fenceInfo, 0, sizeof(VkFenceCreateInfo));
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fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceInfo.pNext = nullptr;
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fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
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// we create one additional backbuffer structure here, because we want to
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// give the command buffers they contain a chance to finish before we cycle back
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fBackbuffers = new BackbufferInfo[fImageCount + 1];
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for (uint32_t i = 0; i < fImageCount + 1; ++i) {
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fBackbuffers[i].fImageIndex = -1;
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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CreateSemaphore(fBackendContext->fDevice, &semaphoreInfo,
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nullptr, &fBackbuffers[i].fAcquireSemaphore));
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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CreateSemaphore(fBackendContext->fDevice, &semaphoreInfo,
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nullptr, &fBackbuffers[i].fRenderSemaphore));
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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AllocateCommandBuffers(fBackendContext->fDevice, &commandBuffersInfo,
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fBackbuffers[i].fTransitionCmdBuffers));
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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CreateFence(fBackendContext->fDevice, &fenceInfo, nullptr,
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&fBackbuffers[i].fUsageFences[0]));
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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CreateFence(fBackendContext->fDevice, &fenceInfo, nullptr,
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&fBackbuffers[i].fUsageFences[1]));
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}
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fCurrentBackbufferIndex = fImageCount;
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}
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void VulkanWindowContext::destroyBuffers() {
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if (fBackbuffers) {
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for (uint32_t i = 0; i < fImageCount + 1; ++i) {
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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WaitForFences(fBackendContext->fDevice, 2,
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fBackbuffers[i].fUsageFences,
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true, UINT64_MAX));
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fBackbuffers[i].fImageIndex = -1;
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GR_VK_CALL(fBackendContext->fInterface,
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DestroySemaphore(fBackendContext->fDevice,
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fBackbuffers[i].fAcquireSemaphore,
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nullptr));
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GR_VK_CALL(fBackendContext->fInterface,
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DestroySemaphore(fBackendContext->fDevice,
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fBackbuffers[i].fRenderSemaphore,
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nullptr));
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GR_VK_CALL(fBackendContext->fInterface,
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FreeCommandBuffers(fBackendContext->fDevice, fCommandPool, 2,
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fBackbuffers[i].fTransitionCmdBuffers));
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GR_VK_CALL(fBackendContext->fInterface,
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DestroyFence(fBackendContext->fDevice, fBackbuffers[i].fUsageFences[0], 0));
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GR_VK_CALL(fBackendContext->fInterface,
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DestroyFence(fBackendContext->fDevice, fBackbuffers[i].fUsageFences[1], 0));
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}
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}
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delete[] fBackbuffers;
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fBackbuffers = nullptr;
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// Does this actually free the surfaces?
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delete[] fSurfaces;
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fSurfaces = nullptr;
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delete[] fImageLayouts;
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fImageLayouts = nullptr;
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delete[] fImages;
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fImages = nullptr;
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}
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VulkanWindowContext::~VulkanWindowContext() {
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this->destroyContext();
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}
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void VulkanWindowContext::destroyContext() {
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if (!fBackendContext.get()) {
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return;
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}
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GR_VK_CALL(fBackendContext->fInterface, QueueWaitIdle(fPresentQueue));
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GR_VK_CALL(fBackendContext->fInterface, DeviceWaitIdle(fBackendContext->fDevice));
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this->destroyBuffers();
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if (VK_NULL_HANDLE != fCommandPool) {
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GR_VK_CALL(fBackendContext->fInterface, DestroyCommandPool(fBackendContext->fDevice,
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fCommandPool, nullptr));
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fCommandPool = VK_NULL_HANDLE;
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}
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if (VK_NULL_HANDLE != fSwapchain) {
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fDestroySwapchainKHR(fBackendContext->fDevice, fSwapchain, nullptr);
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fSwapchain = VK_NULL_HANDLE;
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}
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if (VK_NULL_HANDLE != fSurface) {
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fDestroySurfaceKHR(fBackendContext->fInstance, fSurface, nullptr);
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fSurface = VK_NULL_HANDLE;
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}
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fContext->unref();
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fBackendContext.reset(nullptr);
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}
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VulkanWindowContext::BackbufferInfo* VulkanWindowContext::getAvailableBackbuffer() {
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SkASSERT(fBackbuffers);
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++fCurrentBackbufferIndex;
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if (fCurrentBackbufferIndex > fImageCount) {
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fCurrentBackbufferIndex = 0;
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}
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BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex;
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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WaitForFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences,
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true, UINT64_MAX));
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return backbuffer;
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}
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sk_sp<SkSurface> VulkanWindowContext::getBackbufferSurface() {
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BackbufferInfo* backbuffer = this->getAvailableBackbuffer();
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SkASSERT(backbuffer);
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// reset the fence
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GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
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ResetFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences));
|
|
// semaphores should be in unsignaled state
|
|
|
|
// acquire the image
|
|
VkResult res = fAcquireNextImageKHR(fBackendContext->fDevice, fSwapchain, UINT64_MAX,
|
|
backbuffer->fAcquireSemaphore, VK_NULL_HANDLE,
|
|
&backbuffer->fImageIndex);
|
|
if (VK_ERROR_SURFACE_LOST_KHR == res) {
|
|
// need to figure out how to create a new vkSurface without the platformData*
|
|
// maybe use attach somehow? but need a Window
|
|
return nullptr;
|
|
}
|
|
if (VK_ERROR_OUT_OF_DATE_KHR == res) {
|
|
// tear swapchain down and try again
|
|
if (!this->createSwapchain(-1, -1, fDisplayParams)) {
|
|
return nullptr;
|
|
}
|
|
backbuffer = this->getAvailableBackbuffer();
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
ResetFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences));
|
|
|
|
// acquire the image
|
|
res = fAcquireNextImageKHR(fBackendContext->fDevice, fSwapchain, UINT64_MAX,
|
|
backbuffer->fAcquireSemaphore, VK_NULL_HANDLE,
|
|
&backbuffer->fImageIndex);
|
|
|
|
if (VK_SUCCESS != res) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
// set up layout transfer from initial to color attachment
|
|
VkImageLayout layout = fImageLayouts[backbuffer->fImageIndex];
|
|
SkASSERT(VK_IMAGE_LAYOUT_UNDEFINED == layout || VK_IMAGE_LAYOUT_PRESENT_SRC_KHR == layout);
|
|
VkPipelineStageFlags srcStageMask = (VK_IMAGE_LAYOUT_UNDEFINED == layout) ?
|
|
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT :
|
|
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
VkAccessFlags srcAccessMask = (VK_IMAGE_LAYOUT_UNDEFINED == layout) ?
|
|
0 : VK_ACCESS_MEMORY_READ_BIT;
|
|
VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
|
|
VkImageMemoryBarrier imageMemoryBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType
|
|
NULL, // pNext
|
|
srcAccessMask, // outputMask
|
|
dstAccessMask, // inputMask
|
|
layout, // oldLayout
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // newLayout
|
|
fPresentQueueIndex, // srcQueueFamilyIndex
|
|
fBackendContext->fGraphicsQueueIndex, // dstQueueFamilyIndex
|
|
fImages[backbuffer->fImageIndex], // image
|
|
{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 } // subresourceRange
|
|
};
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
ResetCommandBuffer(backbuffer->fTransitionCmdBuffers[0], 0));
|
|
VkCommandBufferBeginInfo info;
|
|
memset(&info, 0, sizeof(VkCommandBufferBeginInfo));
|
|
info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
info.flags = 0;
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
BeginCommandBuffer(backbuffer->fTransitionCmdBuffers[0], &info));
|
|
|
|
GR_VK_CALL(fBackendContext->fInterface,
|
|
CmdPipelineBarrier(backbuffer->fTransitionCmdBuffers[0],
|
|
srcStageMask, dstStageMask, 0,
|
|
0, nullptr,
|
|
0, nullptr,
|
|
1, &imageMemoryBarrier));
|
|
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
EndCommandBuffer(backbuffer->fTransitionCmdBuffers[0]));
|
|
|
|
VkPipelineStageFlags waitDstStageFlags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
// insert the layout transfer into the queue and wait on the acquire
|
|
VkSubmitInfo submitInfo;
|
|
memset(&submitInfo, 0, sizeof(VkSubmitInfo));
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submitInfo.waitSemaphoreCount = 1;
|
|
submitInfo.pWaitSemaphores = &backbuffer->fAcquireSemaphore;
|
|
submitInfo.pWaitDstStageMask = &waitDstStageFlags;
|
|
submitInfo.commandBufferCount = 1;
|
|
submitInfo.pCommandBuffers = &backbuffer->fTransitionCmdBuffers[0];
|
|
submitInfo.signalSemaphoreCount = 0;
|
|
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
QueueSubmit(fBackendContext->fQueue, 1, &submitInfo,
|
|
backbuffer->fUsageFences[0]));
|
|
|
|
GrVkImageInfo* imageInfo;
|
|
SkSurface* surface = fSurfaces[backbuffer->fImageIndex].get();
|
|
surface->getRenderTargetHandle((GrBackendObject*)&imageInfo,
|
|
SkSurface::kFlushRead_BackendHandleAccess);
|
|
imageInfo->updateImageLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
|
|
return sk_ref_sp(surface);
|
|
}
|
|
|
|
void VulkanWindowContext::swapBuffers() {
|
|
|
|
BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex;
|
|
GrVkImageInfo* imageInfo;
|
|
SkSurface* surface = fSurfaces[backbuffer->fImageIndex].get();
|
|
surface->getRenderTargetHandle((GrBackendObject*)&imageInfo,
|
|
SkSurface::kFlushRead_BackendHandleAccess);
|
|
// Check to make sure we never change the actually wrapped image
|
|
SkASSERT(imageInfo->fImage == fImages[backbuffer->fImageIndex]);
|
|
|
|
VkImageLayout layout = imageInfo->fImageLayout;
|
|
VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
|
|
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
|
|
VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
|
|
VkAccessFlags dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
|
|
|
VkImageMemoryBarrier imageMemoryBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType
|
|
NULL, // pNext
|
|
srcAccessMask, // outputMask
|
|
dstAccessMask, // inputMask
|
|
layout, // oldLayout
|
|
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // newLayout
|
|
fBackendContext->fGraphicsQueueIndex, // srcQueueFamilyIndex
|
|
fPresentQueueIndex, // dstQueueFamilyIndex
|
|
fImages[backbuffer->fImageIndex], // image
|
|
{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 } // subresourceRange
|
|
};
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
ResetCommandBuffer(backbuffer->fTransitionCmdBuffers[1], 0));
|
|
VkCommandBufferBeginInfo info;
|
|
memset(&info, 0, sizeof(VkCommandBufferBeginInfo));
|
|
info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
info.flags = 0;
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
BeginCommandBuffer(backbuffer->fTransitionCmdBuffers[1], &info));
|
|
GR_VK_CALL(fBackendContext->fInterface,
|
|
CmdPipelineBarrier(backbuffer->fTransitionCmdBuffers[1],
|
|
srcStageMask, dstStageMask, 0,
|
|
0, nullptr,
|
|
0, nullptr,
|
|
1, &imageMemoryBarrier));
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
EndCommandBuffer(backbuffer->fTransitionCmdBuffers[1]));
|
|
|
|
fImageLayouts[backbuffer->fImageIndex] = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|
|
|
// insert the layout transfer into the queue and wait on the acquire
|
|
VkSubmitInfo submitInfo;
|
|
memset(&submitInfo, 0, sizeof(VkSubmitInfo));
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submitInfo.waitSemaphoreCount = 0;
|
|
submitInfo.pWaitDstStageMask = 0;
|
|
submitInfo.commandBufferCount = 1;
|
|
submitInfo.pCommandBuffers = &backbuffer->fTransitionCmdBuffers[1];
|
|
submitInfo.signalSemaphoreCount = 1;
|
|
submitInfo.pSignalSemaphores = &backbuffer->fRenderSemaphore;
|
|
|
|
GR_VK_CALL_ERRCHECK(fBackendContext->fInterface,
|
|
QueueSubmit(fBackendContext->fQueue, 1, &submitInfo,
|
|
backbuffer->fUsageFences[1]));
|
|
|
|
// Submit present operation to present queue
|
|
const VkPresentInfoKHR presentInfo =
|
|
{
|
|
VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // sType
|
|
NULL, // pNext
|
|
1, // waitSemaphoreCount
|
|
&backbuffer->fRenderSemaphore, // pWaitSemaphores
|
|
1, // swapchainCount
|
|
&fSwapchain, // pSwapchains
|
|
&backbuffer->fImageIndex, // pImageIndices
|
|
NULL // pResults
|
|
};
|
|
|
|
fQueuePresentKHR(fPresentQueue, &presentInfo);
|
|
}
|
|
|
|
} //namespace sk_app
|