skia2/include/gpu
bsalomon afe3005be3 Require budget decision when creating a RenderTarget SkSurface.
Restructure SkGpuDevice creation:
*SkSurfaceProps are optional.
*Use SkSurfaceProps to communicate DF text rather than a flag.
*Tell SkGpuDevice::Create whether RT comes from cache or not.

Review URL: https://codereview.chromium.org/848903004
2015-01-16 07:32:33 -08:00
..
effects Add Xfer Processor for GrCustomXfermodes 2015-01-16 06:29:47 -08:00
gl Fix up all the easy virtual ... SK_OVERRIDE cases. 2015-01-09 10:06:40 -08:00
GrBinHashKey.h Make textures register with GrResourceCache2 as scratch. 2014-08-28 09:54:34 -07:00
GrClipData.h "NULL !=" = NULL 2014-09-05 13:34:00 -07:00
GrColor.h Add device space skshader GM to test kDevice_GrCoordSet 2014-12-29 07:05:27 -08:00
GrConfig.h Replace GrResourceCache with GrResourceCache2. 2014-11-14 12:10:15 -08:00
GrContext.h Move ViewMatrix off of drawstate 2014-12-29 15:10:07 -08:00
GrCoordTransform.h Remove GrCoordTransform::kPosition_CoordSet 2014-12-18 10:17:45 -08:00
GrFragmentProcessor.h Move most of the transform logic into the primitive processors 2015-01-13 15:02:10 -08:00
GrFragmentStage.h removing coord change matrices 2014-12-29 09:04:40 -08:00
GrGpuResource.h Require budget decision when creating a RenderTarget SkSurface. 2015-01-16 07:32:33 -08:00
GrGpuResourceRef.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrInvariantOutput.h Remove GP from drawstate, revision of invariant output for GP 2014-12-11 15:44:02 -08:00
GrPaint.h removing coord change matrices 2014-12-29 09:04:40 -08:00
GrPathRendererChain.h Move ViewMatrix off of drawstate 2014-12-29 15:10:07 -08:00
GrProcessor.h Remove GP from drawstate, revision of invariant output for GP 2014-12-11 15:44:02 -08:00
GrProcessorUnitTest.h Create xfer processor backend. 2014-12-11 13:15:14 -08:00
GrProgramElement.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrRect.h Begin atlasing 2014-06-30 08:26:50 -07:00
GrRenderTarget.h Make uncached textures uncached from the get go. 2015-01-14 10:42:08 -08:00
GrResourceKey.h Add a simpler key type for scratch resource keys. 2014-12-30 12:50:52 -08:00
GrShaderVar.h Make addUniform take a precision 2014-12-09 10:18:12 -08:00
GrSurface.h Make uncached textures uncached from the get go. 2015-01-14 10:42:08 -08:00
GrTexture.h Make uncached textures uncached from the get go. 2015-01-14 10:42:08 -08:00
GrTextureAccess.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrTypes.h Add sRGB texture support. 2014-12-22 08:31:49 -08:00
GrTypesPriv.h Stop creating GrODS for stencilPath commands. 2014-12-17 13:43:13 -08:00
GrUserConfig.h Replace GrResourceCache with GrResourceCache2. 2014-11-14 12:10:15 -08:00
GrXferProcessor.h Add XP to handle the cases where we disable color write. 2014-12-22 07:35:52 -08:00
SkGr.h Add sRGB texture support. 2014-12-22 08:31:49 -08:00
SkGrPixelRef.h Fix up all the easy virtual ... SK_OVERRIDE cases. 2015-01-09 10:06:40 -08:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00