skia2/include
Chris Dalton a6a3d05ffb Add a writer class for indirect draw commands
This enforces write-only access to the mapped buffers, will enable
chaining of indirect strokes, and gives us the ability to reorder the
fields for Metal.

Bug: chromium:1172543
Bug: skia:11291
Bug: skia:10419
Change-Id: I4449ff85dd0019f6d6d6781ede52bcf26dee8b02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367416
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-02-08 19:13:42 +00:00
..
android Reland "SkAnimatedImage: Use fSampleSize" 2020-11-17 14:07:03 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Work to improve blendmode dox 2021-02-08 18:41:01 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Hide (unused) SkDrawLooper 2021-02-07 12:49:53 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Reland "Make GrDirectContext::updateBackendTexture handle pixmaps with non-type row bytes." 2021-01-31 19:34:51 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Switch to using GrMtlBackendContext for GrDirectContext creation. 2020-11-12 21:03:51 +00:00
private Add a writer class for indirect draw commands 2021-02-08 19:13:42 +00:00
svg
third_party Roll skcms from 069b8f699b59 to 8247d3c2481b (1 revision) 2021-01-06 18:13:10 +00:00
utils remove dead code from old drawimage virtuals 2021-01-21 01:26:15 +00:00