skia2/include/gpu
2012-07-23 17:39:44 +00:00
..
gl Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. 2012-06-28 18:48:06 +00:00
GrAARectRenderer.h Version 2 of the Instance Counting system. This one simplifies the print out of information. 2012-06-13 18:54:08 +00:00
GrClip.h Gave GrClip an SkClipStack-style iterator 2012-07-23 17:39:44 +00:00
GrClipIterator.h Remove GrPath typedef 2012-04-27 15:52:53 +00:00
GrColor.h [GPU] Add explicit byte order and PM vs. UPM 8888 configs 2011-11-07 15:54:49 +00:00
GrConfig.h Remove gpu stats tracking 2012-06-06 18:21:18 +00:00
GrContext.h Remove stage masks 2012-07-20 13:37:06 +00:00
GrContextFactory.h Add placement new macros to SkPostConfig, call SkNEW* from Ganesh. 2012-07-09 20:17:56 +00:00
GrCustomStage.h Introduces new SingleTextureEffect base class for GrCustomStage objects. 2012-07-12 17:23:52 +00:00
GrFontScaler.h plumb SkInstCnt to all subclasses of GrRefCnt 2012-06-26 20:16:17 +00:00
GrGlyph.h Remove GrPath typedef 2012-04-27 15:52:53 +00:00
GrInstanceCounter.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrKey.h plumb SkInstCnt to all subclasses of GrRefCnt 2012-06-26 20:16:17 +00:00
GrMatrix.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrNoncopyable.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrPaint.h Remove easily-removable uses of setTexture(), instead creating a GrSingleTextureEffect - 2012-07-20 16:25:18 +00:00
GrPoint.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrProgramStageFactory.h This patch implements the diffuse and specular lighting filters in Ganesh. 2012-07-11 16:01:22 +00:00
GrRect.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRefCnt.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRenderTarget.h Add GrSurface parent class above GrTexture & GrRenderTarget 2012-06-21 21:09:06 +00:00
GrResource.h Version 2 of the Instance Counting system. This one simplifies the print out of information. 2012-06-13 18:54:08 +00:00
GrSamplerState.h Move texture domains onto a GrCustomStage, off of GrSamplerState. 2012-07-17 18:43:21 +00:00
GrScalar.h Fixed Windows compiler complaints 2012-07-10 17:30:58 +00:00
GrSurface.h Add GrSurface parent class above GrTexture & GrRenderTarget 2012-06-21 21:09:06 +00:00
GrTextContext.h Un-trifurcate GrTextContext: get rid of Default and Batched subclasses, 2012-06-29 18:37:57 +00:00
GrTexture.h AutoScratchTexture can now release its texture and it will return to the texture cache when freed 2012-06-22 12:41:43 +00:00
GrTypes.h AutoScratchTexture can now release its texture and it will return to the texture cache when freed 2012-06-22 12:41:43 +00:00
GrUserConfig.h Remove old and GL-specific defines from GrUserConfig.h comments 2011-11-08 15:52:21 +00:00
SkGpuCanvas.h Remove comment related to removed function. 2011-09-01 15:55:31 +00:00
SkGpuDevice.h Move texture lock/unlock functions from SkGpuDevice into SkGr as global functions, also removed inconsistent "SkGr" class. 2012-07-18 21:47:40 +00:00
SkGr.h Made clarifying renamings to SkClipStack's iterators (and added to unit test) 2012-07-20 15:33:18 +00:00
SkGrPixelRef.h Moved SkGrTexturePixelRef to SkGrPixelRef 2012-06-28 20:59:13 +00:00
SkGrTexturePixelRef.h Partially rolled forward the SkGrPixelRef changes 2012-06-29 20:55:14 +00:00