skia2/tools/gpu
Greg Daniel dcd2964e6f Ignore incorrect vulkan valdiation error.
Change-Id: Idcc598af6b3859d33b674402c973438ddfdd632b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282038
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-04-07 14:41:47 +00:00
..
atlastext Revert "Fixed GLSL ES compilation error in GLTestAtlasTextRenderer" 2019-09-20 21:04:49 +00:00
d3d Implement local version of gr_cp and use for GrD3DTextureResourceInfo. 2020-04-01 16:06:17 +00:00
dawn Dawn backend: update to accommodate recent Skia changes. 2020-02-26 17:15:36 +00:00
gl Make glDraw*BaseInstance non-optional when extension(s) are present 2020-04-07 04:02:07 +00:00
mock Update nanobench and skpbench to use flush API for gpu syncing. 2020-02-24 17:21:35 +00:00
mtl Reland "Set up eGPU/discrete support for MacOS." 2020-03-18 19:27:41 +00:00
vk Ignore incorrect vulkan valdiation error. 2020-04-07 14:41:47 +00:00
FenceSync.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
FlushFinishTracker.h Update nanobench and skpbench to use flush API for gpu syncing. 2020-02-24 17:21:35 +00:00
GpuTimer.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrContextFactory.cpp Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
GrContextFactory.h Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
GrTest.cpp Rename CPU tessellation to "triangulation" 2020-03-26 16:21:39 +00:00
MemoryCache.cpp Make persistent cache serialization safer 2020-03-17 13:52:47 +00:00
MemoryCache.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
ProxyUtils.cpp Remove GrAtlasManager.h from all other .h files 2020-04-07 12:43:46 +00:00
ProxyUtils.h Rename outputView->writeView and outputSwizzle->writeSwizzle 2020-04-02 15:06:16 +00:00
TestContext.cpp Update nanobench and skpbench to use flush API for gpu syncing. 2020-02-24 17:21:35 +00:00
TestContext.h Update nanobench and skpbench to use flush API for gpu syncing. 2020-02-24 17:21:35 +00:00
TestOps.cpp Rename outputView->writeView and outputSwizzle->writeSwizzle 2020-04-02 15:06:16 +00:00
TestOps.h Test texture domain effect with local matrix. 2019-11-22 22:37:33 +00:00
YUVUtils.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
YUVUtils.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00