a9c187e5cc
This reverts commit 9e476b798f
.
Reason for revert: Angry Vulkan bots
Original change's description:
> Refactored SPIR-V RelaxedPrecision handling
>
> The RelaxedPrecision decoration is now handled by nextId(), to make it
> easier to see all spots where a RelaxedPrecision decoration might be
> necessary. The goal of this initial refactor is not to actually fix the
> issues with RelaxedPrecision decorations, but rather to lay the
> groundwork for doing so in followup CLs.
>
> The initial intent of this change was to not affect the SPIR-V at all,
> saving modifications for followups, but there ended up being three kinds
> of changes to the output:
>
> 1. Doing things at nextId() time rather than later means some
> decorations move to an earlier spot in the output. This results in
> diffs, but should not cause any behavioral changes.
> 2. We were incorrectly tagging bools as RelaxedPrecision in some
> situations. By funneling things through fewer code paths, the refactor
> would have caused this to happen in even more situations, and the code
> responsible for the bug was being rewritten in this CL anyway, so it
> seemed worth just fixing the issue as part of this change.
> 3. Funneling things through fewer code paths ended up adding
> (correct) RelaxedPrecision modifiers to binary operations that had
> previously been missing them. It seemed better to just let it happen
> than to try to maintain bug-for-bug compatibility with the previous
> approach.
>
> Change-Id: Ia9654d6b5754e2c797e02226660cb618c9189b36
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384318
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I9ada728e5fd5798bc1179640560c2e6045b7efd1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385158
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
264 lines
8.1 KiB
JavaScript
264 lines
8.1 KiB
JavaScript
OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %_entrypoint "_entrypoint" %sk_FragColor %sk_Clockwise
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OpExecutionMode %_entrypoint OriginUpperLeft
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OpName %sk_FragColor "sk_FragColor"
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OpName %sk_Clockwise "sk_Clockwise"
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OpName %_UniformBuffer "_UniformBuffer"
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OpMemberName %_UniformBuffer 0 "testInputs"
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OpMemberName %_UniformBuffer 1 "colorGreen"
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OpMemberName %_UniformBuffer 2 "colorRed"
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OpName %_entrypoint "_entrypoint"
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OpName %constant_swizzle "constant_swizzle"
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OpName %v "v"
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OpName %x "x"
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OpName %y "y"
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OpName %z "z"
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OpName %w "w"
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OpName %foldable_index "foldable_index"
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OpName %ZERO "ZERO"
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OpName %ONE "ONE"
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OpName %TWO "TWO"
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OpName %THREE "THREE"
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OpName %x_0 "x"
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OpName %y_0 "y"
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OpName %z_0 "z"
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OpName %w_0 "w"
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OpName %foldable "foldable"
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OpName %v_0 "v"
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OpName %x_1 "x"
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OpName %y_1 "y"
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OpName %z_1 "z"
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OpName %w_1 "w"
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OpName %main "main"
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OpName %a "a"
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OpName %b "b"
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OpName %c "c"
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OpDecorate %sk_FragColor RelaxedPrecision
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OpDecorate %sk_FragColor Location 0
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OpDecorate %sk_FragColor Index 0
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OpDecorate %sk_Clockwise RelaxedPrecision
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OpDecorate %sk_Clockwise BuiltIn FrontFacing
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OpMemberDecorate %_UniformBuffer 0 Offset 0
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OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
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OpMemberDecorate %_UniformBuffer 1 Offset 16
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OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
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OpMemberDecorate %_UniformBuffer 2 Offset 32
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OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
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OpDecorate %_UniformBuffer Block
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OpDecorate %13 Binding 0
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OpDecorate %13 DescriptorSet 0
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OpDecorate %29 RelaxedPrecision
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OpDecorate %32 RelaxedPrecision
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OpDecorate %35 RelaxedPrecision
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OpDecorate %38 RelaxedPrecision
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OpDecorate %41 RelaxedPrecision
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OpDecorate %43 RelaxedPrecision
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OpDecorate %44 RelaxedPrecision
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OpDecorate %45 RelaxedPrecision
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OpDecorate %46 RelaxedPrecision
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OpDecorate %59 RelaxedPrecision
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OpDecorate %63 RelaxedPrecision
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OpDecorate %67 RelaxedPrecision
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OpDecorate %71 RelaxedPrecision
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OpDecorate %73 RelaxedPrecision
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OpDecorate %74 RelaxedPrecision
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OpDecorate %75 RelaxedPrecision
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OpDecorate %76 RelaxedPrecision
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OpDecorate %86 RelaxedPrecision
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OpDecorate %89 RelaxedPrecision
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OpDecorate %92 RelaxedPrecision
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OpDecorate %95 RelaxedPrecision
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OpDecorate %97 RelaxedPrecision
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OpDecorate %98 RelaxedPrecision
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OpDecorate %99 RelaxedPrecision
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OpDecorate %100 RelaxedPrecision
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OpDecorate %110 RelaxedPrecision
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OpDecorate %120 RelaxedPrecision
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OpDecorate %126 RelaxedPrecision
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OpDecorate %135 RelaxedPrecision
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OpDecorate %137 RelaxedPrecision
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OpDecorate %138 RelaxedPrecision
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%sk_FragColor = OpVariable %_ptr_Output_v4float Output
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%bool = OpTypeBool
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%_ptr_Input_bool = OpTypePointer Input %bool
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%sk_Clockwise = OpVariable %_ptr_Input_bool Input
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%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float
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%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
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%13 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
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%void = OpTypeVoid
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%18 = OpTypeFunction %void
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%21 = OpTypeFunction %v4float
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%_ptr_Function_float = OpTypePointer Function %float
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%_ptr_Function_int = OpTypePointer Function %int
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%int_1 = OpConstant %int 1
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%int_2 = OpConstant %int 2
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%int_3 = OpConstant %int 3
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%float_0 = OpConstant %float 0
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%float_1 = OpConstant %float 1
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%float_2 = OpConstant %float 2
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%float_3 = OpConstant %float 3
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%84 = OpConstantComposite %v4float %float_0 %float_1 %float_2 %float_3
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%false = OpConstantFalse %bool
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%float_n1_25 = OpConstant %float -1.25
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%float_0_75 = OpConstant %float 0.75
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%float_2_25 = OpConstant %float 2.25
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%114 = OpConstantComposite %v4float %float_n1_25 %float_0 %float_0_75 %float_2_25
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%v4bool = OpTypeVector %bool 4
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%_entrypoint = OpFunction %void None %18
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%19 = OpLabel
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%20 = OpFunctionCall %v4float %main
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OpStore %sk_FragColor %20
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OpReturn
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OpFunctionEnd
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%constant_swizzle = OpFunction %v4float None %21
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%22 = OpLabel
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%v = OpVariable %_ptr_Function_v4float Function
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%x = OpVariable %_ptr_Function_float Function
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%y = OpVariable %_ptr_Function_float Function
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%z = OpVariable %_ptr_Function_float Function
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%w = OpVariable %_ptr_Function_float Function
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%25 = OpAccessChain %_ptr_Uniform_v4float %13 %int_0
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%29 = OpLoad %v4float %25
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OpStore %v %29
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%32 = OpLoad %v4float %v
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%33 = OpCompositeExtract %float %32 0
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OpStore %x %33
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%35 = OpLoad %v4float %v
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%36 = OpCompositeExtract %float %35 1
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OpStore %y %36
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%38 = OpLoad %v4float %v
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%39 = OpCompositeExtract %float %38 2
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OpStore %z %39
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%41 = OpLoad %v4float %v
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%42 = OpCompositeExtract %float %41 3
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OpStore %w %42
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%43 = OpLoad %float %x
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%44 = OpLoad %float %y
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%45 = OpLoad %float %z
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%46 = OpLoad %float %w
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%47 = OpCompositeConstruct %v4float %43 %44 %45 %46
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OpReturnValue %47
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OpFunctionEnd
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%foldable_index = OpFunction %v4float None %21
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%48 = OpLabel
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%ZERO = OpVariable %_ptr_Function_int Function
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%ONE = OpVariable %_ptr_Function_int Function
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%TWO = OpVariable %_ptr_Function_int Function
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%THREE = OpVariable %_ptr_Function_int Function
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%x_0 = OpVariable %_ptr_Function_float Function
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%y_0 = OpVariable %_ptr_Function_float Function
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%z_0 = OpVariable %_ptr_Function_float Function
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%w_0 = OpVariable %_ptr_Function_float Function
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OpStore %ZERO %int_0
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OpStore %ONE %int_1
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OpStore %TWO %int_2
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OpStore %THREE %int_3
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%58 = OpAccessChain %_ptr_Uniform_v4float %13 %int_0
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%59 = OpLoad %v4float %58
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%60 = OpCompositeExtract %float %59 0
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OpStore %x_0 %60
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%62 = OpAccessChain %_ptr_Uniform_v4float %13 %int_0
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%63 = OpLoad %v4float %62
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%64 = OpCompositeExtract %float %63 1
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OpStore %y_0 %64
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%66 = OpAccessChain %_ptr_Uniform_v4float %13 %int_0
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%67 = OpLoad %v4float %66
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%68 = OpCompositeExtract %float %67 2
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OpStore %z_0 %68
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%70 = OpAccessChain %_ptr_Uniform_v4float %13 %int_0
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%71 = OpLoad %v4float %70
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%72 = OpCompositeExtract %float %71 3
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OpStore %w_0 %72
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%73 = OpLoad %float %x_0
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%74 = OpLoad %float %y_0
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%75 = OpLoad %float %z_0
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%76 = OpLoad %float %w_0
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%77 = OpCompositeConstruct %v4float %73 %74 %75 %76
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OpReturnValue %77
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OpFunctionEnd
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%foldable = OpFunction %v4float None %21
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%78 = OpLabel
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%v_0 = OpVariable %_ptr_Function_v4float Function
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%x_1 = OpVariable %_ptr_Function_float Function
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%y_1 = OpVariable %_ptr_Function_float Function
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%z_1 = OpVariable %_ptr_Function_float Function
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%w_1 = OpVariable %_ptr_Function_float Function
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OpStore %v_0 %84
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%86 = OpLoad %v4float %v_0
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%87 = OpCompositeExtract %float %86 0
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OpStore %x_1 %87
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%89 = OpLoad %v4float %v_0
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%90 = OpCompositeExtract %float %89 1
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OpStore %y_1 %90
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%92 = OpLoad %v4float %v_0
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%93 = OpCompositeExtract %float %92 2
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OpStore %z_1 %93
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%95 = OpLoad %v4float %v_0
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%96 = OpCompositeExtract %float %95 3
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OpStore %w_1 %96
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%97 = OpLoad %float %x_1
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%98 = OpLoad %float %y_1
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%99 = OpLoad %float %z_1
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%100 = OpLoad %float %w_1
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%101 = OpCompositeConstruct %v4float %97 %98 %99 %100
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OpReturnValue %101
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OpFunctionEnd
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%main = OpFunction %v4float None %21
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%102 = OpLabel
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%a = OpVariable %_ptr_Function_v4float Function
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%b = OpVariable %_ptr_Function_v4float Function
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%c = OpVariable %_ptr_Function_v4float Function
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%130 = OpVariable %_ptr_Function_v4float Function
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%104 = OpFunctionCall %v4float %constant_swizzle
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OpStore %a %104
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%106 = OpFunctionCall %v4float %foldable_index
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OpStore %b %106
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%108 = OpFunctionCall %v4float %foldable
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OpStore %c %108
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%110 = OpLoad %v4float %a
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%115 = OpFOrdEqual %v4bool %110 %114
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%117 = OpAll %bool %115
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OpSelectionMerge %119 None
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OpBranchConditional %117 %118 %119
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%118 = OpLabel
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%120 = OpLoad %v4float %b
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%121 = OpFOrdEqual %v4bool %120 %114
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%122 = OpAll %bool %121
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OpBranch %119
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%119 = OpLabel
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%123 = OpPhi %bool %false %102 %122 %118
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OpSelectionMerge %125 None
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OpBranchConditional %123 %124 %125
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%124 = OpLabel
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%126 = OpLoad %v4float %c
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%127 = OpFOrdEqual %v4bool %126 %84
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%128 = OpAll %bool %127
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OpBranch %125
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%125 = OpLabel
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%129 = OpPhi %bool %false %119 %128 %124
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OpSelectionMerge %133 None
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OpBranchConditional %129 %131 %132
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%131 = OpLabel
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%134 = OpAccessChain %_ptr_Uniform_v4float %13 %int_1
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%135 = OpLoad %v4float %134
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OpStore %130 %135
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OpBranch %133
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%132 = OpLabel
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%136 = OpAccessChain %_ptr_Uniform_v4float %13 %int_2
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%137 = OpLoad %v4float %136
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OpStore %130 %137
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OpBranch %133
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%133 = OpLabel
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%138 = OpLoad %v4float %130
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OpReturnValue %138
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OpFunctionEnd
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