..
SkSGClipEffect.h
[skottie] Optimize opacity layerization
2018-08-09 14:48:02 +00:00
SkSGColor.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00
SkSGColorFilter.h
[skottie] Optimize opacity layerization
2018-08-09 14:48:02 +00:00
SkSGDraw.h
[skottie] Optimize opacity layerization
2018-08-09 14:48:02 +00:00
SkSGEffectNode.h
[skottie] Optimize opacity layerization
2018-08-09 14:48:02 +00:00
SkSGGeometryNode.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00
SkSGGeometryTransform.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00
SkSGGradient.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00
SkSGGroup.h
[skottie] More efficient group sizing
2018-09-10 14:17:30 +00:00
SkSGImage.h
[skottie] Optimize opacity layerization
2018-08-09 14:48:02 +00:00
SkSGInvalidationController.h
Move SkNoncopyable to include/private.
2018-07-17 21:39:51 +00:00
SkSGMaskEffect.h
[skottie] Optimize opacity layerization
2018-08-09 14:48:02 +00:00
SkSGMerge.h
[skottie] Apply fully opaque masks as clips
2018-07-10 13:28:15 +00:00
SkSGNode.h
[sksg] Switch containers from SkT(D)Array to std::vector
2018-09-02 18:04:29 +00:00
SkSGOpacityEffect.h
[skottie] Optimize opacity layerization
2018-08-09 14:48:02 +00:00
SkSGPaintNode.h
[sksg] Stop caching full SkPaints in Paint nodes
2018-09-11 21:14:25 +00:00
SkSGPath.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00
SkSGPlane.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00
SkSGRect.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00
SkSGRenderNode.h
[sksg] Simplify ScopedRenderContext
2018-08-10 17:54:29 +00:00
SkSGRoundEffect.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00
SkSGScene.h
Move SkNoncopyable to include/private.
2018-07-17 21:39:51 +00:00
SkSGText.h
[skottie] Add support for keyframed text nodes
2018-08-27 14:37:47 +00:00
SkSGTransform.h
[sksg] Trim down sksg::Matrix size
2018-09-12 15:28:18 +00:00
SkSGTrimEffect.h
"Modularize" SkSG
2018-05-25 17:11:52 +00:00