skia2/include
Brian Salomon afdc6b1ba9 Vulkan backend render targets don't allow client to specify stencil bits
We already always create the stencil buffer even for wrapped RTs.

Make VulkanWindowContext use SkSurface::MakeFromBackendRenderTarget.

Change-Id: I5df429d347331801954ec17cb9d75e323a7af345
Reviewed-on: https://skia-review.googlesource.com/113206
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 17:26:50 +00:00
..
android Simplify SkAnimatedImage 2018-01-30 18:46:35 +00:00
atlastext Add matrix stack to SkAtlasTextTarget. 2017-12-20 14:00:44 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Make SkAndroidCodec (optionally) respect origin 2018-01-26 22:13:34 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core Change behavior of custom image serial/deserial 2018-03-08 21:50:51 +00:00
effects add TrimPathEffect 2018-03-07 22:32:20 +00:00
encode Revert "Add an Option for orientation on JPEG encodes" 2017-10-18 18:09:47 +00:00
gpu Vulkan backend render targets don't allow client to specify stencil bits 2018-03-09 17:26:50 +00:00
pathops Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
ports removed dead code behind legacy fontmgr api flag 2017-10-11 15:18:57 +00:00
private Add ability to uninstantiate lazy proxies after every flush. 2018-03-08 21:05:21 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
utils Fill in some missing virtuals from canvas subclasses 2018-03-08 20:13:41 +00:00
views [Viewer] Preserve gesture transformation matrix on slide/backend change 2018-01-05 18:18:39 +00:00