afdc6b1ba9
We already always create the stencil buffer even for wrapped RTs. Make VulkanWindowContext use SkSurface::MakeFromBackendRenderTarget. Change-Id: I5df429d347331801954ec17cb9d75e323a7af345 Reviewed-on: https://skia-review.googlesource.com/113206 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com> |
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.. | ||
gl | ||
mock | ||
mtl | ||
vk | ||
GrBackendSemaphore.h | ||
GrBackendSurface.h | ||
GrBlend.h | ||
GrCaps.h | ||
GrConfig.h | ||
GrContext.h | ||
GrContextOptions.h | ||
GrGpuResource.h | ||
GrRenderTarget.h | ||
GrResourceKey.h | ||
GrSamplerState.h | ||
GrShaderCaps.h | ||
GrSurface.h | ||
GrTexture.h | ||
GrTypes.h |