.. |
FlingState.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAllocator.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAllocPool.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrAPI.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAtlas.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrClip.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrClipIterator.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrColor.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrConfig.h
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Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
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2011-02-14 16:51:21 +00:00 |
GrContext_impl.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrContext.h
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Reduce glGets for stencil bits.
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2011-02-18 16:09:55 +00:00 |
GrDrawTarget.h
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Hide alloc size vs content size below API
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2011-02-17 16:43:10 +00:00 |
GrFontScaler.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrGeometryBuffer.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrGLConfig_chrome.h
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Clean up geterror / log macros and globals for debugging. disable geterror in chrome by default.
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2011-02-17 21:47:25 +00:00 |
GrGLConfig.h
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Reduce glGets for stencil bits.
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2011-02-18 16:09:55 +00:00 |
GrGLIndexBuffer.h
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Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
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2011-02-14 16:51:21 +00:00 |
GrGLIRect.h
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can't use this in STATIC_ASSERT on windows
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2011-02-18 21:07:35 +00:00 |
GrGLTexture.h
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Reduce glGets for stencil bits.
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2011-02-18 16:09:55 +00:00 |
GrGLVertexBuffer.h
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Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
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2011-02-14 16:51:21 +00:00 |
GrGlyph.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrGpu.h
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Reduce glGets for stencil bits.
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2011-02-18 16:09:55 +00:00 |
GrGpuVertex.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrIndexBuffer.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrInOrderDrawBuffer.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrInstanceCounter.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrIPoint.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrKey.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrMatrix.h
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Hide alloc size vs content size below API
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2011-02-17 16:43:10 +00:00 |
GrMemory.h
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Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
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2011-02-14 16:51:21 +00:00 |
GrMesh.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrNoncopyable.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPaint.h
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Hide alloc size vs content size below API
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2011-02-17 16:43:10 +00:00 |
GrPath.h
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fixes for some warnings:
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2011-01-25 19:05:12 +00:00 |
GrPathIter.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPathSink.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPlotMgr.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPoint.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRandom.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRect.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrRectanizer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRefCnt.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrSamplerState.h
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Hide alloc size vs content size below API
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2011-02-17 16:43:10 +00:00 |
GrScalar.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrStopwatch.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrStringBuilder.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTArray.h
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Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
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2011-02-14 16:51:21 +00:00 |
GrTBSearch.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTDArray.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTextContext.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrTextStrike.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTexture.h
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Reduce glGets for stencil bits.
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2011-02-18 16:09:55 +00:00 |
GrTextureCache.h
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add getter/setter for TextureCache, so that clients can make their budget
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2011-01-18 21:50:41 +00:00 |
GrTHashCache.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTLList.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTouchGesture.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTypes.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrUserConfig.h
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Reduce glGets for stencil bits.
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2011-02-18 16:09:55 +00:00 |
GrVertexBuffer.h
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Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
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2011-02-14 16:51:21 +00:00 |
SkUIView.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |