2629697933
Reason for revert: need to wait for Blink roll (and patch android) Original issue's description: > stop calling SkScalarDiv > > BUG=skia: > TBR= > > Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a TBR= NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1138263002
823 lines
28 KiB
C++
823 lines
28 KiB
C++
/*
|
|
* Copyright 2012 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "PictureRenderer.h"
|
|
#include "picture_utils.h"
|
|
#include "SamplePipeControllers.h"
|
|
#include "SkBitmapHasher.h"
|
|
#include "SkCanvas.h"
|
|
#include "SkData.h"
|
|
#include "SkDevice.h"
|
|
#include "SkDiscardableMemoryPool.h"
|
|
#include "SkGPipe.h"
|
|
#if SK_SUPPORT_GPU
|
|
#include "gl/GrGLDefines.h"
|
|
#include "SkGpuDevice.h"
|
|
#endif
|
|
#include "SkGraphics.h"
|
|
#include "SkImageEncoder.h"
|
|
#include "SkMaskFilter.h"
|
|
#include "SkMatrix.h"
|
|
#include "SkMultiPictureDraw.h"
|
|
#include "SkOSFile.h"
|
|
#include "SkPicture.h"
|
|
#include "SkPictureRecorder.h"
|
|
#include "SkPictureUtils.h"
|
|
#include "SkPixelRef.h"
|
|
#include "SkPixelSerializer.h"
|
|
#include "SkScalar.h"
|
|
#include "SkStream.h"
|
|
#include "SkString.h"
|
|
#include "SkSurface.h"
|
|
#include "SkTemplates.h"
|
|
#include "SkTDArray.h"
|
|
#include "SkThreadUtils.h"
|
|
#include "SkTypes.h"
|
|
#include "sk_tool_utils.h"
|
|
|
|
static inline SkScalar scalar_log2(SkScalar x) {
|
|
static const SkScalar log2_conversion_factor = SkScalarDiv(1, SkScalarLog(2));
|
|
|
|
return SkScalarLog(x) * log2_conversion_factor;
|
|
}
|
|
|
|
namespace sk_tools {
|
|
|
|
enum {
|
|
kDefaultTileWidth = 256,
|
|
kDefaultTileHeight = 256
|
|
};
|
|
|
|
void PictureRenderer::init(const SkPicture* pict,
|
|
const SkString* writePath,
|
|
const SkString* mismatchPath,
|
|
const SkString* inputFilename,
|
|
bool useChecksumBasedFilenames,
|
|
bool useMultiPictureDraw) {
|
|
this->CopyString(&fWritePath, writePath);
|
|
this->CopyString(&fMismatchPath, mismatchPath);
|
|
this->CopyString(&fInputFilename, inputFilename);
|
|
fUseChecksumBasedFilenames = useChecksumBasedFilenames;
|
|
fUseMultiPictureDraw = useMultiPictureDraw;
|
|
|
|
SkASSERT(NULL == fPicture);
|
|
SkASSERT(NULL == fCanvas.get());
|
|
if (fPicture || fCanvas.get()) {
|
|
return;
|
|
}
|
|
|
|
SkASSERT(pict != NULL);
|
|
if (NULL == pict) {
|
|
return;
|
|
}
|
|
|
|
fPicture.reset(pict)->ref();
|
|
fCanvas.reset(this->setupCanvas());
|
|
}
|
|
|
|
void PictureRenderer::CopyString(SkString* dest, const SkString* src) {
|
|
if (src) {
|
|
dest->set(*src);
|
|
} else {
|
|
dest->reset();
|
|
}
|
|
}
|
|
|
|
class FlagsDrawFilter : public SkDrawFilter {
|
|
public:
|
|
FlagsDrawFilter(PictureRenderer::DrawFilterFlags* flags) :
|
|
fFlags(flags) {}
|
|
|
|
virtual bool filter(SkPaint* paint, Type t) {
|
|
paint->setFlags(paint->getFlags() & ~fFlags[t] & SkPaint::kAllFlags);
|
|
if (PictureRenderer::kMaskFilter_DrawFilterFlag & fFlags[t]) {
|
|
SkMaskFilter* maskFilter = paint->getMaskFilter();
|
|
if (maskFilter) {
|
|
paint->setMaskFilter(NULL);
|
|
}
|
|
}
|
|
if (PictureRenderer::kHinting_DrawFilterFlag & fFlags[t]) {
|
|
paint->setHinting(SkPaint::kNo_Hinting);
|
|
} else if (PictureRenderer::kSlightHinting_DrawFilterFlag & fFlags[t]) {
|
|
paint->setHinting(SkPaint::kSlight_Hinting);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
PictureRenderer::DrawFilterFlags* fFlags;
|
|
};
|
|
|
|
static void setUpFilter(SkCanvas* canvas, PictureRenderer::DrawFilterFlags* drawFilters) {
|
|
if (drawFilters && !canvas->getDrawFilter()) {
|
|
canvas->setDrawFilter(SkNEW_ARGS(FlagsDrawFilter, (drawFilters)))->unref();
|
|
if (drawFilters[0] & PictureRenderer::kAAClip_DrawFilterFlag) {
|
|
canvas->setAllowSoftClip(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
SkCanvas* PictureRenderer::setupCanvas() {
|
|
const int width = this->getViewWidth();
|
|
const int height = this->getViewHeight();
|
|
return this->setupCanvas(width, height);
|
|
}
|
|
|
|
SkCanvas* PictureRenderer::setupCanvas(int width, int height) {
|
|
SkCanvas* canvas;
|
|
switch(fDeviceType) {
|
|
case kBitmap_DeviceType: {
|
|
SkBitmap bitmap;
|
|
sk_tools::setup_bitmap(&bitmap, width, height);
|
|
canvas = SkNEW_ARGS(SkCanvas, (bitmap));
|
|
}
|
|
break;
|
|
#if SK_SUPPORT_GPU
|
|
#if SK_ANGLE
|
|
case kAngle_DeviceType:
|
|
// fall through
|
|
#endif
|
|
#if SK_MESA
|
|
case kMesa_DeviceType:
|
|
// fall through
|
|
#endif
|
|
case kGPU_DeviceType:
|
|
case kNVPR_DeviceType: {
|
|
SkAutoTUnref<GrSurface> target;
|
|
if (fGrContext) {
|
|
// create a render target to back the device
|
|
GrSurfaceDesc desc;
|
|
desc.fConfig = kSkia8888_GrPixelConfig;
|
|
desc.fFlags = kRenderTarget_GrSurfaceFlag;
|
|
desc.fWidth = width;
|
|
desc.fHeight = height;
|
|
desc.fSampleCnt = fSampleCount;
|
|
target.reset(fGrContext->textureProvider()->createTexture(desc, false, NULL, 0));
|
|
}
|
|
|
|
uint32_t flags = fUseDFText ? SkSurfaceProps::kUseDistanceFieldFonts_Flag : 0;
|
|
SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
|
|
SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(target->asRenderTarget(), &props));
|
|
if (!device) {
|
|
return NULL;
|
|
}
|
|
canvas = SkNEW_ARGS(SkCanvas, (device));
|
|
break;
|
|
}
|
|
#endif
|
|
default:
|
|
SkASSERT(0);
|
|
return NULL;
|
|
}
|
|
setUpFilter(canvas, fDrawFilters);
|
|
this->scaleToScaleFactor(canvas);
|
|
|
|
// Pictures often lie about their extent (i.e., claim to be 100x100 but
|
|
// only ever draw to 90x100). Clear here so the undrawn portion will have
|
|
// a consistent color
|
|
canvas->clear(SK_ColorTRANSPARENT);
|
|
return canvas;
|
|
}
|
|
|
|
void PictureRenderer::scaleToScaleFactor(SkCanvas* canvas) {
|
|
SkASSERT(canvas != NULL);
|
|
if (fScaleFactor != SK_Scalar1) {
|
|
canvas->scale(fScaleFactor, fScaleFactor);
|
|
}
|
|
}
|
|
|
|
void PictureRenderer::end() {
|
|
this->resetState(true);
|
|
fPicture.reset(NULL);
|
|
fCanvas.reset(NULL);
|
|
}
|
|
|
|
int PictureRenderer::getViewWidth() {
|
|
SkASSERT(fPicture != NULL);
|
|
int width = SkScalarCeilToInt(fPicture->cullRect().width() * fScaleFactor);
|
|
if (fViewport.width() > 0) {
|
|
width = SkMin32(width, fViewport.width());
|
|
}
|
|
return width;
|
|
}
|
|
|
|
int PictureRenderer::getViewHeight() {
|
|
SkASSERT(fPicture != NULL);
|
|
int height = SkScalarCeilToInt(fPicture->cullRect().height() * fScaleFactor);
|
|
if (fViewport.height() > 0) {
|
|
height = SkMin32(height, fViewport.height());
|
|
}
|
|
return height;
|
|
}
|
|
|
|
/** Converts fPicture to a picture that uses a BBoxHierarchy.
|
|
* PictureRenderer subclasses that are used to test picture playback
|
|
* should call this method during init.
|
|
*/
|
|
void PictureRenderer::buildBBoxHierarchy() {
|
|
SkASSERT(fPicture);
|
|
if (kNone_BBoxHierarchyType != fBBoxHierarchyType && fPicture) {
|
|
SkAutoTDelete<SkBBHFactory> factory(this->getFactory());
|
|
SkPictureRecorder recorder;
|
|
uint32_t flags = this->recordFlags();
|
|
if (fUseMultiPictureDraw) {
|
|
flags |= SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
|
|
}
|
|
SkCanvas* canvas = recorder.beginRecording(fPicture->cullRect().width(),
|
|
fPicture->cullRect().height(),
|
|
factory.get(),
|
|
flags);
|
|
fPicture->playback(canvas);
|
|
fPicture.reset(recorder.endRecording());
|
|
}
|
|
}
|
|
|
|
void PictureRenderer::resetState(bool callFinish) {
|
|
#if SK_SUPPORT_GPU
|
|
SkGLContext* glContext = this->getGLContext();
|
|
if (NULL == glContext) {
|
|
SkASSERT(kBitmap_DeviceType == fDeviceType);
|
|
return;
|
|
}
|
|
|
|
fGrContext->flush();
|
|
glContext->swapBuffers();
|
|
if (callFinish) {
|
|
SK_GL(*glContext, Finish());
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void PictureRenderer::purgeTextures() {
|
|
SkDiscardableMemoryPool* pool = SkGetGlobalDiscardableMemoryPool();
|
|
|
|
pool->dumpPool();
|
|
|
|
#if SK_SUPPORT_GPU
|
|
SkGLContext* glContext = this->getGLContext();
|
|
if (NULL == glContext) {
|
|
SkASSERT(kBitmap_DeviceType == fDeviceType);
|
|
return;
|
|
}
|
|
|
|
// resetState should've already done this
|
|
fGrContext->flush();
|
|
|
|
fGrContext->purgeAllUnlockedResources();
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Write the canvas to an image file and/or JSON summary.
|
|
*
|
|
* @param canvas Must be non-null. Canvas to be written to a file.
|
|
* @param writePath If nonempty, write the binary image to a file within this directory.
|
|
* @param mismatchPath If nonempty, write the binary image to a file within this directory,
|
|
* but only if the image does not match expectations.
|
|
* @param inputFilename If we are writing out a binary image, use this to build its filename.
|
|
* @param jsonSummaryPtr If not null, add image results (checksum) to this summary.
|
|
* @param useChecksumBasedFilenames If true, use checksum-based filenames when writing to disk.
|
|
* @param tileNumberPtr If not null, which tile number this image contains.
|
|
*
|
|
* @return bool True if the operation completed successfully.
|
|
*/
|
|
static bool write(SkCanvas* canvas, const SkString& writePath, const SkString& mismatchPath,
|
|
const SkString& inputFilename, ImageResultsAndExpectations *jsonSummaryPtr,
|
|
bool useChecksumBasedFilenames, const int* tileNumberPtr=NULL) {
|
|
SkASSERT(canvas != NULL);
|
|
if (NULL == canvas) {
|
|
return false;
|
|
}
|
|
|
|
SkBitmap bitmap;
|
|
SkISize size = canvas->getDeviceSize();
|
|
setup_bitmap(&bitmap, size.width(), size.height());
|
|
|
|
canvas->readPixels(&bitmap, 0, 0);
|
|
force_all_opaque(bitmap);
|
|
BitmapAndDigest bitmapAndDigest(bitmap);
|
|
|
|
SkString escapedInputFilename(inputFilename);
|
|
replace_char(&escapedInputFilename, '.', '_');
|
|
|
|
// TODO(epoger): what about including the config type within outputFilename? That way,
|
|
// we could combine results of different config types without conflicting filenames.
|
|
SkString outputFilename;
|
|
const char *outputSubdirPtr = NULL;
|
|
if (useChecksumBasedFilenames) {
|
|
ImageDigest *imageDigestPtr = bitmapAndDigest.getImageDigestPtr();
|
|
outputSubdirPtr = escapedInputFilename.c_str();
|
|
outputFilename.set(imageDigestPtr->getHashType());
|
|
outputFilename.append("_");
|
|
outputFilename.appendU64(imageDigestPtr->getHashValue());
|
|
} else {
|
|
outputFilename.set(escapedInputFilename);
|
|
if (tileNumberPtr) {
|
|
outputFilename.append("-tile");
|
|
outputFilename.appendS32(*tileNumberPtr);
|
|
}
|
|
}
|
|
outputFilename.append(".png");
|
|
|
|
if (jsonSummaryPtr) {
|
|
ImageDigest *imageDigestPtr = bitmapAndDigest.getImageDigestPtr();
|
|
SkString outputRelativePath;
|
|
if (outputSubdirPtr) {
|
|
outputRelativePath.set(outputSubdirPtr);
|
|
outputRelativePath.append("/"); // always use "/", even on Windows
|
|
outputRelativePath.append(outputFilename);
|
|
} else {
|
|
outputRelativePath.set(outputFilename);
|
|
}
|
|
|
|
jsonSummaryPtr->add(inputFilename.c_str(), outputRelativePath.c_str(),
|
|
*imageDigestPtr, tileNumberPtr);
|
|
if (!mismatchPath.isEmpty() &&
|
|
!jsonSummaryPtr->getExpectation(inputFilename.c_str(),
|
|
tileNumberPtr).matches(*imageDigestPtr)) {
|
|
if (!write_bitmap_to_disk(bitmap, mismatchPath, outputSubdirPtr, outputFilename)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (writePath.isEmpty()) {
|
|
return true;
|
|
} else {
|
|
return write_bitmap_to_disk(bitmap, writePath, outputSubdirPtr, outputFilename);
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
SkCanvas* RecordPictureRenderer::setupCanvas(int width, int height) {
|
|
// defer the canvas setup until the render step
|
|
return NULL;
|
|
}
|
|
|
|
bool RecordPictureRenderer::render(SkBitmap** out) {
|
|
SkAutoTDelete<SkBBHFactory> factory(this->getFactory());
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(this->getViewWidth()),
|
|
SkIntToScalar(this->getViewHeight()),
|
|
factory.get(),
|
|
this->recordFlags());
|
|
this->scaleToScaleFactor(canvas);
|
|
fPicture->playback(canvas);
|
|
SkAutoTUnref<SkPicture> picture(recorder.endRecording());
|
|
if (!fWritePath.isEmpty()) {
|
|
// Record the new picture as a new SKP with PNG encoded bitmaps.
|
|
SkString skpPath = SkOSPath::Join(fWritePath.c_str(), fInputFilename.c_str());
|
|
SkFILEWStream stream(skpPath.c_str());
|
|
sk_tool_utils::PngPixelSerializer serializer;
|
|
picture->serialize(&stream, &serializer);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SkString RecordPictureRenderer::getConfigNameInternal() {
|
|
return SkString("record");
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
bool PipePictureRenderer::render(SkBitmap** out) {
|
|
SkASSERT(fCanvas.get() != NULL);
|
|
SkASSERT(fPicture != NULL);
|
|
if (NULL == fCanvas.get() || NULL == fPicture) {
|
|
return false;
|
|
}
|
|
|
|
PipeController pipeController(fCanvas.get());
|
|
SkGPipeWriter writer;
|
|
SkCanvas* pipeCanvas = writer.startRecording(&pipeController);
|
|
pipeCanvas->drawPicture(fPicture);
|
|
writer.endRecording();
|
|
fCanvas->flush();
|
|
if (out) {
|
|
*out = SkNEW(SkBitmap);
|
|
setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()),
|
|
SkScalarCeilToInt(fPicture->cullRect().height()));
|
|
fCanvas->readPixels(*out, 0, 0);
|
|
}
|
|
if (fEnableWrites) {
|
|
return write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
|
|
fUseChecksumBasedFilenames);
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
SkString PipePictureRenderer::getConfigNameInternal() {
|
|
return SkString("pipe");
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void SimplePictureRenderer::init(const SkPicture* picture, const SkString* writePath,
|
|
const SkString* mismatchPath, const SkString* inputFilename,
|
|
bool useChecksumBasedFilenames, bool useMultiPictureDraw) {
|
|
INHERITED::init(picture, writePath, mismatchPath, inputFilename,
|
|
useChecksumBasedFilenames, useMultiPictureDraw);
|
|
this->buildBBoxHierarchy();
|
|
}
|
|
|
|
bool SimplePictureRenderer::render(SkBitmap** out) {
|
|
SkASSERT(fCanvas.get() != NULL);
|
|
SkASSERT(fPicture);
|
|
if (NULL == fCanvas.get() || NULL == fPicture) {
|
|
return false;
|
|
}
|
|
|
|
if (fUseMultiPictureDraw) {
|
|
SkMultiPictureDraw mpd;
|
|
|
|
mpd.add(fCanvas, fPicture);
|
|
|
|
mpd.draw();
|
|
} else {
|
|
fCanvas->drawPicture(fPicture);
|
|
}
|
|
fCanvas->flush();
|
|
if (out) {
|
|
*out = SkNEW(SkBitmap);
|
|
setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()),
|
|
SkScalarCeilToInt(fPicture->cullRect().height()));
|
|
fCanvas->readPixels(*out, 0, 0);
|
|
}
|
|
if (fEnableWrites) {
|
|
return write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
|
|
fUseChecksumBasedFilenames);
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
SkString SimplePictureRenderer::getConfigNameInternal() {
|
|
return SkString("simple");
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#if SK_SUPPORT_GPU
|
|
TiledPictureRenderer::TiledPictureRenderer(const GrContext::Options& opts)
|
|
: INHERITED(opts)
|
|
, fTileWidth(kDefaultTileWidth)
|
|
#else
|
|
TiledPictureRenderer::TiledPictureRenderer()
|
|
: fTileWidth(kDefaultTileWidth)
|
|
#endif
|
|
, fTileHeight(kDefaultTileHeight)
|
|
, fTileWidthPercentage(0.0)
|
|
, fTileHeightPercentage(0.0)
|
|
, fTileMinPowerOf2Width(0)
|
|
, fCurrentTileOffset(-1)
|
|
, fTilesX(0)
|
|
, fTilesY(0) { }
|
|
|
|
void TiledPictureRenderer::init(const SkPicture* pict, const SkString* writePath,
|
|
const SkString* mismatchPath, const SkString* inputFilename,
|
|
bool useChecksumBasedFilenames, bool useMultiPictureDraw) {
|
|
SkASSERT(pict);
|
|
SkASSERT(0 == fTileRects.count());
|
|
if (NULL == pict || fTileRects.count() != 0) {
|
|
return;
|
|
}
|
|
|
|
// Do not call INHERITED::init(), which would create a (potentially large) canvas which is not
|
|
// used by bench_pictures.
|
|
fPicture.reset(pict)->ref();
|
|
this->CopyString(&fWritePath, writePath);
|
|
this->CopyString(&fMismatchPath, mismatchPath);
|
|
this->CopyString(&fInputFilename, inputFilename);
|
|
fUseChecksumBasedFilenames = useChecksumBasedFilenames;
|
|
fUseMultiPictureDraw = useMultiPictureDraw;
|
|
this->buildBBoxHierarchy();
|
|
|
|
if (fTileWidthPercentage > 0) {
|
|
fTileWidth = SkScalarCeilToInt(float(fTileWidthPercentage * fPicture->cullRect().width() / 100));
|
|
}
|
|
if (fTileHeightPercentage > 0) {
|
|
fTileHeight = SkScalarCeilToInt(float(fTileHeightPercentage * fPicture->cullRect().height() / 100));
|
|
}
|
|
|
|
if (fTileMinPowerOf2Width > 0) {
|
|
this->setupPowerOf2Tiles();
|
|
} else {
|
|
this->setupTiles();
|
|
}
|
|
fCanvas.reset(this->setupCanvas(fTileWidth, fTileHeight));
|
|
// Initialize to -1 so that the first call to nextTile will set this up to draw tile 0 on the
|
|
// first call to drawCurrentTile.
|
|
fCurrentTileOffset = -1;
|
|
}
|
|
|
|
void TiledPictureRenderer::end() {
|
|
fTileRects.reset();
|
|
this->INHERITED::end();
|
|
}
|
|
|
|
void TiledPictureRenderer::setupTiles() {
|
|
// Only use enough tiles to cover the viewport
|
|
const int width = this->getViewWidth();
|
|
const int height = this->getViewHeight();
|
|
|
|
fTilesX = fTilesY = 0;
|
|
for (int tile_y_start = 0; tile_y_start < height; tile_y_start += fTileHeight) {
|
|
fTilesY++;
|
|
for (int tile_x_start = 0; tile_x_start < width; tile_x_start += fTileWidth) {
|
|
if (0 == tile_y_start) {
|
|
// Only count tiles in the X direction on the first pass.
|
|
fTilesX++;
|
|
}
|
|
*fTileRects.append() = SkIRect::MakeXYWH(tile_x_start, tile_y_start,
|
|
fTileWidth, fTileHeight);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool TiledPictureRenderer::tileDimensions(int &x, int &y) {
|
|
if (fTileRects.count() == 0 || NULL == fPicture) {
|
|
return false;
|
|
}
|
|
x = fTilesX;
|
|
y = fTilesY;
|
|
return true;
|
|
}
|
|
|
|
// The goal of the powers of two tiles is to minimize the amount of wasted tile
|
|
// space in the width-wise direction and then minimize the number of tiles. The
|
|
// constraints are that every tile must have a pixel width that is a power of
|
|
// two and also be of some minimal width (that is also a power of two).
|
|
//
|
|
// This is solved by first taking our picture size and rounding it up to the
|
|
// multiple of the minimal width. The binary representation of this rounded
|
|
// value gives us the tiles we need: a bit of value one means we need a tile of
|
|
// that size.
|
|
void TiledPictureRenderer::setupPowerOf2Tiles() {
|
|
// Only use enough tiles to cover the viewport
|
|
const int width = this->getViewWidth();
|
|
const int height = this->getViewHeight();
|
|
|
|
int rounded_value = width;
|
|
if (width % fTileMinPowerOf2Width != 0) {
|
|
rounded_value = width - (width % fTileMinPowerOf2Width) + fTileMinPowerOf2Width;
|
|
}
|
|
|
|
int num_bits = SkScalarCeilToInt(scalar_log2(SkIntToScalar(width)));
|
|
int largest_possible_tile_size = 1 << num_bits;
|
|
|
|
fTilesX = fTilesY = 0;
|
|
// The tile height is constant for a particular picture.
|
|
for (int tile_y_start = 0; tile_y_start < height; tile_y_start += fTileHeight) {
|
|
fTilesY++;
|
|
int tile_x_start = 0;
|
|
int current_width = largest_possible_tile_size;
|
|
// Set fTileWidth to be the width of the widest tile, so that each canvas is large enough
|
|
// to draw each tile.
|
|
fTileWidth = current_width;
|
|
|
|
while (current_width >= fTileMinPowerOf2Width) {
|
|
// It is very important this is a bitwise AND.
|
|
if (current_width & rounded_value) {
|
|
if (0 == tile_y_start) {
|
|
// Only count tiles in the X direction on the first pass.
|
|
fTilesX++;
|
|
}
|
|
*fTileRects.append() = SkIRect::MakeXYWH(tile_x_start, tile_y_start,
|
|
current_width, fTileHeight);
|
|
tile_x_start += current_width;
|
|
}
|
|
|
|
current_width >>= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draw the specified picture to the canvas translated to rectangle provided, so that this mini
|
|
* canvas represents the rectangle's portion of the overall picture.
|
|
* Saves and restores so that the initial clip and matrix return to their state before this function
|
|
* is called.
|
|
*/
|
|
static void draw_tile_to_canvas(SkCanvas* canvas,
|
|
const SkIRect& tileRect,
|
|
const SkPicture* picture) {
|
|
int saveCount = canvas->save();
|
|
// Translate so that we draw the correct portion of the picture.
|
|
// Perform a postTranslate so that the scaleFactor does not interfere with the positioning.
|
|
SkMatrix mat(canvas->getTotalMatrix());
|
|
mat.postTranslate(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.fTop));
|
|
canvas->setMatrix(mat);
|
|
canvas->clipRect(SkRect::Make(tileRect));
|
|
canvas->clear(SK_ColorTRANSPARENT); // Not every picture covers the entirety of every tile
|
|
canvas->drawPicture(picture);
|
|
canvas->restoreToCount(saveCount);
|
|
canvas->flush();
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* Copies the entirety of the src bitmap (typically a tile) into a portion of the dst bitmap.
|
|
* If the src bitmap is too large to fit within the dst bitmap after the x and y
|
|
* offsets have been applied, any excess will be ignored (so only the top-left portion of the
|
|
* src bitmap will be copied).
|
|
*
|
|
* @param src source bitmap
|
|
* @param dst destination bitmap
|
|
* @param xOffset x-offset within destination bitmap
|
|
* @param yOffset y-offset within destination bitmap
|
|
*/
|
|
static void bitmapCopyAtOffset(const SkBitmap& src, SkBitmap* dst,
|
|
int xOffset, int yOffset) {
|
|
for (int y = 0; y <src.height() && y + yOffset < dst->height() ; y++) {
|
|
for (int x = 0; x < src.width() && x + xOffset < dst->width() ; x++) {
|
|
*dst->getAddr32(xOffset + x, yOffset + y) = *src.getAddr32(x, y);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool TiledPictureRenderer::nextTile(int &i, int &j) {
|
|
if (++fCurrentTileOffset < fTileRects.count()) {
|
|
i = fCurrentTileOffset % fTilesX;
|
|
j = fCurrentTileOffset / fTilesX;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void TiledPictureRenderer::drawCurrentTile() {
|
|
SkASSERT(fCurrentTileOffset >= 0 && fCurrentTileOffset < fTileRects.count());
|
|
draw_tile_to_canvas(fCanvas, fTileRects[fCurrentTileOffset], fPicture);
|
|
}
|
|
|
|
bool TiledPictureRenderer::postRender(SkCanvas* canvas, const SkIRect& tileRect,
|
|
SkBitmap* tempBM, SkBitmap** out,
|
|
int tileNumber) {
|
|
bool success = true;
|
|
|
|
if (fEnableWrites) {
|
|
success &= write(canvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
|
|
fUseChecksumBasedFilenames, &tileNumber);
|
|
}
|
|
if (out) {
|
|
if (canvas->readPixels(tempBM, 0, 0)) {
|
|
// Add this tile to the entire bitmap.
|
|
bitmapCopyAtOffset(*tempBM, *out, tileRect.left(), tileRect.top());
|
|
} else {
|
|
success = false;
|
|
}
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
bool TiledPictureRenderer::render(SkBitmap** out) {
|
|
SkASSERT(fPicture != NULL);
|
|
if (NULL == fPicture) {
|
|
return false;
|
|
}
|
|
|
|
SkBitmap bitmap;
|
|
if (out) {
|
|
*out = SkNEW(SkBitmap);
|
|
setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()),
|
|
SkScalarCeilToInt(fPicture->cullRect().height()));
|
|
setup_bitmap(&bitmap, fTileWidth, fTileHeight);
|
|
}
|
|
bool success = true;
|
|
|
|
if (fUseMultiPictureDraw) {
|
|
SkMultiPictureDraw mpd;
|
|
SkTDArray<SkSurface*> surfaces;
|
|
surfaces.setReserve(fTileRects.count());
|
|
|
|
// Create a separate SkSurface/SkCanvas for each tile along with a
|
|
// translated version of the skp (to mimic Chrome's behavior) and
|
|
// feed all such pairs to the MultiPictureDraw.
|
|
for (int i = 0; i < fTileRects.count(); ++i) {
|
|
SkImageInfo ii = fCanvas->imageInfo().makeWH(fTileRects[i].width(),
|
|
fTileRects[i].height());
|
|
*surfaces.append() = fCanvas->newSurface(ii);
|
|
surfaces[i]->getCanvas()->setMatrix(fCanvas->getTotalMatrix());
|
|
|
|
SkPictureRecorder recorder;
|
|
SkRTreeFactory bbhFactory;
|
|
|
|
SkCanvas* c = recorder.beginRecording(SkIntToScalar(fTileRects[i].width()),
|
|
SkIntToScalar(fTileRects[i].height()),
|
|
&bbhFactory,
|
|
SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag);
|
|
c->save();
|
|
SkMatrix mat;
|
|
mat.setTranslate(-SkIntToScalar(fTileRects[i].fLeft),
|
|
-SkIntToScalar(fTileRects[i].fTop));
|
|
c->setMatrix(mat);
|
|
c->drawPicture(fPicture);
|
|
c->restore();
|
|
|
|
SkAutoTUnref<SkPicture> xlatedPicture(recorder.endRecording());
|
|
|
|
mpd.add(surfaces[i]->getCanvas(), xlatedPicture);
|
|
}
|
|
|
|
// Render all the buffered SkCanvases/SkPictures
|
|
mpd.draw();
|
|
|
|
// Sort out the results and cleanup the allocated surfaces
|
|
for (int i = 0; i < fTileRects.count(); ++i) {
|
|
success &= this->postRender(surfaces[i]->getCanvas(), fTileRects[i], &bitmap, out, i);
|
|
surfaces[i]->unref();
|
|
}
|
|
} else {
|
|
for (int i = 0; i < fTileRects.count(); ++i) {
|
|
draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture);
|
|
success &= this->postRender(fCanvas, fTileRects[i], &bitmap, out, i);
|
|
}
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
SkCanvas* TiledPictureRenderer::setupCanvas(int width, int height) {
|
|
SkCanvas* canvas = this->INHERITED::setupCanvas(width, height);
|
|
SkASSERT(fPicture);
|
|
// Clip the tile to an area that is completely inside both the SkPicture and the viewport. This
|
|
// is mostly important for tiles on the right and bottom edges as they may go over this area and
|
|
// the picture may have some commands that draw outside of this area and so should not actually
|
|
// be written.
|
|
// Uses a clipRegion so that it will be unaffected by the scale factor, which may have been set
|
|
// by INHERITED::setupCanvas.
|
|
SkRegion clipRegion;
|
|
clipRegion.setRect(0, 0, this->getViewWidth(), this->getViewHeight());
|
|
canvas->clipRegion(clipRegion);
|
|
return canvas;
|
|
}
|
|
|
|
SkString TiledPictureRenderer::getConfigNameInternal() {
|
|
SkString name;
|
|
if (fTileMinPowerOf2Width > 0) {
|
|
name.append("pow2tile_");
|
|
name.appendf("%i", fTileMinPowerOf2Width);
|
|
} else {
|
|
name.append("tile_");
|
|
if (fTileWidthPercentage > 0) {
|
|
name.appendf("%.f%%", fTileWidthPercentage);
|
|
} else {
|
|
name.appendf("%i", fTileWidth);
|
|
}
|
|
}
|
|
name.append("x");
|
|
if (fTileHeightPercentage > 0) {
|
|
name.appendf("%.f%%", fTileHeightPercentage);
|
|
} else {
|
|
name.appendf("%i", fTileHeight);
|
|
}
|
|
return name;
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void PlaybackCreationRenderer::setup() {
|
|
SkAutoTDelete<SkBBHFactory> factory(this->getFactory());
|
|
fRecorder.reset(SkNEW(SkPictureRecorder));
|
|
SkCanvas* canvas = fRecorder->beginRecording(SkIntToScalar(this->getViewWidth()),
|
|
SkIntToScalar(this->getViewHeight()),
|
|
factory.get(),
|
|
this->recordFlags());
|
|
this->scaleToScaleFactor(canvas);
|
|
canvas->drawPicture(fPicture);
|
|
}
|
|
|
|
bool PlaybackCreationRenderer::render(SkBitmap** out) {
|
|
fPicture.reset(fRecorder->endRecording());
|
|
// Since this class does not actually render, return false.
|
|
return false;
|
|
}
|
|
|
|
SkString PlaybackCreationRenderer::getConfigNameInternal() {
|
|
return SkString("playback_creation");
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
// SkPicture variants for each BBoxHierarchy type
|
|
|
|
SkBBHFactory* PictureRenderer::getFactory() {
|
|
switch (fBBoxHierarchyType) {
|
|
case kNone_BBoxHierarchyType:
|
|
return NULL;
|
|
case kRTree_BBoxHierarchyType:
|
|
return SkNEW(SkRTreeFactory);
|
|
}
|
|
SkASSERT(0); // invalid bbhType
|
|
return NULL;
|
|
}
|
|
|
|
} // namespace sk_tools
|