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effects
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Use new fragment processor optimization queries.
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2017-02-10 20:02:32 +00:00 |
gl
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Add image functions to GrGLInterface
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2016-11-15 19:37:35 +00:00 |
vk
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Remove SkAutoTUnref and SkAutoTDelete from public includes.
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2016-10-27 09:30:08 -07:00 |
GrBlend.h
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Create fragment processor for performing input color blend with child processor
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2015-09-15 15:33:27 -07:00 |
GrBuffer.h
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Add resource provider flag to avoid client-side buffers
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2016-07-13 10:16:32 -07:00 |
GrCaps.h
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Merge GrGLSLCaps into GrShaderCaps
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2016-11-29 19:32:31 +00:00 |
GrClip.h
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Relandx2 "Remove antialiasing control from GrPaint."
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2016-12-09 20:43:41 +00:00 |
GrColor.h
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Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
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2017-01-27 16:43:38 +00:00 |
GrColorSpaceXform.h
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Add storage and computation of SkColor4f version of gradient stops.
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2016-09-15 11:09:45 -07:00 |
GrConfig.h
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Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
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2016-04-29 06:41:35 -07:00 |
GrContext.h
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Push GrTextureProxy down to more effects
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2017-01-30 13:40:15 +00:00 |
GrContextOptions.h
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Misc batch->op cleanup Part 1 of 2
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2016-12-21 16:45:40 +00:00 |
GrCoordTransform.h
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Make GrYUVEffect take GrTextureProxies
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2017-01-24 12:23:28 +00:00 |
GrFragmentProcessor.h
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Re-enable processor optimization test with some fixes.
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2017-02-09 19:25:21 +00:00 |
GrGpuResource.h
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Fix undefined GrIORef test method on Chrome win bot
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2017-01-11 21:11:12 +00:00 |
GrGpuResourceRef.h
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Move resource ref/io manipulation from GrProgramElement to GrProcessor
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2017-01-09 21:51:05 +00:00 |
GrInvariantOutput.h
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Stop tracking whether GrFragmentProcessors read their input
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2017-01-23 20:17:53 +00:00 |
GrPaint.h
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Allow GrSingleTextureEffect to take GrTextureProxies
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2017-01-24 22:03:40 +00:00 |
GrProcessor.h
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Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
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2017-02-02 18:34:02 +00:00 |
GrProcessorUnitTest.h
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make GR_TEST_UTILS=0 work
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2017-02-02 12:49:17 +00:00 |
GrProgramElement.h
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Add class GrProcessorSet which represents color and coverage FPs and a XPFactory.
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2017-01-18 16:48:41 +00:00 |
GrRenderTarget.h
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Added GrSurfaceContext and GrTextureContext
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2016-11-23 15:52:27 +00:00 |
GrRenderTargetContext.h
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Re-enable processor optimization test with some fixes.
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2017-02-09 19:25:21 +00:00 |
GrResourceKey.h
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Add support for tagging GrUniqueKeys with a debug string
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2017-01-06 17:54:03 +00:00 |
GrSamplerParams.h
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Rename GrTextureParams to GrSamplerParams
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2016-11-17 21:13:18 +00:00 |
GrShaderCaps.h
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Fix Vulkan crashes on nexus player
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2017-01-20 16:19:02 +00:00 |
GrShaderVar.h
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Merge GrGLSLCaps into GrShaderCaps
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2016-11-29 19:32:31 +00:00 |
GrSurface.h
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Change GPU read/write pixels API to support color space conversion
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2016-12-22 16:44:56 +00:00 |
GrSurfaceContext.h
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Rationalize GrContext's Gr*Proxy getter naming
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2017-01-30 19:05:36 +00:00 |
GrTestUtils.h
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make GR_TEST_UTILS=0 work
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2017-02-02 12:49:17 +00:00 |
GrTexture.h
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Rename GrTextureParams to GrSamplerParams
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2016-11-17 21:13:18 +00:00 |
GrTextureContext.h
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Rationalize GrContext's Gr*Proxy getter naming
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2017-01-30 19:05:36 +00:00 |
GrTextureProvider.h
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Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"
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2016-12-09 19:29:38 +00:00 |
GrTypes.h
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Remove unused/barely-supported compressed GrPixelConfigs
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2017-02-13 13:51:24 +00:00 |
GrTypesPriv.h
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Add integer vectors to GrSLType
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2017-02-08 21:37:22 +00:00 |
GrXferProcessor.h
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Revert "Revert "Make it possible to query GrXPFactory for dst texture without GrPipelineAnalysis.""
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2017-01-20 20:04:01 +00:00 |
SkGr.h
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Continue making Ganesh use absolute texture coordinates - take 2
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2017-01-20 18:18:18 +00:00 |