skia2/include
Chris Dalton b3c9745911 Remove "nvpr" configs
The majority of our gm testing has been disabling nvpr, which doesn't
match our real-world behavior where we use nvpr whenever available.
This CL fixes the issue by completely removing the explicit nvpr
configs. Now if we have nvpr, you get it.

This CL also lowers the nvpr priority in the path renderer chain and
adds a "NonNVPR" job on Quadro where we can continue to test our
non-nvpr codepaths on NVIDIA.

Bug: skia:
Change-Id: I6a36f1101c8218adcaaf10cab25d2c28e70371f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223828
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-06-26 16:53:50 +00:00
..
android rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
atlastext rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
c Small fixes to C API. Add SK_API and fix function signature mismatch. 2019-06-07 01:29:23 +00:00
codec Revert "Temporarily revert runtime decoder registration." 2019-04-30 17:34:12 +00:00
config update SkUserConfig.h a bit 2019-05-20 17:52:22 +00:00
core Expose SkSurface::isCompatible 2019-06-25 19:52:23 +00:00
docs rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
effects skia helper for encoding video 2019-05-28 20:39:21 +00:00
encode Revert "add runtime registration for encoders" 2019-05-15 22:02:39 +00:00
gpu Remove "nvpr" configs 2019-06-26 16:53:50 +00:00
pathops rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
ports Change GrCFResource to sk_cf_obj and move to include/ports. 2019-06-10 18:44:28 +00:00
private Update SkSurface_Gpu::Valid to take a backend format 2019-06-26 12:11:10 +00:00
svg rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
third_party Roll skia/third_party/skcms 668026c511f3..853f66269c16 (2 commits) 2019-05-02 20:33:17 +00:00
utils Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" 2019-06-18 14:47:12 +00:00