777eede780
Remove references to old SkPaint::Hinting. Also fix bug recently introduced that made unlinkable words use the last link found. TBR=reed@google.com Docs-Preview: https://skia.org/?cl=170266 Bug: skia: Change-Id: I8b83bcb479bd3f79699a1c74818a817190fd42a5 Reviewed-on: https://skia-review.googlesource.com/c/170266 Commit-Queue: Cary Clark <caryclark@skia.org> Auto-Submit: Cary Clark <caryclark@skia.org> Reviewed-by: Cary Clark <caryclark@skia.org>
3.9 KiB
3.9 KiB
SkAutoCanvasRestore Reference
class SkAutoCanvasRestore { public: SkAutoCanvasRestore(SkCanvas* canvas, bool doSave); ~SkAutoCanvasRestore(); void restore(); };
Stack helper class calls SkCanvas::restoreToCount when SkAutoCanvasRestore goes out of scope. Use this to guarantee that the canvas is restored to a known state.
SkAutoCanvasRestore(SkCanvas* canvas, bool doSave)
Preserves SkCanvas::save() count. Optionally saves SkCanvas clip and SkCanvas matrix.
Parameters
canvas |
SkCanvas to guard |
doSave |
call SkCanvas::save() |
Return Value
utility to restore SkCanvas state on destructor
Example
See Also
SkCanvas::save SkCanvas::restore
~SkAutoCanvasRestore()
Restores SkCanvas to saved state. Destructor is called when container goes out of scope.
See Also
SkCanvas::save SkCanvas::restore
void restore()
Restores SkCanvas to saved state immediately. Subsequent calls and ~SkAutoCanvasRestore have no effect.
Example
Example Output
saveCanvas: false before restore: 2
saveCanvas: false after restore: 2
saveCanvas: true before restore: 2
saveCanvas: true after restore: 2
saveCanvas: false before restore: 2
saveCanvas: false after restore: 1
saveCanvas: true before restore: 2
saveCanvas: true after restore: 1
final count: 1