1303a1a15c
In https://skia-review.googlesource.com/c/skia/+/291182 emscripten was updated to 1.39.16. This introduced a breaking API change to the CanvasKit initialization callback, which becomes simply `then()` as opposed to `ready().then()`. In the course of this change, I missed a few `ready()` calls, which has broken the examples in public-facing documentation. E.g. https://skia.org/user/modules/canvaskit. This CL fixes that. Bug: NONE Change-Id: I857b4653747cffc3870bf92d479dc88c3fd7d64a Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292097 Reviewed-by: Kevin Lubick <kjlubick@google.com>
30 KiB
30 KiB
CanvasKit - Skia + WebAssembly
Skia now offers a WebAssembly build for easy deployment of our graphics APIs on the web.
CanvasKit provides a playground for testing new Canvas and SVG platform APIs, enabling fast-paced development on the web platform. It can also be used as a deployment mechanism for custom web apps requiring cutting-edge features, like Skia's Lottie animation support.
Features
- WebGL context encapsulated as an SkSurface, allowing for direct drawing to an HTML canvas
- Core set of Skia canvas/paint/path/text APIs available, see bindings
- Draws to a hardware-accelerated backend
- Security tested with Skia's fuzzers
Samples
Paragraph shaping, custom shaders, and perspective transformation
Play back bodymovin lottie files with skottie (click for fiddles)
Go beyond the HTML Canvas2D
Lottie files courtesy of the lottiefiles.com community: Lego Loader, I'm thirsty, Confetti, Onboarding
Test server
Test your code on our CanvasKit Fiddle
Download
Get CanvasKit on NPM