- More rigorous symbol identification creates additional links, and finds spurious errors like unnecessary parentheses. - Fixed code to allow preprocessor directives in #Code blocks (still more to do). - Fixed examples waiting on fiddle updates. - Make SkImageInfo officially documented (update in status.json). - Fixed enum indentation. Docs-Preview: https://skia.org/?cl=115656 Bug: skia:6898 Change-Id: Ifcf5cfd3f6c03b3b83155c898b2b035a2f3d443c Reviewed-on: https://skia-review.googlesource.com/115656 Commit-Queue: Cary Clark <caryclark@skia.org> Reviewed-by: Cary Clark <caryclark@skia.org>
363 KiB
SkCanvas Reference
Canvas
Overview
Overview Subtopic
name | description |
---|---|
Class or Struct | embedded struct and class members |
Constant | enum and enum class, const values |
Constructor | functions that construct SkCanvas |
Member Function | static functions and member methods |
Related Function | similar methods grouped together |
Class SkCanvas
Canvas provides an interface for drawing, and how the drawing is clipped and transformed. Canvas contains a stack of Matrix and Clip values.
Canvas and Paint together provide the state to draw into Surface or Device. Each Canvas draw call transforms the geometry of the object by the concatenation of all Matrix values in the stack. The transformed geometry is clipped by the intersection of all of Clip values in the stack. The Canvas draw calls use Paint to supply drawing state such as Color, Typeface, text size, stroke width, Shader and so on.
To draw to a pixel-based destination, create Raster Surface or GPU Surface. Request Canvas from Surface to obtain the interface to draw. Canvas generated by Raster Surface draws to memory visible to the CPU. Canvas generated by GPU Surface uses Vulkan or OpenGL to draw to the GPU.
To draw to a document, obtain Canvas from SVG Canvas, Document PDF, or Picture Recorder. Document based Canvas and other Canvas Subclasses reference Device describing the destination.
Canvas can be constructed to draw to Bitmap without first creating Raster Surface. This approach may be deprecated in the future.
Related Function
name | description |
---|---|
Clip | stack of clipping Paths |
Draw | draws into Canvas |
Draw Image | draws Image to Canvas |
Draw Text | draws text into Canvas |
Layer | temporary Bitmap to draw into |
Matrix | coordinate transformation |
Pixels | read and write pixel values |
Property | metrics and attributes |
State Stack | stack of state for hierarchical drawing |
Utility | rarely called management functions |
Constant
name | description |
---|---|
ColorBehavior | Android framework only |
PointMode | sets drawPoints options |
SrcRectConstraint | sets drawImageRect options |
_anonymous | sets SaveLayerRec options |
Class or Struct
name | description |
---|---|
Lattice | divides Bitmap or Image into a rectangular grid |
SaveLayerRec | contains the state used to create the Layer |
Constructor
Create the desired type of Surface to obtain its Canvas when possible. Useful when no Surface is required, and some helpers implicitly create Raster Surface.
name | description |
---|---|
MakeRasterDirect | creates from SkImageInfo and Pixel Storage |
MakeRasterDirectN32 | creates from image data and Pixel Storage |
SkCanvas() | creates with no Surface, no dimensions |
SkCanvas(const SkBitmap& bitmap) | uses existing Bitmap |
SkCanvas(const SkBitmap& bitmap, ColorBehavior behavior) | Android framework only |
SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props) | uses existing Bitmap and Surface Properties |
SkCanvas(int width, int height, const SkSurfaceProps* props = nullptr) | no Surface, set dimensions, Surface Properties |
makeSurface | creates Surface matching SkImageInfo and SkSurfaceProps |
~SkCanvas() | draws saved Layers, frees resources |
Member Function
name | description |
---|---|
MakeRasterDirect | creates from SkImageInfo and Pixel Storage |
MakeRasterDirectN32 | creates from image data and Pixel Storage |
accessTopLayerPixels | returns writable pixel access if available |
accessTopRasterHandle | returns context that tracks Clip and Matrix |
androidFramework setDeviceClipRestriction | for use by Android framework |
clear | fills Clip with Color |
clipPath | combines Clip with Path |
clipRRect | combines Clip with Round Rect |
clipRect | combines Clip with Rect |
clipRegion | combines Clip with Region |
concat | multiplies Matrix by Matrix |
discard | makes Canvas contents undefined |
drawAnnotation | associates a Rect with a key-value pair |
drawArc | draws Arc using Clip, Matrix, and Paint |
drawAtlas | draws sprites using Clip, Matrix, and Paint |
drawBitmap | draws Bitmap at (x, y) position |
drawBitmapLattice | draws proportionally stretched Bitmap |
drawBitmapNine | draws Nine Patch Bitmap |
drawBitmapRect | draws Bitmap, source Rect to destination Rect |
drawCircle | draws Circle using Clip, Matrix, and Paint |
drawColor | fills Clip with Color and Blend Mode |
drawDRRect | draws double Round Rect stroked or filled |
drawDrawable | draws Drawable, encapsulated drawing commands |
drawIRect | draws IRect using Clip, Matrix, and Paint |
drawImage | draws Image at (x, y) position |
drawImageLattice | draws proportionally stretched Image |
drawImageNine | draws Nine Patch Image |
drawImageRect | draws Image, source Rect to destination Rect |
drawLine | draws line segment between two points |
drawOval | draws Oval using Clip, Matrix, and Paint |
drawPaint | fills Clip with Paint |
drawPatch | draws Coons_Patch |
drawPath | draws Path using Clip, Matrix, and Paint |
drawPicture | draws Picture using Clip and Matrix |
drawPoint | draws point at (x, y) position |
drawPoints | draws array as points, lines, polygon |
drawPosText | draws text at array of (x, y) positions |
drawPosTextH | draws text at x positions with common baseline |
drawRRect | draws Round Rect using Clip, Matrix, and Paint |
drawRect | draws Rect using Clip, Matrix, and Paint |
drawRegion | draws Region using Clip, Matrix, and Paint |
drawRoundRect | draws Round Rect using Clip, Matrix, and Paint |
drawString | draws null terminated string at (x, y) using font advance |
drawText | draws text at (x, y), using font advance |
drawTextBlob | draws text with arrays of positions and Paint |
drawTextOnPath | draws text following Path contour |
drawTextOnPathHV | draws text following Path with offsets |
drawTextRSXform | draws text with array of RSXform |
drawVertices | draws Vertices, a triangle mesh |
flush | triggers execution of all pending draw operations |
getBaseLayerSize | returns size of base Layer in global coordinates |
getDeviceClipBounds | returns IRect bounds of Clip |
getGrContext | returns GPU Context of the GPU Surface |
getLocalClipBounds | returns Clip bounds in source coordinates |
getMetaData | associates additional data with the canvas |
getProps | copies Surface Properties if available |
getSaveCount | returns depth of stack containing Clip and Matrix |
getTotalMatrix | returns Matrix |
imageInfo | returns Image Info for Canvas |
isClipEmpty | returns if Clip is empty |
isClipRect | returns if Clip is Rect and not empty |
makeSurface | creates Surface matching SkImageInfo and SkSurfaceProps |
peekPixels | returns if Canvas has direct access to its pixels |
quickReject | returns if Rect is outside Clip |
readPixels | copies and converts rectangle of pixels from Canvas |
resetMatrix | resets Matrix to identity |
restore | restores changes to Clip and Matrix, pops save stack |
restoreToCount | restores changes to Clip and Matrix to given depth |
rotate | rotates Matrix |
save | saves Clip and Matrix on stack |
saveLayer | saves Clip and Matrix on stack; creates Layer |
saveLayerAlpha | saves Clip and Matrix on stack; creates Layer; sets opacity |
saveLayerPreserveLCDTextRequests | saves Clip and Matrix on stack; creates Layer for LCD text |
scale | scales Matrix |
setAllowSimplifyClip | experimental |
setMatrix | sets Matrix |
skew | skews Matrix |
translate | translates Matrix |
writePixels | copies and converts rectangle of pixels to Canvas |
MakeRasterDirect
static std::unique_ptr<SkCanvas> MakeRasterDirect(const SkImageInfo& info, void* pixels, size_t rowBytes, const SkSurfaceProps* props = nullptr)
Allocates raster Canvas that will draw directly into pixels.
Canvas is returned if all parameters are valid. Valid parameters include: info dimensions are zero or positive; info contains Color Type and Alpha Type supported by Raster Surface; pixels is not nullptr; rowBytes is zero or large enough to contain info width pixels of Color Type.
Pass zero for rowBytes to compute rowBytes from info width and size of pixel. If rowBytes is greater than zero, it must be equal to or greater than info width times bytes required for Color Type.
Pixel buffer size should be info height times computed rowBytes. Pixels are not initialized. To access pixels after drawing, call flush or peekPixels.
Parameters
info | width, height, Color Type, Alpha Type, Color Space, of Raster Surface; width, or height, or both, may be zero |
pixels | pointer to destination pixels buffer |
rowBytes | interval from one Surface row to the next, or zero |
props | LCD striping orientation and setting for device independent fonts; may be nullptr |
Return Value
Canvas if all parameters are valid; otherwise, nullptr
Example
Example Output
---
-x-
---
See Also
MakeRasterDirectN32 SkSurface::MakeRasterDirect
MakeRasterDirectN32
static std::unique_ptr<SkCanvas> MakeRasterDirectN32(int width, int height, SkPMColor* pixels, size_t rowBytes)
Allocates raster Canvas specified by inline image specification. Subsequent Canvas calls draw into pixels. Color Type is set to kN32_SkColorType. Alpha Type is set to kPremul_SkAlphaType. To access pixels after drawing, call flush or peekPixels.
Canvas is returned if all parameters are valid. Valid parameters include: width and height are zero or positive; pixels is not nullptr; rowBytes is zero or large enough to contain width pixels of kN32_SkColorType.
Pass zero for rowBytes to compute rowBytes from width and size of pixel. If rowBytes is greater than zero, it must be equal to or greater than width times bytes required for Color Type.
Pixel buffer size should be height times rowBytes.
Parameters
width | pixel column count on Raster Surface created; must be zero or greater |
height | pixel row count on Raster Surface created; must be zero or greater |
pixels | pointer to destination pixels buffer; buffer size should be height times rowBytes |
rowBytes | interval from one Surface row to the next, or zero |
Return Value
Canvas if all parameters are valid; otherwise, nullptr
Example
Example Output
---
-x-
---
See Also
MakeRasterDirect SkSurface::MakeRasterDirect SkImageInfo::MakeN32Premul[2]
SkCanvas
SkCanvas()
Creates an empty Canvas with no backing device or pixels, with a width and height of zero.
Return Value
empty Canvas
Example
Example Output
paint draws text left to right
paint draws text top to bottom
paint draws text top to bottom
See Also
MakeRasterDirect SkRasterHandleAllocator::MakeCanvas SkSurface::getCanvas SkCreateColorSpaceXformCanvas
SkCanvas
SkCanvas(int width, int height, const SkSurfaceProps* props = nullptr)
Creates Canvas of the specified dimensions without a Surface. Used by Subclasses with custom implementations for draw methods.
If props equals nullptr, Surface Properties are created with Surface Properties Legacy Font Host settings, which choose the pixel striping direction and order. Since a platform may dynamically change its direction when the device is rotated, and since a platform may have multiple monitors with different characteristics, it is best not to rely on this legacy behavior.
Parameters
width | zero or greater |
height | zero or greater |
props | LCD striping orientation and setting for device independent fonts; may be nullptr |
Return Value
Canvas placeholder with dimensions
Example
Example Output
canvas is empty
See Also
MakeRasterDirect SkSurfaceProps SkPixelGeometry SkCreateColorSpaceXformCanvas
SkCanvas
explicit SkCanvas(SkBaseDevice* device)
soon
SkCanvas
explicit SkCanvas(const SkBitmap& bitmap)
Construct a canvas that draws into bitmap. Sets SkSurfaceProps::kLegacyFontHost InitType in constructed Surface.
Bitmap is copied so that subsequently editing bitmap will not affect constructed Canvas.
May be deprecated in the future.
Parameters
bitmap | width, height, Color Type, Alpha Type, and pixel storage of Raster Surface |
Return Value
Canvas that can be used to draw into bitmap
Example
Example Output
-----
---x-
---x-
---x-
---x-
---x-
---x-
-----
---x-
---x-
-----
See Also
MakeRasterDirect SkRasterHandleAllocator::MakeCanvas SkSurface::getCanvas SkCreateColorSpaceXformCanvas
Enum SkCanvas::ColorBehavior
enum class ColorBehavior { kLegacy, };
Constants
SkCanvas
SkCanvas(const SkBitmap& bitmap, ColorBehavior behavior)
Parameters
SkCanvas::ColorBehavior::kLegacy | 0 | Is a placeholder to allow specialized constructor; has no meaning. |
bitmap | specifies a bitmap for the canvas to draw into |
behavior | specializes this constructor; value is unused |
Return Value
Canvas that can be used to draw into bitmap
SkCanvas
SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props)
Construct a canvas that draws into bitmap. Use props to match the device characteristics, like LCD striping.
bitmap is copied so that subsequently editing bitmap will not affect constructed Canvas.
Parameters
bitmap | width, height, Color Type, Alpha Type, and pixel storage of Raster Surface |
props | order and orientation of RGB striping; and whether to use device independent fonts |
Return Value
Canvas that can be used to draw into bitmap
Example
Example Output
-----
---x-
---x-
---x-
---x-
---x-
---x-
-----
---x-
---x-
-----
See Also
MakeRasterDirect SkRasterHandleAllocator::MakeCanvas SkSurface::getCanvas SkCreateColorSpaceXformCanvas
~SkCanvas
virtual ~SkCanvas()
Draws saved Layers, if any. Frees up resources used by Canvas.
Example
See Also
Property
name | description |
---|---|
getBaseLayerSize | returns size of base Layer in global coordinates |
getGrContext | returns GPU Context of the GPU Surface |
getMetaData | associates additional data with the canvas |
getProps | copies Surface Properties if available |
imageInfo | returns Image Info for Canvas |
isClipEmpty | returns if Clip is empty |
isClipRect | returns if Clip is Rect and not empty |
getMetaData
SkMetaData& getMetaData()
Returns storage to associate additional data with the canvas. The storage is freed when Canvas is deleted.
Return Value
storage that can be read from and written to
Example
Example Output
before: (null)
during: Hello!
after: (null)
See Also
imageInfo
SkImageInfo imageInfo() const
Returns Image Info for Canvas. If Canvas is not associated with Raster Surface or GPU Surface, returned Color Type is set to kUnknown_SkColorType.
Return Value
dimensions and Color Type of Canvas
Example
Example Output
emptyInfo == canvasInfo
See Also
SkImageInfo MakeRasterDirect makeSurface
getProps
bool getProps(SkSurfaceProps* props) const
If Canvas is associated with Raster Surface or GPU Surface, copies Surface Properties and returns true. Otherwise, return false and leave props unchanged.
Parameters
props | storage for writable SkSurfaceProps |
Return Value
true if Surface Properties was copied
Example
Example Output
isRGB:0
isRGB:1
See Also
Utility
name | description |
---|---|
accessTopLayerPixels | returns writable pixel access if available |
accessTopRasterHandle | returns context that tracks Clip and Matrix |
discard | makes Canvas contents undefined |
flush | triggers execution of all pending draw operations |
flush
void flush()
Triggers the immediate execution of all pending draw operations. If Canvas is associated with GPU Surface, resolves all pending GPU operations. If Canvas is associated with Raster Surface, has no effect; raster draw operations are never deferred.
See Also
peekPixels SkSurface::flush() GrContext::flush() SkSurface::prepareForExternalIO GrContext::abandonContext()
getBaseLayerSize
virtual SkISize getBaseLayerSize() const
Gets the size of the base or root Layer in global canvas coordinates. The origin of the base Layer is always (0,0). The area available for drawing may be smaller (due to clipping or saveLayer).
Return Value
integral width and height of base Layer
Example
Example Output
clip=10,30
size=20,30
See Also
makeSurface
sk_sp<SkSurface> makeSurface(const SkImageInfo& info, const SkSurfaceProps* props = nullptr)
Creates Surface matching info and props, and associates it with Canvas. Returns nullptr if no match found.
If props is nullptr, matches Surface Properties in Canvas. If props is nullptr and Canvas does not have Surface Properties, creates Surface with default Surface Properties.
Parameters
info | width, height, Color Type, Alpha Type, and Color Space |
props | Surface Properties to match; may be nullptr to match Canvas |
Return Value
Surface matching info and props, or nullptr if no match is available
Example
Example Output
compatible != nullptr
size = 3, 4
See Also
SkSurface SkSurface::makeSurface SkImageInfo SkSurfaceProps
getGrContext
virtual GrContext* getGrContext()
Returns GPU Context of the GPU Surface associated with Canvas.
Return Value
GPU Context, if available; nullptr otherwise
Example
See Also
accessTopLayerPixels
void* accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin = nullptr)
Returns the pixel base address, Image Info, rowBytes, and origin if the pixels can be read directly. The returned address is only valid while Canvas is in scope and unchanged. Any Canvas call or Surface call may invalidate the returned address and other returned values.
If pixels are inaccessible, info, rowBytes, and origin are unchanged.
Parameters
info | storage for writable pixels' Image Info; may be nullptr |
rowBytes | storage for writable pixels' row bytes; may be nullptr |
origin | storage for Canvas top Layer origin, its top-left corner; may be nullptr |
Return Value
address of pixels, or nullptr if inaccessible
Example
Example
See Also
accessTopRasterHandle
SkRasterHandleAllocator::Handle accessTopRasterHandle() const
Returns custom context that tracks the Matrix and Clip.
Use Raster Handle Allocator to blend Skia drawing with custom drawing, typically performed by the host platform user interface. The custom context returned is generated by SkRasterHandleAllocator::MakeCanvas, which creates a custom canvas with raster storage for the drawing destination.
Return Value
context of custom allocation
Example
Example Output
context = skia
See Also
Pixels
name | description |
---|---|
peekPixels | returns if Canvas has direct access to its pixels |
readPixels | copies and converts rectangle of pixels from Canvas |
readPixels(const SkImageInfo& dstInfo, void* dstPixels, size t dstRowBytes, int srcX, int srcY) | |
readPixels(const SkPixmap& pixmap, int srcX, int srcY) | |
readPixels(const SkBitmap& bitmap, int srcX, int srcY) | |
writePixels | copies and converts rectangle of pixels to Canvas |
writePixels(const SkImageInfo& info, const void* pixels, size t rowBytes, int x, int y) | |
writePixels(const SkBitmap& bitmap, int x, int y) |
peekPixels
bool peekPixels(SkPixmap* pixmap)
Returns true if Canvas has direct access to its pixels.
Pixels are readable when Device is raster. Pixels are not readable when Canvas is returned from GPU Surface, returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording, or Canvas is the base of a utility class like SkDebugCanvas.
pixmap is valid only while Canvas is in scope and unchanged. Any Canvas or Surface call may invalidate the pixmap values.
Parameters
pixmap | storage for pixel state if pixels are readable; otherwise, ignored |
Return Value
true if Canvas has direct access to pixels
Example
Example Output
width=256 height=256
See Also
readPixels[2][3] SkBitmap::peekPixels SkImage::peekPixels SkSurface::peekPixels
readPixels
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY)
Copies Rect of pixels from Canvas into dstPixels. Matrix and Clip are ignored.
Source Rect corners are (srcX, srcY) and (imageInfo.width(), imageInfo.height()). Destination Rect corners are (0, 0) and (dstInfo.width(), dstInfo.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dstInfo.colorType() and dstInfo.alphaType() if required.
Pixels are readable when Device is raster, or backed by a GPU. Pixels are not readable when SkCanvas is returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording, or Canvas is the base of a utility class like SkDebugCanvas.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color Type and Alpha Type do not match. Only pixels within both source and destination rectangles are copied. dstPixels contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Canvas pixels could not be converted to dstInfo.colorType() or dstInfo.alphaType(). |
Canvas pixels are not readable; for instance, Canvas is document-based. |
dstRowBytes is too small to contain one row of pixels. |
Parameters
dstInfo | width, height, Color Type, and Alpha Type of dstPixels |
dstPixels | storage for pixels; dstInfo.height() times dstRowBytes, or larger |
dstRowBytes | size of one destination row; dstInfo.width() times pixel size, or larger |
srcX | offset into readable pixels in x; may be negative |
srcY | offset into readable pixels in y; may be negative |
Return Value
true if pixels were copied
Example
Example
Example Output
pixel = 802b5580
pixel = 8056a9ff
See Also
peekPixels writePixels[2] drawBitmap drawImage[2] SkBitmap::readPixels[2][3][4] SkPixmap::readPixels[2][3][4][5] SkImage::readPixels[2] SkSurface::readPixels[2][3]
bool readPixels(const SkPixmap& pixmap, int srcX, int srcY)
Copies Rect of pixels from Canvas into pixmap. Matrix and Clip are ignored.
Source Rect corners are (srcX, srcY) and (imageInfo.width(), imageInfo.height()). Destination Rect corners are (0, 0) and (pixmap.width(), pixmap.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to pixmap.colorType() and pixmap.alphaType() if required.
Pixels are readable when Device is raster, or backed by a GPU. Pixels are not readable when SkCanvas is returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording, or Canvas is the base of a utility class like SkDebugCanvas.
Caller must allocate pixel storage in pixmap if needed.
Pixel values are converted only if Color Type and Alpha Type do not match. Only pixels within both source and destination Rects are copied. pixmap pixels contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down pixmap.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Canvas pixels could not be converted to pixmap.colorType() or pixmap.alphaType(). |
Canvas pixels are not readable; for instance, Canvas is document-based. |
Pixmap pixels could not be allocated. |
pixmap.rowBytes() is too small to contain one row of pixels. |
Parameters
pixmap | storage for pixels copied from Canvas |
srcX | offset into readable pixels in x; may be negative |
srcY | offset into readable pixels in y; may be negative |
Return Value
true if pixels were copied
Example
Example Output
pixel = 802b5580
See Also
peekPixels writePixels[2] drawBitmap drawImage[2] SkBitmap::readPixels[2][3][4] SkPixmap::readPixels[2][3][4][5] SkImage::readPixels[2] SkSurface::readPixels[2][3]
bool readPixels(const SkBitmap& bitmap, int srcX, int srcY)
Copies Rect of pixels from Canvas into bitmap. Matrix and Clip are ignored.
Source Rect corners are (srcX, srcY) and (imageInfo.width(), imageInfo.height()). Destination Rect corners are (0, 0) and (bitmap.width(), bitmap.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to bitmap.colorType() and bitmap.alphaType() if required.
Pixels are readable when Device is raster, or backed by a GPU. Pixels are not readable when SkCanvas is returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording, or Canvas is the base of a utility class like SkDebugCanvas.
Caller must allocate pixel storage in bitmap if needed.
Bitmap values are converted only if Color Type and Alpha Type do not match. Only pixels within both source and destination rectangles are copied. Bitmap pixels outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down bitmap.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Canvas pixels could not be converted to bitmap.colorType() or bitmap.alphaType(). |
Canvas pixels are not readable; for instance, Canvas is document-based. |
bitmap pixels could not be allocated. |
bitmap.rowBytes() is too small to contain one row of pixels. |
Parameters
bitmap | storage for pixels copied from Canvas |
srcX | offset into readable pixels in x; may be negative |
srcY | offset into readable pixels in y; may be negative |
Return Value
true if pixels were copied
Example
Example Output
pixel = 802b5580
See Also
peekPixels writePixels[2] drawBitmap drawImage[2] SkBitmap::readPixels[2][3][4] SkPixmap::readPixels[2][3][4][5] SkImage::readPixels[2] SkSurface::readPixels[2][3]
writePixels
bool writePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, int x, int y)
Copies Rect from pixels to Canvas. Matrix and Clip are ignored. Source Rect corners are (0, 0) and (info.width(), info.height()). Destination Rect corners are (x, y) and (imageInfo.width(), imageInfo.height()).
Copies each readable pixel intersecting both rectangles, without scaling, converting to imageInfo.colorType() and imageInfo.alphaType() if required.
Pixels are writable when Device is raster, or backed by a GPU. Pixels are not writable when SkCanvas is returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording, or Canvas is the base of a utility class like SkDebugCanvas.
Pixel values are converted only if Color Type and Alpha Type do not match. Only pixels within both source and destination rectangles are copied. Canvas pixels outside Rect intersection are unchanged.
Pass negative values for x or y to offset pixels to the left or above Canvas pixels.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
pixels could not be converted to Canvas imageInfo.colorType() or imageInfo.alphaType(). |
Canvas pixels are not writable; for instance, Canvas is document-based. |
rowBytes is too small to contain one row of pixels. |
Parameters
info | width, height, Color Type, and Alpha Type of pixels |
pixels | pixels to copy, of size info.height() times rowBytes, or larger |
rowBytes | size of one row of pixels; info.width() times pixel size, or larger |
x | offset into Canvas writable pixels in x; may be negative |
y | offset into Canvas writable pixels in y; may be negative |
Return Value
true if pixels were written to Canvas
Example
See Also
readPixels[2][3] drawBitmap drawImage[2] SkBitmap::writePixels[2][3]
bool writePixels(const SkBitmap& bitmap, int x, int y)
Copies Rect from pixels to Canvas. Matrix and Clip are ignored. Source Rect corners are (0, 0) and (bitmap.width(), bitmap.height()).
Destination Rect corners are (x, y) and (imageInfo.width(), imageInfo.height()).
Copies each readable pixel intersecting both rectangles, without scaling, converting to imageInfo.colorType() and imageInfo.alphaType() if required.
Pixels are writable when Device is raster, or backed by a GPU. Pixels are not writable when SkCanvas is returned by SkDocument::beginPage, returned by SkPictureRecorder::beginRecording, or Canvas is the base of a utility class like SkDebugCanvas.
Pixel values are converted only if Color Type and Alpha Type do not match. Only pixels within both source and destination rectangles are copied. Canvas pixels outside Rect intersection are unchanged.
Pass negative values for x or y to offset pixels to the left or above Canvas pixels.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
bitmap does not have allocated pixels. |
bitmap pixels could not be converted to Canvas imageInfo.colorType() or imageInfo.alphaType(). |
Canvas pixels are not writable; for instance, Canvas is document based. |
bitmap pixels are inaccessible; for instance, bitmap wraps a texture. |
Parameters
bitmap | contains pixels copied to Canvas |
x | offset into Canvas writable pixels in x; may be negative |
y | offset into Canvas writable pixels in y; may be negative |
Return Value
true if pixels were written to Canvas
Example
See Also
readPixels[2][3] drawBitmap drawImage[2] SkBitmap::writePixels[2][3]
State Stack
Canvas maintains a stack of state that allows hierarchical drawing, commonly used to implement windows and views. The initial state has an identity matrix and and an infinite clip. Even with a wide-open clip, drawing is constrained by the bounds of the Canvas Surface or Device.
Canvas savable state consists of Clip, Matrix, and Draw Filter. Clip describes the area that may be drawn to. Matrix transforms the geometry. Draw Filter (deprecated on most platforms) modifies the paint before drawing.
save, saveLayer, saveLayerPreserveLCDTextRequests, and saveLayerAlpha save state and return the depth of the stack.
restore, restoreToCount, and
Example
Each Clip uses the current Matrix for its coordinates.
Example
See Also
save saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha restore restoreToCount
save
int save()
Saves Matrix, Clip, and Draw Filter (Draw Filter deprecated on most platforms). Calling restore discards changes to Matrix, Clip, and Draw Filter, restoring the Matrix, Clip, and Draw Filter to their state when save was called.
Matrix may be changed by translate, scale, rotate, skew, concat, setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
Saved Canvas state is put on a stack; multiple calls to save should be balance by an equal number of calls to restore.
Call restoreToCount with result to restore this and subsequent saves.
Return Value
depth of saved stack
Example
See Also
saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha restore restoreToCount
restore
void restore()
Removes changes to Matrix, Clip, and Draw Filter since Canvas state was last saved. The state is removed from the stack.
Does nothing if the stack is empty.
Example
See Also
save saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha restoreToCount
getSaveCount
int getSaveCount() const
Returns the number of saved states, each containing: Matrix, Clip, and Draw Filter. Equals the number of save calls less the number of restore calls plus one. The save count of a new canvas is one.
Return Value
depth of save state stack
Example
Example Output
depth = 1
depth = 2
depth = 1
See Also
restoreToCount
void restoreToCount(int saveCount)
Restores state to Matrix, Clip, and Draw Filter values when save, saveLayer, saveLayerPreserveLCDTextRequests, or saveLayerAlpha returned saveCount.
Does nothing if saveCount is greater than state stack count. Restores state to initial values if saveCount is less than or equal to one.
Parameters
saveCount | depth of state stack to restore |
Example
Example Output
depth = 1
depth = 3
depth = 1
See Also
Layer
Layer allocates a temporary Bitmap to draw into. When the drawing is complete, the Bitmap is drawn into the Canvas.
Layer is saved in a stack along with other saved state. When state with a Layer is restored, the Bitmap is drawn into the previous Layer.
Layer may be initialized with the contents of the previous Layer. When Layer is restored, its Bitmap can be modified by Paint passed to Layer to apply Color Alpha, Color Filter, Image Filter, and Blend Mode.
saveLayer
int saveLayer(const SkRect* bounds, const SkPaint* paint)
Saves Matrix, Clip, and Draw Filter (Draw Filter deprecated on most platforms), and allocates a Bitmap for subsequent drawing. Calling restore discards changes to Matrix, Clip, and Draw Filter, and draws the Bitmap.
Matrix may be changed by translate, scale, rotate, skew, concat, setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
Rect bounds suggests but does not define the Bitmap size. To clip drawing to a specific rectangle, use clipRect.
Optional Paint paint applies Color Alpha, Color Filter, Image Filter, and Blend Mode when restore is called.
Call restoreToCount with returned value to restore this and subsequent saves.
Parameters
bounds | hint to limit the size of the Layer; may be nullptr |
paint | graphics state for Layer; may be nullptr |
Return Value
depth of saved stack
Example
See Also
save restore saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha SaveLayerRec
int saveLayer(const SkRect& bounds, const SkPaint* paint)
Saves Matrix, Clip, and Draw Filter (Draw Filter deprecated on most platforms), and allocates a Bitmap for subsequent drawing. Calling restore discards changes to Matrix, Clip, and Draw Filter, and draws the Bitmap.
Matrix may be changed by translate, scale, rotate, skew, concat, setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
Rect bounds suggests but does not define the Layer size. To clip drawing to a specific rectangle, use clipRect.
Optional Paint paint applies Color Alpha, Color Filter, Image Filter, and Blend Mode when restore is called.
Call restoreToCount with returned value to restore this and subsequent saves.
Parameters
bounds | hint to limit the size of Layer; may be nullptr |
paint | graphics state for Layer; may be nullptr |
Return Value
depth of saved stack
Example
See Also
save restore saveLayerPreserveLCDTextRequests saveLayerAlpha SaveLayerRec
saveLayerPreserveLCDTextRequests
int saveLayerPreserveLCDTextRequests(const SkRect* bounds, const SkPaint* paint)
Saves Matrix, Clip, and Draw Filter (Draw Filter deprecated on most platforms), and allocates a Bitmap for subsequent drawing. LCD Text is preserved when the Layer is drawn to the prior Layer.
Calling restore discards changes to Matrix, Clip, and Draw Filter, and draws Layer.
Matrix may be changed by translate, scale, rotate, skew, concat, setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect, clipPath, clipRegion. Rect bounds suggests but does not define the Layer size. To clip drawing to a specific rectangle, use clipRect.
Optional Paint paint applies Color Alpha, Color Filter, Image Filter, and Blend Mode when restore is called.
Call restoreToCount with returned value to restore this and subsequent saves.
Draw text on an opaque background so that LCD Text blends correctly with the prior Layer. LCD Text drawn on a background with transparency may result in incorrect blending.
Parameters
bounds | hint to limit the size of Layer; may be nullptr |
paint | graphics state for Layer; may be nullptr |
Return Value
depth of saved stack
Example
See Also
save restore saveLayer[2][3] saveLayerAlpha SaveLayerRec
saveLayerAlpha
int saveLayerAlpha(const SkRect* bounds, U8CPU alpha)
Saves Matrix, Clip, and Draw Filter (Draw Filter deprecated on most platforms), and allocates Bitmap for subsequent drawing.
Calling restore discards changes to Matrix, Clip, and Draw Filter, and blends Layer with alpha opacity onto prior Layer.
Matrix may be changed by translate, scale, rotate, skew, concat, setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
Rect bounds suggests but does not define Layer size. To clip drawing to a specific rectangle, use clipRect.
alpha of zero is fully transparent, 255 is fully opaque.
Call restoreToCount with returned value to restore this and subsequent saves.
Parameters
bounds | hint to limit the size of Layer; may be nullptr |
alpha | opacity of Layer |
Return Value
depth of saved stack
Example
See Also
save restore saveLayer[2][3] saveLayerPreserveLCDTextRequests SaveLayerRec
Enum SkCanvas::_anonymous
enum { kPreserveLCDText SaveLayerFlag = 1 << 1, kInitWithPrevious SaveLayerFlag = 1 << 2, kDontClipToLayer Legacy SaveLayerFlag = kDontClipToLayer_PrivateSaveLayerFlag, };
SaveLayerFlags provides options that may be used in any combination in SaveLayerRec, defining how Layer allocated by saveLayer operates.
Constants
SkCanvas::kPreserveLCDText_SaveLayerFlag | 2 | Creates Layer for LCD text. Flag is ignored if Layer Paint contains Image Filter or Color Filter. |
SkCanvas::kInitWithPrevious_SaveLayerFlag | 4 | Initializes Layer with the contents of the previous Layer. |
SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag | 0x80000000 | soon |
Example
See Also
save restore saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha SaveLayerRec
Struct SkCanvas::SaveLayerRec
struct SaveLayerRec { SaveLayerRec*(... const SkRect* fBounds; const SkPaint* fPaint; const SkImageFilter* fBackdrop; SaveLayerFlags fSaveLayerFlags; };
SaveLayerRec contains the state used to create the Layer.
fBounds is used as a hint to limit the size of Layer; may be nullptr. fBounds suggests but does not define Layer size. To clip drawing to a specific rectangle, use clipRect.
fPaint modifies how Layer overlays the prior Layer; may be nullptr. Color Alpha, Blend Mode, Color Filter, Draw Looper, Image Filter, and Mask Filter affect Layer draw.
const SkImageFilter* fBackdrop
fBackdrop applies Image Filter to the prior Layer when copying to the Layer; may be nullptr. Use kInitWithPrevious SaveLayerFlag to copy the prior Layer without an Image Filter.
restore clips Layer by the Color Alpha channel of fClipMask when Layer is copied to Device. fClipMask may be nullptr. .
fClipMatrix transforms fClipMask before it clips Layer. If fClipMask describes a translucent gradient, it may be scaled and rotated without introducing artifacts. fClipMatrix may be nullptr.
SaveLayerFlags fSaveLayerFlags
fSaveLayerFlags are used to create Layer without transparency, create Layer for LCD text, and to create Layer with the contents of the previous Layer.
Example
SaveLayerRec
SaveLayerRec()
Sets fBounds, fPaint, and fBackdrop to nullptr. Clears fSaveLayerFlags.
Return Value
empty SaveLayerRec
Example
Example Output
rec1 == rec2
See Also
save restore saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha
SaveLayerRec(const SkRect* bounds, const SkPaint* paint, SaveLayerFlags saveLayerFlags = 0)
Sets fBounds, fPaint, and fSaveLayerFlags; sets fBackdrop to nullptr.
Parameters
bounds | Layer dimensions; may be nullptr |
paint | applied to Layer when overlaying prior Layer; may be nullptr |
saveLayerFlags | SaveLayerRec options to modify Layer |
Return Value
SaveLayerRec with empty backdrop
Example
Example Output
rec1 == rec2
See Also
save restore saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha
SaveLayerRec(const SkRect* bounds, const SkPaint* paint, const SkImageFilter* backdrop, SaveLayerFlags saveLayerFlags)
Sets fBounds, fPaint, fBackdrop, and fSaveLayerFlags.
Parameters
bounds | Layer dimensions; may be nullptr |
paint | applied to Layer when overlaying prior Layer; may be nullptr |
backdrop | prior Layer copied with Image Filter; may be nullptr |
saveLayerFlags | SaveLayerRec options to modify Layer |
Return Value
SaveLayerRec fully specified
Example
Example Output
rec1 == rec2
See Also
save restore saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha
SaveLayerRec(const SkRect* bounds, const SkPaint* paint, const SkImageFilter* backdrop, const SkImage* clipMask, const SkMatrix* clipMatrix, SaveLayerFlags saveLayerFlags)
Not ready for general use. Sets fBounds, fPaint, fBackdrop, fClipMask, fClipMatrix, and fSaveLayerFlags. clipMatrix uses Color Alpha channel of image, transformed by clipMatrix, to clip Layer when drawn to Canvas.
Implementation is not complete; has no effect if Device is GPU-backed.
Parameters
bounds | Layer dimensions; may be nullptr |
paint | graphics state applied to Layer when overlaying prior Layer; may be nullptr |
backdrop | prior Layer copied with Image Filter; may be nullptr |
clipMask | clip applied to Layer; may be nullptr |
clipMatrix | matrix applied to clipMask; may be nullptr to use identity matrix |
saveLayerFlags | SaveLayerRec options to modify Layer |
Return Value
SaveLayerRec fully specified
See Also
save restore saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha
int saveLayer(const SaveLayerRec& layerRec)
Saves Matrix, Clip, and Draw Filter (Draw Filter deprecated on most platforms), and allocates Bitmap for subsequent drawing.
Calling restore discards changes to Matrix, Clip, and Draw Filter, and blends Bitmap with Color Alpha opacity onto the prior Layer.
Matrix may be changed by translate, scale, rotate, skew, concat, setMatrix, and resetMatrix. Clip may be changed by clipRect, clipRRect, clipPath, clipRegion.
SaveLayerRec contains the state used to create the Layer.
Call restoreToCount with returned value to restore this and subsequent saves.
Parameters
layerRec | Layer state |
Return Value
depth of save state stack
Example
See Also
save restore saveLayer[2][3] saveLayerPreserveLCDTextRequests saveLayerAlpha
Matrix
translate
void translate(SkScalar dx, SkScalar dy)
Translate Matrix by dx along the x-axis and dy along the y-axis.
Mathematically, replace Matrix with a translation matrix Premultiplied with Matrix.
This has the effect of moving the drawing by (dx, dy) before transforming the result with Matrix.
Parameters
dx | distance to translate in x |
dy | distance to translate in y |
Example
The blue stroke follows translate of (50, 50); a black fill follows scale of (2, 1/2.f). After restoring the clip, which resets Matrix, a red frame follows the same scale of (2, 1/2.f); a gray fill follows translate of (50, 50).
See Also
concat scale skew rotate[2] setMatrix
scale
void scale(SkScalar sx, SkScalar sy)
Scale Matrix by sx on the x-axis and sy on the y-axis.
Mathematically, replace Matrix with a scale matrix Premultiplied with Matrix.
This has the effect of scaling the drawing by (sx, sy) before transforming the result with Matrix.
Parameters
sx | amount to scale in x |
sy | amount to scale in y |
Example
See Also
concat translate skew rotate[2] setMatrix
rotate
void rotate(SkScalar degrees)
Rotate Matrix by degrees. Positive degrees rotates clockwise.
Mathematically, replace Matrix with a rotation matrix Premultiplied with Matrix.
This has the effect of rotating the drawing by degrees before transforming the result with Matrix.
Parameters
degrees | amount to rotate, in degrees |
Example
See Also
concat translate skew scale setMatrix
void rotate(SkScalar degrees, SkScalar px, SkScalar py)
Rotate Matrix by degrees about a point at (px, py). Positive degrees rotates clockwise.
Mathematically, construct a rotation matrix. Premultiply the rotation matrix by a translation matrix, then replace Matrix with the resulting matrix Premultiplied with Matrix.
This has the effect of rotating the drawing about a given point before transforming the result with Matrix.
Parameters
degrees | amount to rotate, in degrees |
px | x-coordinate of the point to rotate about |
py | y-coordinate of the point to rotate about |
Example
See Also
concat translate skew scale setMatrix
skew
void skew(SkScalar sx, SkScalar sy)
Skew Matrix by sx on the x-axis and sy on the y-axis. A positive value of sx skews the drawing right as y increases; a positive value of sy skews the drawing down as x increases.
Mathematically, replace Matrix with a skew matrix Premultiplied with Matrix.
This has the effect of skewing the drawing by (sx, sy) before transforming the result with Matrix.
Parameters
sx | amount to skew in x |
sy | amount to skew in y |
Example
See Also
concat translate rotate[2] scale setMatrix
concat
void concat(const SkMatrix& matrix)
Replace Matrix with matrix Premultiplied with existing Matrix.
This has the effect of transforming the drawn geometry by matrix, before transforming the result with existing Matrix.
Parameters
matrix | matrix to Premultiply with existing Matrix |
Example
See Also
translate rotate[2] scale skew setMatrix
setMatrix
void setMatrix(const SkMatrix& matrix)
Replace Matrix with matrix. Unlike concat, any prior matrix state is overwritten.
Parameters
matrix | matrix to copy, replacing existing Matrix |
Example
See Also
resetMatrix concat translate rotate[2] scale skew
resetMatrix
void resetMatrix()
Sets Matrix to the identity matrix. Any prior matrix state is overwritten.
Example
See Also
setMatrix concat translate rotate[2] scale skew
getTotalMatrix
const SkMatrix& getTotalMatrix() const
Returns Matrix. This does not account for translation by Device or Surface.
Return Value
Example
Example Output
isIdentity true
See Also
Clip
Clip is built from a stack of clipping paths. Each Path in the stack can be constructed from one or more Path Contour elements. The Path Contour may be composed of any number of Path Verb segments. Each Path Contour forms a closed area; Path Fill Type defines the area enclosed by Path Contour.
Clip stack of Path elements successfully restrict the Path area. Each Path is transformed by Matrix, then intersected with or subtracted from the prior Clip to form the replacement Clip. Use SkClipOp::kDifference to subtract Path from Clip; use SkClipOp::kIntersect to intersect Path with Clip.
A clipping Path may be Anti-aliased; if Path, after transformation, is composed of horizontal and vertical lines, clearing Anti-alias allows whole pixels to either be inside or outside the clip. The fastest drawing has a Aliased, rectangular clip.
If clipping Path has Anti-alias set, clip may partially clip a pixel, requiring that drawing blend partially with the destination along the edge. A rotated rectangular Anti-aliased clip looks smoother but draws slower.
Clip can combine with Rect and Round Rect primitives; like Path, these are transformed by Matrix before they are combined with Clip.
Clip can combine with Region. Region is assumed to be in Device coordinates and is unaffected by Matrix.
Example
clipRect
void clipRect(const SkRect& rect, SkClipOp op, bool doAntiAlias)
Replace Clip with the intersection or difference of Clip and rect, with an Aliased or Anti-aliased clip edge. rect is transformed by Matrix before it is combined with Clip.
Parameters
rect | Rect to combine with Clip |
op | Clip Op to apply to Clip |
doAntiAlias | true if Clip is to be Anti-aliased |
Example
See Also
clipRRect[2][3] clipPath[2][3] clipRegion
void clipRect(const SkRect& rect, SkClipOp op)
Replace Clip with the intersection or difference of Clip and rect. Resulting Clip is Aliased; pixels are fully contained by the clip. rect is transformed by Matrix before it is combined with Clip.
Parameters
rect | Rect to combine with Clip |
op | Clip Op to apply to Clip |
Example
See Also
clipRRect[2][3] clipPath[2][3] clipRegion
void clipRect(const SkRect& rect, bool doAntiAlias = false)
Replace Clip with the intersection of Clip and rect. Resulting Clip is Aliased; pixels are fully contained by the clip. rect is transformed by Matrix before it is combined with Clip.
Parameters
rect | Rect to combine with Clip |
doAntiAlias | true if Clip is to be Anti-aliased |
Example
See Also
clipRRect[2][3] clipPath[2][3] clipRegion
androidFramework_setDeviceClipRestriction
void androidFramework_setDeviceClipRestriction(const SkIRect& rect)
Sets the maximum clip rectangle, which can be set by clipRect, clipRRect and clipPath and intersect the current clip with the specified rect. The maximum clip affects only future clipping operations; it is not retroactive. The clip restriction is not recorded in pictures.
Pass an empty rect to disable maximum clip.
Parameters
#clipRRect
void clipRRect(const SkRRect& rrect, SkClipOp op, bool doAntiAlias)
Replace Clip with the intersection or difference of Clip and rrect, with an Aliased or Anti-aliased clip edge. rrect is transformed by Matrix before it is combined with Clip.
Parameters
rect | maximum allowed clip in device coordinates |
rrect | Round Rect to combine with Clip |
op | Clip Op to apply to Clip |
doAntiAlias | true if Clip is to be Anti-aliased |
Example
See Also
clipRect[2][3] clipPath[2][3] clipRegion
void clipRRect(const SkRRect& rrect, SkClipOp op)
Replace Clip with the intersection or difference of Clip and rrect. Resulting Clip is Aliased; pixels are fully contained by the clip. rrect is transformed by Matrix before it is combined with Clip.
Parameters
rrect | Round Rect to combine with Clip |
op | Clip Op to apply to Clip |
Example
See Also
clipRect[2][3] clipPath[2][3] clipRegion
void clipRRect(const SkRRect& rrect, bool doAntiAlias = false)
Replace Clip with the intersection of Clip and rrect, with an Aliased or Anti-aliased clip edge. rrect is transformed by Matrix before it is combined with Clip.
Parameters
rrect | Round Rect to combine with Clip |
doAntiAlias | true if Clip is to be Anti-aliased |
Example
See Also
clipRect[2][3] clipPath[2][3] clipRegion
clipPath
void clipPath(const SkPath& path, SkClipOp op, bool doAntiAlias)
Replace Clip with the intersection or difference of Clip and path, with an Aliased or Anti-aliased clip edge. Path Fill Type determines if path describes the area inside or outside its contours; and if Path Contour overlaps itself or another Path Contour, whether the overlaps form part of the area. path is transformed by Matrix before it is combined with Clip.
Parameters
path | Path to combine with Clip |
op | Clip Op to apply to Clip |
doAntiAlias | true if Clip is to be Anti-aliased |
Example
Bottom figure uses SkPath::kWinding FillType and SkClipOp::kIntersect; area inside clip is intersected with circle.
See Also
clipRect[2][3] clipRRect[2][3] clipRegion
void clipPath(const SkPath& path, SkClipOp op)
Replace Clip with the intersection or difference of Clip and path. Resulting Clip is Aliased; pixels are fully contained by the clip. Path Fill Type determines if path describes the area inside or outside its contours; and if Path Contour overlaps itself or another Path Contour, whether the overlaps form part of the area. path is transformed by Matrix before it is combined with Clip.
Parameters
path | Path to combine with Clip |
op | Clip Op to apply to Clip |
Example
See Also
clipRect[2][3] clipRRect[2][3] clipRegion
void clipPath(const SkPath& path, bool doAntiAlias = false)
Replace Clip with the intersection of Clip and path. Resulting Clip is Aliased; pixels are fully contained by the clip. Path Fill Type determines if path describes the area inside or outside its contours; and if Path Contour overlaps itself or another Path Contour, whether the overlaps form part of the area. path is transformed by Matrix before it is combined with Clip.
Parameters
path | Path to combine with Clip |
doAntiAlias | true if Clip is to be Anti-aliased |
Example
See Also
clipRect[2][3] clipRRect[2][3] clipRegion
setAllowSimplifyClip
void setAllowSimplifyClip(bool allow)
Only used for testing. Set to simplify clip stack using PathOps.
clipRegion
void clipRegion(const SkRegion& deviceRgn, SkClipOp op = SkClipOp::kIntersect)
Replace Clip with the intersection or difference of Clip and Region deviceRgn. Resulting Clip is Aliased; pixels are fully contained by the clip. deviceRgn is unaffected by Matrix.
Parameters
deviceRgn | Region to combine with Clip |
op | Clip Op to apply to Clip |
Example
See Also
clipRect[2][3] clipRRect[2][3] clipPath[2][3]
quickReject
bool quickReject(const SkRect& rect) const
Return true if Rect rect, transformed by Matrix, can be quickly determined to be outside of Clip. May return false even though rect is outside of Clip.
Use to check if an area to be drawn is clipped out, to skip subsequent draw calls.
Parameters
rect | Rect to compare with Clip |
Return Value
true if rect, transformed by Matrix, does not intersect Clip
Example
Example Output
quickReject true
quickReject false
See Also
getLocalClipBounds[2] getTotalMatrix SkBitmap::drawsNothing
bool quickReject(const SkPath& path) const
Return true if path, transformed by Matrix, can be quickly determined to be outside of Clip. May return false even though path is outside of Clip.
Use to check if an area to be drawn is clipped out, to skip subsequent draw calls.
Parameters
path | Path to compare with Clip |
Return Value
true if path, transformed by Matrix, does not intersect Clip
Example
Example Output
quickReject true
quickReject false
See Also
getLocalClipBounds[2] getTotalMatrix SkBitmap::drawsNothing
getLocalClipBounds
SkRect getLocalClipBounds() const
Return bounds of Clip, transformed by inverse of Matrix. If Clip is empty, return SkRect::MakeEmpty, where all Rect sides equal zero.
Rect returned is outset by one to account for partial pixel coverage if Clip is Anti-aliased.
Return Value
bounds of Clip in local coordinates
Example
Example Output
left:-1 top:-1 right:257 bottom:257
left:29 top:129 right:121 bottom:231
left:14.5 top:64.5 right:60.5 bottom:115.5
See Also
getDeviceClipBounds[2] getBaseLayerSize quickReject[2]
bool getLocalClipBounds(SkRect* bounds) const
Return bounds of Clip, transformed by inverse of Matrix. If Clip is empty, return false, and set bounds to SkRect::MakeEmpty, where all Rect sides equal zero.
bounds is outset by one to account for partial pixel coverage if Clip is Anti-aliased.
Parameters
bounds | Rect of Clip in local coordinates |
Return Value
true if Clip bounds is not empty
Example
Example Output
local bounds empty = false
local bounds empty = true
See Also
getDeviceClipBounds[2] getBaseLayerSize quickReject[2]
getDeviceClipBounds
SkIRect getDeviceClipBounds() const
Return IRect bounds of Clip, unaffected by Matrix. If Clip is empty, return SkRect::MakeEmpty, where all Rect sides equal zero.
Unlike getLocalClipBounds, returned IRect is not outset.
Return Value
bounds of Clip in Device coordinates
Example
Example Output
left:0 top:0 right:256 bottom:256
left:30 top:130 right:120 bottom:230
left:15 top:65 right:60 bottom:115
See Also
getLocalClipBounds[2] getBaseLayerSize quickReject[2]
bool getDeviceClipBounds(SkIRect* bounds) const
Return IRect bounds of Clip, unaffected by Matrix. If Clip is empty, return false, and set bounds to SkRect::MakeEmpty, where all Rect sides equal zero.
Unlike getLocalClipBounds, bounds is not outset.
Parameters
bounds | Rect of Clip in device coordinates |
Return Value
true if Clip bounds is not empty
Example
Example Output
device bounds empty = false
device bounds empty = true
See Also
getLocalClipBounds[2] getBaseLayerSize quickReject[2]
Draw
drawColor
void drawColor(SkColor color, SkBlendMode mode = SkBlendMode::kSrcOver)
Fill Clip with Color color. mode determines how Color ARGB is combined with destination.
Parameters
color | Unpremultiplied Color ARGB |
mode | SkBlendMode used to combine source color and destination |
Example
See Also
clear SkBitmap::erase drawPaint
clear
void clear(SkColor color)
Fill Clip with Color color using SkBlendMode::kSrc. This has the effect of replacing all pixels contained by Clip with color.
Parameters
color | Unpremultiplied Color ARGB |
Example
See Also
drawColor SkBitmap::erase drawPaint
discard
void discard()
Make Canvas contents undefined. Subsequent calls that read Canvas pixels, such as drawing with SkBlendMode, return undefined results. discard does not change Clip or Matrix.
discard may do nothing, depending on the implementation of Surface or Device that created Canvas.
discard allows optimized performance on subsequent draws by removing cached data associated with Surface or Device. It is not necessary to call discard once done with Canvas; any cached data is deleted when owning Surface or Device is deleted.
See Also
flush SkSurface::prepareForExternalIO GrContext::abandonContext
drawPaint
void drawPaint(const SkPaint& paint)
Fill Clip with Paint paint. Paint components Mask Filter, Shader, Color Filter, Image Filter, and Blend Mode affect drawing; Path Effect in paint is ignored.
Parameters
paint | graphics state used to fill Canvas |
Example
See Also
clear drawColor SkBitmap::erase
Enum SkCanvas::PointMode
enum PointMode { kPoints PointMode, kLines PointMode, kPolygon PointMode, };
Selects if an array of points are drawn as discrete points, as lines, or as an open polygon.
Constants
SkCanvas::kPoints_PointMode | 0 | Draw each point separately. |
SkCanvas::kLines_PointMode | 1 | Draw each pair of points as a line segment. |
SkCanvas::kPolygon_PointMode | 2 | Draw the array of points as a open polygon. |
Example
See Also
drawLine[2] drawPoint[2] drawPath
drawPoints
void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint)
Draw pts using Clip, Matrix and Paint paint. count is the number of points; if count is less than one, has no effect. mode may be one of: kPoints PointMode, kLines PointMode, or kPolygon PointMode.
If mode is kPoints PointMode, the shape of point drawn depends on paint Paint Stroke Cap. If paint is set to SkPaint::kRound Cap, each point draws a circle of diameter Paint Stroke Width. If paint is set to SkPaint::kSquare Cap or SkPaint::kButt Cap, each point draws a square of width and height Paint Stroke Width.
If mode is kLines PointMode, each pair of points draws a line segment. One line is drawn for every two points; each point is used once. If count is odd, the final point is ignored.
If mode is kPolygon PointMode, each adjacent pair of points draws a line segment. count minus one lines are drawn; the first and last point are used once.
Each line segment respects paint Paint Stroke Cap and Paint Stroke Width. Paint Style is ignored, as if were set to SkPaint::kStroke Style.
Always draws each element one at a time; is not affected by Paint Stroke Join, and unlike drawPath, does not create a mask from all points and lines before drawing.
Parameters
mode | whether pts draws points or lines |
count | number of points in the array |
pts | array of points to draw |
paint | stroke, blend, color, and so on, used to draw |
Example
The first column draws points. |
The second column draws points as lines. |
The third column draws points as a polygon. |
The fourth column draws points as a polygonal path. |
The first row uses a round cap and round join. |
The second row uses a square cap and a miter join. |
The third row uses a butt cap and a bevel join. |
The transparent color makes multiple line draws visible; the path is drawn all at once.
See Also
drawLine[2] drawPoint[2] drawPath
drawPoint
void drawPoint(SkScalar x, SkScalar y, const SkPaint& paint)
Draw point at (x, y) using Clip, Matrix and Paint paint.
The shape of point drawn depends on paint Paint Stroke Cap. If paint is set to SkPaint::kRound Cap, draw a circle of diameter Paint Stroke Width. If paint is set to SkPaint::kSquare Cap or SkPaint::kButt Cap, draw a square of width and height Paint Stroke Width. Paint Style is ignored, as if were set to SkPaint::kStroke Style.
Parameters
x | left edge of circle or square |
y | top edge of circle or square |
paint | stroke, blend, color, and so on, used to draw |
Example
See Also
drawPoints drawCircle[2] drawRect drawLine[2] drawPath
void drawPoint(SkPoint p, const SkPaint& paint)
Draw point p using Clip, Matrix and Paint paint.
The shape of point drawn depends on paint Paint Stroke Cap. If paint is set to SkPaint::kRound Cap, draw a circle of diameter Paint Stroke Width. If paint is set to SkPaint::kSquare Cap or SkPaint::kButt Cap, draw a square of width and height Paint Stroke Width. Paint Style is ignored, as if were set to SkPaint::kStroke Style.
Parameters
p | top-left edge of circle or square |
paint | stroke, blend, color, and so on, used to draw |
Example
See Also
drawPoints drawCircle[2] drawRect drawLine[2] drawPath
drawLine
void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint)
Draws line segment from (x0, y0) to (x1, y1) using Clip, Matrix, and Paint paint. In paint: Paint Stroke Width describes the line thickness; Paint Stroke Cap draws the end rounded or square; Paint Style is ignored, as if were set to SkPaint::kStroke Style.
Parameters
x0 | start of line segment on x-axis |
y0 | start of line segment on y-axis |
x1 | end of line segment on x-axis |
y1 | end of line segment on y-axis |
paint | stroke, blend, color, and so on, used to draw |
Example
See Also
drawPoint[2] drawCircle[2] drawRect drawPath
void drawLine(SkPoint p0, SkPoint p1, const SkPaint& paint)
Draws line segment from p0 to p1 using Clip, Matrix, and Paint paint. In paint: Paint Stroke Width describes the line thickness; Paint Stroke Cap draws the end rounded or square; Paint Style is ignored, as if were set to SkPaint::kStroke Style.
Parameters
p0 | start of line segment |
p1 | end of line segment |
paint | stroke, blend, color, and so on, used to draw |
Example
See Also
drawPoint[2] drawCircle[2] drawRect drawPath
drawRect
void drawRect(const SkRect& rect, const SkPaint& paint)
Draw Rect rect using Clip, Matrix, and Paint paint. In paint: Paint Style determines if rectangle is stroked or filled; if stroked, Paint Stroke Width describes the line thickness, and Paint Stroke Join draws the corners rounded or square.
Parameters
rect | rectangle to draw |
paint | stroke or fill, blend, color, and so on, used to draw |
Example
See Also
drawIRect drawRRect drawRoundRect drawRegion drawPath drawLine[2]
drawIRect
void drawIRect(const SkIRect& rect, const SkPaint& paint)
Draw IRect rect using Clip, Matrix, and Paint paint. In paint: Paint Style determines if rectangle is stroked or filled; if stroked, Paint Stroke Width describes the line thickness, and Paint Stroke Join draws the corners rounded or square.
Parameters
rect | rectangle to draw |
paint | stroke or fill, blend, color, and so on, used to draw |
Example
See Also
drawRect drawRRect drawRoundRect drawRegion drawPath drawLine[2]
drawRegion
void drawRegion(const SkRegion& region, const SkPaint& paint)
Draw Region region using Clip, Matrix, and Paint paint. In paint: Paint Style determines if rectangle is stroked or filled; if stroked, Paint Stroke Width describes the line thickness, and Paint Stroke Join draws the corners rounded or square.
Parameters
region | region to draw |
paint | Paint stroke or fill, blend, color, and so on, used to draw |
Example
See Also
drawOval
void drawOval(const SkRect& oval, const SkPaint& paint)
Draw Oval oval using Clip, Matrix, and Paint. In paint: Paint Style determines if Oval is stroked or filled; if stroked, Paint Stroke Width describes the line thickness.
Parameters
oval | Rect bounds of Oval |
paint | Paint stroke or fill, blend, color, and so on, used to draw |
Example
See Also
drawCircle[2] drawPoint[2] drawPath drawRRect drawRoundRect
drawRRect
void drawRRect(const SkRRect& rrect, const SkPaint& paint)
Draw Round Rect rrect using Clip, Matrix, and Paint paint. In paint: Paint Style determines if rrect is stroked or filled; if stroked, Paint Stroke Width describes the line thickness.
rrect may represent a rectangle, circle, oval, uniformly rounded rectangle, or may have any combination of positive non-square radii for the four corners.
Parameters
rrect | Round Rect with up to eight corner radii to draw |
paint | Paint stroke or fill, blend, color, and so on, used to draw |
Example
See Also
drawRect drawRoundRect drawDRRect drawCircle[2] drawOval drawPath
drawDRRect
void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint)
Draw Round Rect outer and inner using Clip, Matrix, and Paint paint. outer must contain inner or the drawing is undefined. In paint: Paint Style determines if Round Rect is stroked or filled; if stroked, Paint Stroke Width describes the line thickness. If stroked and Round Rect corner has zero length radii, Paint Stroke Join can draw corners rounded or square.
GPU-backed platforms optimize drawing when both outer and inner are concave and outer contains inner. These platforms may not be able to draw Path built with identical data as fast.
Parameters
outer | Round Rect outer bounds to draw |
inner | Round Rect inner bounds to draw |
paint | Paint stroke or fill, blend, color, and so on, used to draw |
Example
Example
See Also
drawRect drawRoundRect drawRRect drawCircle[2] drawOval drawPath
drawCircle
void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint)
Draw Circle at (cx, cy) with radius using Clip, Matrix, and Paint paint. If radius is zero or less, nothing is drawn. In paint: Paint Style determines if Circle is stroked or filled; if stroked, Paint Stroke Width describes the line thickness.
Parameters
cx | Circle center on the x-axis |
cy | Circle center on the y-axis |
radius | half the diameter of Circle |
paint | Paint stroke or fill, blend, color, and so on, used to draw |
Example
See Also
drawOval drawRRect drawRoundRect drawPath drawArc drawPoint[2] drawLine[2]
void drawCircle(SkPoint center, SkScalar radius, const SkPaint& paint)
Draw Circle at center with radius using Clip, Matrix, and Paint paint. If radius is zero or less, nothing is drawn. In paint: Paint Style determines if Circle is stroked or filled; if stroked, Paint Stroke Width describes the line thickness.
Parameters
center | Circle center |
radius | half the diameter of Circle |
paint | Paint stroke or fill, blend, color, and so on, used to draw |
Example
See Also
drawOval drawRRect drawRoundRect drawPath drawArc drawPoint[2] drawLine[2]
drawArc
void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, const SkPaint& paint)
Draw Arc using Clip, Matrix, and Paint paint.
Arc is part of Oval bounded by oval, sweeping from startAngle to startAngle plus sweepAngle. startAngle and sweepAngle are in degrees.
startAngle of zero places start point at the right middle edge of oval. A positive sweepAngle places Arc end point clockwise from start point; a negative sweepAngle places Arc end point counterclockwise from start point. sweepAngle may exceed 360 degrees, a full circle. If useCenter is true, draw a wedge that includes lines from oval center to Arc end points. If useCenter is false, draw Arc between end points.
If Rect oval is empty or sweepAngle is zero, nothing is drawn.
Parameters
oval | Rect bounds of Oval containing Arc to draw |
startAngle | angle in degrees where Arc begins |
sweepAngle | sweep angle in degrees; positive is clockwise |
useCenter | if true, include the center of the oval |
paint | Paint stroke or fill, blend, color, and so on, used to draw |
Example
Example
See Also
SkPath::arcTo[2][3][4][5] drawCircle[2] drawOval drawPath
drawRoundRect
void drawRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, const SkPaint& paint)
Draw Round Rect bounded by Rect rect, with corner radii (rx, ry) using Clip, Matrix, and Paint paint.
In paint: Paint Style determines if Round Rect is stroked or filled; if stroked, Paint Stroke Width describes the line thickness. If rx or ry are less than zero, they are treated as if they are zero. If rx plus ry exceeds rect width or rect height, radii are scaled down to fit. If rx and ry are zero, Round Rect is drawn as Rect and if stroked is affected by Paint Stroke Join.
Parameters
rect | Rect bounds of Round Rect to draw |
rx | axis length in x of oval describing rounded corners |
ry | axis length in y of oval describing rounded corners |
paint | stroke, blend, color, and so on, used to draw |
Example
See Also
DrawRRect drawRect drawDRRect drawPath drawCircle[2] drawOval drawPoint[2]
drawPath
void drawPath(const SkPath& path, const SkPaint& paint)
Draw Path path using Clip, Matrix, and Paint paint. Path contains an array of Path Contour, each of which may be open or closed.
In paint: Paint Style determines if Round Rect is stroked or filled: if filled, Path Fill Type determines whether Path Contour describes inside or outside of fill; if stroked, Paint Stroke Width describes the line thickness, Paint Stroke Cap describes line ends, and Paint Stroke Join describes how corners are drawn.
Parameters
path | Path to draw |
paint | stroke, blend, color, and so on, used to draw |
Example
See Also
SkPath drawLine[2] drawArc drawRect drawPoints
Draw Image
drawImage, drawImageRect, and drawImageNine can be called with a bare pointer or a smart pointer as a convenience. The pairs of calls are otherwise identical.
drawImage
void drawImage(const SkImage* image, SkScalar left, SkScalar top, const SkPaint* paint = nullptr)
Draw Image image, with its top-left corner at (left, top), using Clip, Matrix, and optional Paint paint.
If paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds. If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
Parameters
image | uncompressed rectangular map of pixels |
left | left side of image |
top | top side of image |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
Example
See Also
drawBitmap drawImageLattice drawImageNine[2] drawImageRect[2][3][4][5][6] SkPaint::setImageFilter
void drawImage(const sk_sp<SkImage>& image, SkScalar left, SkScalar top, const SkPaint* paint = nullptr)
Draw Image image, with its top-left corner at (left, top), using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds. If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
Parameters
image | uncompressed rectangular map of pixels |
left | left side of image |
top | pop side of image |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
Example
See Also
drawBitmap drawImageLattice drawImageNine[2] drawImageRect[2][3][4][5][6] SkPaint::setImageFilter
Enum SkCanvas::SrcRectConstraint
enum SrcRectConstraint { kStrict SrcRectConstraint, kFast SrcRectConstraint, };
SrcRectConstraint controls the behavior at the edge of source Rect, provided to drawImageRect, trading off speed for precision.
Image Filter in Paint may sample multiple pixels in the image. Source Rect restricts the bounds of pixels that may be read. Image Filter may slow down if it cannot read outside the bounds, when sampling near the edge of source Rect. SrcRectConstraint specifies whether an Image Filter is allowed to read pixels outside source Rect.
Constants
SkCanvas::kStrict_SrcRectConstraint | Requires Image_Filter to respect source Rect, | sampling only inside of its bounds, possibly with a performance penalty. |
SkCanvas::kFast_SrcRectConstraint | Permits Image_Filter to sample outside of source Rect | by half the width of Image Filter, permitting it to run faster but with error at the image edges. |
Example
See Also
drawImageRect[2][3][4][5][6] drawImage[2] SkPaint::setImageFilter
drawImageRect
void drawImageRect(const SkImage* image, const SkRect& src, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw Rect src of Image image, scaled and translated to fill Rect dst. Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds.
If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within src; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
image | Image containing pixels, dimensions, and format |
src | source Rect of image to draw from |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | filter strictly within src or draw faster |
Example
See Also
SrcRectConstraint drawImage[2] drawImageLattice drawImageNine[2]
void drawImageRect(const SkImage* image, const SkIRect& isrc, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw IRect isrc of Image image, scaled and translated to fill Rect dst. Note that isrc is on integer pixel boundaries; dst may include fractional boundaries. Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds.
If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within isrc; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
image | Image containing pixels, dimensions, and format |
isrc | source IRect of image to draw from |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | filter strictly within isrc or draw faster |
Example
See Also
SrcRectConstraint drawImage[2] drawImageLattice drawImageNine[2]
void drawImageRect(const SkImage* image, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw Image image, scaled and translated to fill Rect dst, using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds.
If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within image; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
image | Image containing pixels, dimensions, and format |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | filter strictly within image or draw faster |
Example
See Also
SrcRectConstraint drawImage[2] drawImageLattice drawImageNine[2]
void drawImageRect(const sk_sp<SkImage>& image, const SkRect& src, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw Rect src of Image image, scaled and translated to fill Rect dst. Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds.
If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within src; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
image | Image containing pixels, dimensions, and format |
src | source Rect of image to draw from |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | filter strictly within src or draw faster |
Example
See Also
SrcRectConstraint drawImage[2] drawImageLattice drawImageNine[2]
void drawImageRect(const sk_sp<SkImage>& image, const SkIRect& isrc, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw IRect isrc of Image image, scaled and translated to fill Rect dst. isrc is on integer pixel boundaries; dst may include fractional boundaries. Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds.
If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within image; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
image | Image containing pixels, dimensions, and format |
isrc | source IRect of image to draw from |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | filter strictly within image or draw faster |
Example
See Also
SrcRectConstraint drawImage[2] drawImageLattice drawImageNine[2]
void drawImageRect(const sk_sp<SkImage>& image, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw Image image, scaled and translated to fill Rect dst, using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds.
If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within image; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
image | Image containing pixels, dimensions, and format |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | filter strictly within image or draw faster |
Example
See Also
SrcRectConstraint drawImage[2] drawImageLattice drawImageNine[2]
drawImageNine
void drawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst, const SkPaint* paint = nullptr)
Draw Image image stretched proportionally to fit into Rect dst. IRect center divides the image into nine sections: four sides, four corners, and the center. Corners are unmodified or scaled down proportionately if their sides are larger than dst; center and four sides are scaled to fit remaining space, if any.
Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds.
If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
Parameters
image | Image containing pixels, dimensions, and format |
center | IRect edge of image corners and sides |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
Example
See Also
drawImage[2] drawBitmapNine drawImageLattice drawImageRect[2][3][4][5][6]
void drawImageNine(const sk_sp<SkImage>& image, const SkIRect& center, const SkRect& dst, const SkPaint* paint = nullptr)
Draw Image image stretched proportionally to fit into Rect dst. IRect center divides the image into nine sections: four sides, four corners, and the center. Corners are not scaled, or scaled down proportionately if their sides are larger than dst; center and four sides are scaled to fit remaining space, if any.
Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If image is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from image bounds.
If generated mask extends beyond image bounds, replicate image edge colors, just as Shader made from SkImage::makeShader with SkShader::kClamp TileMode set replicates the image edge color when it samples outside of its bounds.
Parameters
image | Image containing pixels, dimensions, and format |
center | IRect edge of image corners and sides |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
Example
See Also
drawImage[2] drawBitmapNine drawImageLattice drawImageRect[2][3][4][5][6]
drawBitmap
void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint = nullptr)
Draw Bitmap bitmap, with its top-left corner at (left, top), using Clip, Matrix, and optional Paint paint.
If Paint paint is not nullptr, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If bitmap is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from bitmap bounds.
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from SkShader::MakeBitmapShader with SkShader::kClamp TileMode set replicates the bitmap edge color when it samples outside of its bounds.
Parameters
bitmap | Bitmap containing pixels, dimensions, and format |
left | left side of bitmap |
top | top side of bitmap |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
Example
See Also
drawImage[2] drawBitmapLattice drawBitmapNine drawBitmapRect[2][3] SkBitmap::readPixels[2][3][4] SkBitmap::writePixels[2][3]
drawBitmapRect
void drawBitmapRect(const SkBitmap& bitmap, const SkRect& src, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw Rect src of Bitmap bitmap, scaled and translated to fill Rect dst. Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If bitmap is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from bitmap bounds.
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from SkShader::MakeBitmapShader with SkShader::kClamp TileMode set replicates the bitmap edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within src; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
bitmap | Bitmap containing pixels, dimensions, and format |
src | source Rect of image to draw from |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | filter strictly within src or draw faster |
Example
See Also
drawImageRect[2][3][4][5][6] drawBitmap drawBitmapLattice drawBitmapNine
void drawBitmapRect(const SkBitmap& bitmap, const SkIRect& isrc, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw IRect isrc of Bitmap bitmap, scaled and translated to fill Rect dst. isrc is on integer pixel boundaries; dst may include fractional boundaries. Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If bitmap is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from bitmap bounds.
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from SkShader::MakeBitmapShader with SkShader::kClamp TileMode set replicates the bitmap edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within isrc; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
bitmap | Bitmap containing pixels, dimensions, and format |
isrc | source IRect of image to draw from |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | sample strictly within isrc, or draw faster |
Example
See Also
drawImageRect[2][3][4][5][6] drawBitmap drawBitmapLattice drawBitmapNine
void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint = kStrict_SrcRectConstraint)
Draw Bitmap bitmap, scaled and translated to fill Rect dst. bitmap bounds is on integer pixel boundaries; dst may include fractional boundaries. Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If bitmap is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from bitmap bounds.
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from SkShader::MakeBitmapShader with SkShader::kClamp TileMode set replicates the bitmap edge color when it samples outside of its bounds.
constraint set to kStrict SrcRectConstraint limits Paint Filter Quality to sample within bitmap; set to kFast SrcRectConstraint allows sampling outside to improve performance.
Parameters
bitmap | Bitmap containing pixels, dimensions, and format |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
constraint | filter strictly within bitmap or draw faster |
Example
See Also
drawImageRect[2][3][4][5][6] drawBitmap drawBitmapLattice drawBitmapNine
drawBitmapNine
void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, const SkPaint* paint = nullptr)
Draw Bitmap bitmap stretched proportionally to fit into Rect dst. IRect center divides the bitmap into nine sections: four sides, four corners, and the center. Corners are not scaled, or scaled down proportionately if their sides are larger than dst; center and four sides are scaled to fit remaining space, if any.
Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If bitmap is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from bitmap bounds.
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from SkShader::MakeBitmapShader with SkShader::kClamp TileMode set replicates the bitmap edge color when it samples outside of its bounds.
Parameters
bitmap | Bitmap containing pixels, dimensions, and format |
center | IRect edge of image corners and sides |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
Example
See Also
drawImageNine[2] drawBitmap drawBitmapLattice drawBitmapRect[2][3]
Struct SkCanvas::Lattice
struct Lattice { enum RectType ... const int* fXDivs; const int* fYDivs; const RectType* fRectTypes; int fXCount; int fYCount; const SkIRect* fBounds; const SkColor* fColors; };
Lattice divides Bitmap or Image into a rectangular grid. Grid entries on even columns and even rows are fixed; these entries are always drawn at their original size if the destination is large enough. If the destination side is too small to hold the fixed entries, all fixed entries are proportionately scaled down to fit. The grid entries not on even columns and rows are scaled to fit the remaining space, if any.
Enum SkCanvas::Lattice::RectType
enum RectType : uint8_t { kDefault = 0, kTransparent, kFixedColor, };
Optional setting per rectangular grid entry to make it transparent, or to fill the grid entry with a color.
Constants
Array of x-coordinates that divide the bitmap vertically. Array entries must be unique, increasing, greater than or equal to fBounds left edge, and less than fBounds right edge. Set the first element to fBounds left to collapse the left column of fixed grid entries.
Array of y-coordinates that divide the bitmap horizontally. Array entries must be unique, increasing, greater than or equal to fBounds top edge, and less than fBounds bottom edge. Set the first element to fBounds top to collapse the top row of fixed grid entries.
Optional array of fill types, one per rectangular grid entry: array length must be( fXCount + 1) * (fYCount + 1) .
Each RectType is one of: kDefault, kTransparent, kFixedColor.
Array entries correspond to the rectangular grid entries, ascending left to right and then top to bottom.
Number of entries in fXDivs array; one less than the number of horizontal divisions.
Number of entries in fYDivs array; one less than the number of vertical divisions.
Optional subset IRect source to draw from. If nullptr, source bounds is dimensions of Bitmap or Image.
Optional array of colors, one per rectangular grid entry. Array length must be( fXCount + 1) * (fYCount + 1) .
Array entries correspond to the rectangular grid entries, ascending left to right, then top to bottom.
drawBitmapLattice
void drawBitmapLattice(const SkBitmap& bitmap, const Lattice& lattice, const SkRect& dst, const SkPaint* paint = nullptr)
Draw Bitmap bitmap stretched proportionally to fit into Rect dst.
Lattice lattice divides bitmap into a rectangular grid. Each intersection of an even-numbered row and column is fixed; like the corners of drawBitmapNine, fixed lattice elements never scale larger than their initial size and shrink proportionately when all fixed elements exceed the bitmap dimension. All other grid elements scale to fill the available space, if any.
Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If bitmap is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from bitmap bounds.
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from SkShader::MakeBitmapShader with SkShader::kClamp TileMode set replicates the bitmap edge color when it samples outside of its bounds.
Parameters
SkCanvas::Lattice::kDefault | 0 | Draws Bitmap into lattice rectangle. |
SkCanvas::Lattice::kTransparent | 1 | Skips lattice rectangle by making it transparent. |
SkCanvas::Lattice::kFixedColor | 2 | Draws one of fColors into lattice rectangle. |
bitmap | Bitmap containing pixels, dimensions, and format |
lattice | division of bitmap into fixed and variable rectangles |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
Example
See Also
drawImageLattice drawBitmap drawBitmapNine Lattice
drawImageLattice
void drawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst, const SkPaint* paint = nullptr)
Draw Image image stretched proportionally to fit into Rect dst.
Lattice lattice divides image into a rectangular grid. Each intersection of an even-numbered row and column is fixed; like the corners of drawBitmapNine, fixed lattice elements never scale larger than their initial size and shrink proportionately when all fixed elements exceed the bitmap dimension. All other grid elements scale to fill the available space, if any.
Additionally transform draw using Clip, Matrix, and optional Paint paint.
If Paint paint is supplied, apply Color Filter, Color Alpha, Image Filter, Blend Mode, and Draw Looper. If bitmap is kAlpha_8_SkColorType, apply Shader. If paint contains Mask Filter, generate mask from bitmap bounds.
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors, just as Shader made from SkShader::MakeBitmapShader with SkShader::kClamp TileMode set replicates the bitmap edge color when it samples outside of its bounds.
Parameters
image | Image containing pixels, dimensions, and format |
lattice | division of bitmap into fixed and variable rectangles |
dst | destination Rect of image to draw to |
paint | Paint containing Blend Mode, Color Filter, Image Filter, and so on; or nullptr |
Example
See Also
drawBitmapLattice drawImage[2] drawImageNine[2] Lattice
Draw Text
name | description |
---|---|
drawPosText | draws text at array of (x, y) positions |
drawPosTextH | draws text at x positions with common baseline |
drawString | draws null terminated string at (x, y) using font advance |
drawString(const char* string, SkScalar x, SkScalar y, const SkPaint& paint) | |
drawString(const SkString& string, SkScalar x, SkScalar y, const SkPaint& paint) | |
drawText | draws text at (x, y), using font advance |
drawTextBlob | draws text with arrays of positions and Paint |
drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) | |
drawTextBlob(const sk sp<SkTextBlob>& blob, SkScalar x, SkScalar y, const SkPaint& paint) | |
drawTextOnPath | draws text following Path contour |
drawTextOnPathHV | draws text following Path with offsets |
drawTextRSXform | draws text with array of RSXform |
drawText
void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint)
Draw text, with origin at (x, y), using Clip, Matrix, and Paint paint.
text meaning depends on Paint Text Encoding; by default, text is encoded as UTF-8.
x and y meaning depends on Paint Text Align and Paint Vertical Text; by default text draws left to right, positioning the first glyph left side bearing at x and its baseline at y. Text size is affected by Matrix and Paint Text Size.
All elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to text. By default, draws filled 12 point black Glyphs.
Parameters
text | character code points or Glyphs drawn |
byteLength | byte length of text array |
x | start of text on x-axis |
y | start of text on y-axis |
paint | text size, blend, color, and so on, used to draw |
Example
See Also
drawString[2] drawPosText drawPosTextH drawTextBlob[2] drawTextOnPath drawTextRSXform
drawString
void drawString(const char* string, SkScalar x, SkScalar y, const SkPaint& paint)
Draw null terminated string, with origin at (x, y), using Clip, Matrix, and Paint paint. Note that this per-glyph xform does not affect the shader (if present) on the paint, just the glyph's geometry.
string meaning depends on Paint Text Encoding; by default, strings are encoded as UTF-8. Other values of Paint Text Encoding are unlikely to produce the desired results, since zero bytes may be embedded in the string.
x and y meaning depends on Paint Text Align and Paint Vertical Text; by default string draws left to right, positioning the first glyph left side bearing at x and its baseline at y. Text size is affected by Matrix and Paint Text Size.
All elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to text. By default, draws filled 12 point black Glyphs.
Parameters
string | character code points or Glyphs drawn, ending with a char value of zero |
x | start of string on x-axis |
y | start of string on y-axis |
paint | text size, blend, color, and so on, used to draw |
Example
See Also
drawText drawPosText drawPosTextH drawTextBlob[2] drawTextOnPath drawTextRSXform
void drawString(const SkString& string, SkScalar x, SkScalar y, const SkPaint& paint)
Draw null terminated string, with origin at (x, y), using Clip, Matrix, and Paint paint.
string meaning depends on Paint Text Encoding; by default, strings are encoded as UTF-8. Other values of Paint Text Encoding are unlikely to produce the desired results, since zero bytes may be embedded in the string.
x and y meaning depends on Paint Text Align and Paint Vertical Text; by default string draws left to right, positioning the first glyph left side bearing at x and its baseline at y. Text size is affected by Matrix and Paint Text Size.
All elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to text. By default, draws filled 12 point black Glyphs.
Parameters
string | character code points or Glyphs drawn, ending with a char value of zero |
x | start of string on x-axis |
y | start of string on y-axis |
paint | text size, blend, color, and so on, used to draw |
Example
See Also
drawText drawPosText drawPosTextH drawTextBlob[2] drawTextOnPath drawTextRSXform
drawPosText
void drawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint& paint)
Draw each glyph in text with the origin in pos array, using Clip, Matrix, and Paint paint. The number of entries in pos array must match the number of Glyphs described by byteLength of text.
text meaning depends on Paint Text Encoding; by default, text is encoded as UTF-8. pos elements' meaning depends on Paint Text Align and Paint Vertical Text; by default each glyph left side bearing is positioned at x and its baseline is positioned at y. Text size is affected by Matrix and Paint Text Size.
All elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to text. By default, draws filled 12 point black Glyphs.
Layout engines such as Harfbuzz typically position each glyph rather than using the font advance widths.
Parameters
text | character code points or Glyphs drawn |
byteLength | byte length of text array |
pos | array of glyph origins |
paint | text size, blend, color, and so on, used to draw |
Example
See Also
drawText drawPosTextH drawTextBlob[2] drawTextOnPath drawTextRSXform
drawPosTextH
void drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint& paint)
Draw each glyph in text with its (x, y) origin composed from xpos array and constY, using Clip, Matrix, and Paint paint. The number of entries in xpos array must match the number of Glyphs described by byteLength of text.
text meaning depends on Paint Text Encoding; by default, text is encoded as UTF-8. xpos elements' meaning depends on Paint Text Align and Paint Vertical Text; by default each glyph left side bearing is positioned at an xpos element and its baseline is positioned at constY. Text size is affected by Matrix and Paint Text Size.
All elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to text. By default, draws filled 12 point black Glyphs.
Layout engines such as Harfbuzz typically position each glyph rather than using the font advance widths if all Glyphs share the same baseline.
Parameters
text | character code points or Glyphs drawn |
byteLength | byte length of text array |
xpos | array of x positions, used to position each glyph |
constY | shared y coordinate for all of x positions |
paint | text size, blend, color, and so on, used to draw |
Example
See Also
drawText drawPosText drawTextBlob[2] drawTextOnPath drawTextRSXform
drawTextOnPathHV
void drawTextOnPathHV(const void* text, size_t byteLength, const SkPath& path, SkScalar hOffset, SkScalar vOffset, const SkPaint& paint)
Draw text on Path path, using Clip, Matrix, and Paint paint.
Origin of text is at distance hOffset along the path, offset by a perpendicular vector of length vOffset. If the path section corresponding the glyph advance is curved, the glyph is drawn curved to match; control points in the glyph are mapped to projected points parallel to the path. If the text advance is larger than the path length, the excess text is clipped.
text meaning depends on Paint Text Encoding; by default, text is encoded as UTF-8. Origin meaning depends on Paint Text Align and Paint Vertical Text; by default text positions the first glyph left side bearing at origin x and its baseline at origin y. Text size is affected by Matrix and Paint Text Size.
All elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to text. By default, draws filled 12 point black Glyphs.
Parameters
text | character code points or Glyphs drawn |
byteLength | byte length of text array |
path | Path providing text baseline |
hOffset | distance along path to offset origin |
vOffset | offset of text above (if negative) or below (if positive) the path |
paint | text size, blend, color, and so on, used to draw |
Example
See Also
drawTextOnPath drawText drawPosTextH drawTextBlob[2] drawTextRSXform
drawTextOnPath
void drawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint)
Draw text on Path path, using Clip, Matrix, and Paint paint.
Origin of text is at beginning of path offset by matrix, if provided, before it is mapped to path. If the path section corresponding the glyph advance is curved, the glyph is drawn curved to match; control points in the glyph are mapped to projected points parallel to the path. If the text advance is larger than the path length, the excess text is clipped.
text meaning depends on Paint Text Encoding; by default, text is encoded as UTF-8. Origin meaning depends on Paint Text Align and Paint Vertical Text; by default text positions the first glyph left side bearing at origin x and its baseline at origin y. Text size is affected by Matrix and Paint Text Size.
All elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to text. By default, draws filled 12 point black Glyphs.
Parameters
text | character code points or Glyphs drawn |
byteLength | byte length of text array |
path | Path providing text baseline |
matrix | transform of Glyphs before mapping to path; may be nullptr to use identity Matrix |
paint | text size, blend, color, and so on, used to draw |
Example
See Also
drawTextOnPathHV drawText drawPosTextH drawTextBlob[2] drawTextRSXform
drawTextRSXform
void drawTextRSXform(const void* text, size_t byteLength, const SkRSXform xform[], const SkRect* cullRect, const SkPaint& paint)
Draw text, transforming each glyph by the corresponding SkRSXform, using Clip, Matrix, and Paint paint.
RSXform array specifies a separate square scale, rotation, and translation for each glyph.
Optional Rect cullRect is a conservative bounds of text, taking into account RSXform and paint. If cullRect is outside of Clip, canvas can skip drawing.
All elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to text. By default, draws filled 12 point black Glyphs.
Parameters
text | character code points or Glyphs drawn |
byteLength | byte length of text array |
xform | RSXform rotates, scales, and translates each glyph individually |
cullRect | Rect bounds of text for efficient clipping; or nullptr |
paint | text size, blend, color, and so on, used to draw |
Example
See Also
drawTextOnPath drawTextOnPathHV drawText drawPosText drawTextBlob[2]
drawTextBlob
void drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint)
Draw Text Blob blob at (x, y), using Clip, Matrix, and Paint paint.
blob contains Glyphs, their positions, and paint attributes specific to text: Typeface, Paint Text Size, Paint Text Scale X, Paint Text Skew X, Paint Text Align, Paint Hinting, Anti-alias, Paint Fake Bold, Font Embedded Bitmaps, Full Hinting Spacing, LCD Text, Linear Text, Subpixel Text, and Paint Vertical Text.
Paint Text Encoding must be set to SkPaint::kGlyphID TextEncoding.
Elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to blob.
Parameters
blob | Glyphs, positions, and their paints' text size, typeface, and so on |
x | horizontal offset applied to blob |
y | vertical offset applied to blob |
paint | blend, color, stroking, and so on, used to draw |
Example
See Also
drawText drawPosText drawPosTextH
void drawTextBlob(const sk_sp<SkTextBlob>& blob, SkScalar x, SkScalar y, const SkPaint& paint)
Draw Text Blob blob at (x, y), using Clip, Matrix, and Paint paint.
blob contains Glyphs, their positions, and paint attributes specific to text: Typeface, Paint Text Size, Paint Text Scale X, Paint Text Skew X, Paint Text Align, Paint Hinting, Anti-alias, Paint Fake Bold, Font Embedded Bitmaps, Full Hinting Spacing, LCD Text, Linear Text, Subpixel Text, and Paint Vertical Text.
Paint Text Encoding must be set to SkPaint::kGlyphID TextEncoding.
Elements of paint: Path Effect, Mask Filter, Shader, Color Filter, Image Filter, and Draw Looper; apply to blob.
Parameters
blob | Glyphs, positions, and their paints' text size, typeface, and so on |
x | horizontal offset applied to blob |
y | vertical offset applied to blob |
paint | blend, color, stroking, and so on, used to draw |
Example
See Also
drawText drawPosText drawPosTextH
drawPicture
void drawPicture(const SkPicture* picture)
Draw Picture picture, using Clip and Matrix. Clip and Matrix are unchanged by picture contents, as if save was called before and restore was called after drawPicture.
Picture records a series of draw commands for later playback.
Parameters
picture | recorded drawing commands to play |
Example
See Also
drawDrawable[2] SkPicture SkPicture::playback
void drawPicture(const sk_sp<SkPicture>& picture)
Draw Picture picture, using Clip and Matrix. Clip and Matrix are unchanged by picture contents, as if save was called before and restore was called after drawPicture.
Picture records a series of draw commands for later playback.
Parameters
picture | recorded drawing commands to play |
Example
See Also
drawDrawable[2] SkPicture SkPicture::playback
void drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint)
Draw Picture picture, using Clip and Matrix; transforming picture with Matrix matrix, if provided; and use Paint paint Color Alpha, Color Filter, Image Filter, and Blend Mode, if provided.
matrix transformation is equivalent to: save, concat, drawPicture, restore. paint use is equivalent to: saveLayer, drawPicture, restore.
Parameters
picture | recorded drawing commands to play |
matrix | Matrix to rotate, scale, translate, and so on; may be nullptr |
paint | Paint to apply transparency, filtering, and so on; may be nullptr |
Example
See Also
drawDrawable[2] SkPicture SkPicture::playback
void drawPicture(const sk_sp<SkPicture>& picture, const SkMatrix* matrix, const SkPaint* paint)
Draw Picture picture, using Clip and Matrix; transforming picture with Matrix matrix, if provided; and use Paint paint Color Alpha, Color Filter, Image Filter, and Blend Mode, if provided.
matrix transformation is equivalent to: save, concat, drawPicture, restore. paint use is equivalent to: saveLayer, drawPicture, restore.
Parameters
picture | recorded drawing commands to play |
matrix | Matrix to rotate, scale, translate, and so on; may be nullptr |
paint | Paint to apply transparency, filtering, and so on; may be nullptr |
Example
See Also
drawDrawable[2] SkPicture SkPicture::playback
drawVertices
void drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint)
Draw Vertices vertices, a triangle mesh, using Clip and Matrix. If Vertices Texs and Vertices Colors are defined in vertices, and Paint paint contains Shader, Blend Mode mode combines Vertices Colors with Shader.
Parameters
vertices | triangle mesh to draw |
mode | combines Vertices Colors with Shader, if both are present |
paint | specifies the Shader, used as Vertices texture; may be nullptr |
Example
See Also
drawPatch[2] drawPicture[2][3][4]
void drawVertices(const sk_sp<SkVertices>& vertices, SkBlendMode mode, const SkPaint& paint)
Draw Vertices vertices, a triangle mesh, using Clip and Matrix. If Vertices Texs and Vertices Colors are defined in vertices, and Paint paint contains Shader, Blend Mode mode combines Vertices Colors with Shader.
Parameters
vertices | triangle mesh to draw |
mode | combines Vertices Colors with Shader, if both are present |
paint | specifies the Shader, used as Vertices texture, may be nullptr |
Example
See Also
drawPatch[2] drawPicture[2][3][4]
drawPatch
void drawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkBlendMode mode, const SkPaint& paint)
Draws a Coons_Patch: the interpolation of four cubics with shared corners, associating a color, and optionally a texture coordinate, with each corner.
Coons_Patch uses Clip and Matrix, paint Shader, Color Filter, Color Alpha, Image Filter, and Blend Mode. If Shader is provided it is treated as Coons_Patch texture; Blend Mode mode combines Color colors and Shader if both are provided.
Point array cubics specifies four Cubics starting at the top-left corner, in clockwise order, sharing every fourth point. The last Cubic ends at the first point.
Color array color associates colors with corners in top-left, top-right, bottom-right, bottom-left order.
If paint contains Shader, Point array texCoords maps Shader as texture to corners in top-left, top-right, bottom-right, bottom-left order.
Parameters
# cubics | Path Cubic array, sharing common points |
colors | Color array, one for each corner |
texCoords | Point array of texture coordinates, mapping Shader to corners; may be nullptr |
mode | Blend Mode for colors, and for Shader if paint has one |
paint | Shader, Color Filter, Blend Mode, used to draw |
Example
See Also
SeeAlso drawVertices[2] drawPicture[2][3][4]
void drawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], const SkPaint& paint)
Draws Cubic Coons_Patch: the interpolation of four cubics with shared corners, associating a color, and optionally a texture coordinate, with each corner.
Coons_Patch uses Clip and Matrix, paint Shader, Color Filter, Color Alpha, Image Filter, and Blend Mode. If Shader is provided it is treated as Coons_Patch texture; Blend Mode mode combines Color colors and Shader if both are provided.
Point array cubics specifies four Cubics starting at the top-left corner, in clockwise order, sharing every fourth point. The last Cubic ends at the first point.
Color array color associates colors with corners in top-left, top-right, bottom-right, bottom-left order.
If paint contains Shader, Point array texCoords maps Shader as texture to corners in top-left, top-right, bottom-right, bottom-left order.
Parameters
# cubics | Path Cubic array, sharing common points |
colors | Color array, one for each corner |
texCoords | Point array of texture coordinates, mapping Shader to corners; may be nullptr |
paint | Shader, Color Filter, Blend Mode, used to draw |
Example
Example
See Also
SeeAlso drawVertices[2] drawPicture[2][3][4]
drawAtlas
void drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], const SkColor colors[], int count, SkBlendMode mode, const SkRect* cullRect, const SkPaint* paint)
Draw a set of sprites from atlas, using Clip, Matrix, and optional Paint paint. paint uses Anti-alias, Color Alpha, Color Filter, Image Filter, and Blend Mode to draw, if present. For each entry in the array, Rect tex locates sprite in atlas, and RSXform xform transforms it into destination space.
xform, text, and colors if present, must contain count entries. Optional colors are applied for each sprite using Blend Mode. Optional cullRect is a conservative bounds of all transformed sprites. If cullRect is outside of Clip, canvas can skip drawing.
Parameters
atlas | Image containing sprites |
xform | RSXform mappings for sprites in atlas |
tex | Rect locations of sprites in atlas |
colors | one per sprite, blended with sprite using Blend Mode; may be nullptr |
count | number of sprites to draw |
mode | Blend Mode combining colors and sprites |
cullRect | bounds of transformed sprites for efficient clipping; may be nullptr |
paint | Color Filter, Image Filter, Blend Mode, and so on; may be nullptr |
Example
See Also
void drawAtlas(const sk_sp<SkImage>& atlas, const SkRSXform xform[], const SkRect tex[], const SkColor colors[], int count, SkBlendMode mode, const SkRect* cullRect, const SkPaint* paint)
Draw a set of sprites from atlas, using Clip, Matrix, and optional Paint paint. paint uses Anti-alias, Color Alpha, Color Filter, Image Filter, and Blend Mode to draw, if present. For each entry in the array, Rect tex locates sprite in atlas, and RSXform xform transforms it into destination space.
xform, text, and colors if present, must contain count entries. Optional colors is applied for each sprite using Blend Mode. Optional cullRect is a conservative bounds of all transformed sprites. If cullRect is outside of Clip, canvas can skip drawing.
Parameters
atlas | Image containing sprites |
xform | RSXform mappings for sprites in atlas |
tex | Rect locations of sprites in atlas |
colors | one per sprite, blended with sprite using Blend Mode; may be nullptr |
count | number of sprites to draw |
mode | Blend Mode combining colors and sprites |
cullRect | bounds of transformed sprites for efficient clipping; may be nullptr |
paint | Color Filter, Image Filter, Blend Mode, and so on; may be nullptr |
Example
See Also
void drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], int count, const SkRect* cullRect, const SkPaint* paint)
Draw a set of sprites from atlas, using Clip, Matrix, and optional Paint paint. paint uses Anti-alias, Color Alpha, Color Filter, Image Filter, and Blend Mode to draw, if present. For each entry in the array, Rect tex locates sprite in atlas, and RSXform xform transforms it into destination space.
xform and text must contain count entries. Optional cullRect is a conservative bounds of all transformed sprites. If cullRect is outside of Clip, canvas can skip drawing.
Parameters
atlas | Image containing sprites |
xform | RSXform mappings for sprites in atlas |
tex | Rect locations of sprites in atlas |
count | number of sprites to draw |
cullRect | bounds of transformed sprites for efficient clipping; may be nullptr |
paint | Color Filter, Image Filter, Blend Mode, and so on; may be nullptr |
Example
See Also
void drawAtlas(const sk_sp<SkImage>& atlas, const SkRSXform xform[], const SkRect tex[], int count, const SkRect* cullRect, const SkPaint* paint)
Draw a set of sprites from atlas, using Clip, Matrix, and optional Paint paint. paint uses Anti-alias, Color Alpha, Color Filter, Image Filter, and Blend Mode to draw, if present. For each entry in the array, Rect tex locates sprite in atlas, and RSXform xform transforms it into destination space.
xform and text must contain count entries. Optional cullRect is a conservative bounds of all transformed sprites. If cullRect is outside of Clip, canvas can skip drawing.
Parameters
atlas | Image containing sprites |
xform | RSXform mappings for sprites in atlas |
tex | Rect locations of sprites in atlas |
count | number of sprites to draw |
cullRect | bounds of transformed sprites for efficient clipping; may be nullptr |
paint | Color Filter, Image Filter, Blend Mode, and so on; may be nullptr |
Example
See Also
drawDrawable
void drawDrawable(SkDrawable* drawable, const SkMatrix* matrix = nullptr)
Draw Drawable drawable using Clip and Matrix, concatenated with optional matrix.
If Canvas has an asynchronous implementation, as is the case when it is recording into Picture, then drawable will be referenced, so that SkDrawable::draw() can be called when the operation is finalized. To force immediate drawing, call SkDrawable::draw() instead.
Parameters
drawable | custom struct encapsulating drawing commands |
matrix | transformation applied to drawing; may be nullptr |
Example
See Also
SkDrawable drawPicture[2][3][4]
void drawDrawable(SkDrawable* drawable, SkScalar x, SkScalar y)
Draw Drawable drawable using Clip and Matrix, offset by (x, y).
If Canvas has an asynchronous implementation, as is the case when it is recording into Picture, then drawable will be referenced, so that SkDrawable::draw() can be called when the operation is finalized. To force immediate drawing, call SkDrawable::draw() instead.
Parameters
drawable | custom struct encapsulating drawing commands |
x | offset into Canvas writable pixels in x |
y | offset into Canvas writable pixels in y |
Example
See Also
SkDrawable drawPicture[2][3][4]
drawAnnotation
void drawAnnotation(const SkRect& rect, const char key[], SkData* value)
Associate Rect on Canvas with an annotation; a key-value pair, where the key is a null-terminated utf8 string, and optional value is stored as Data.
Only some canvas implementations, such as recording to Picture, or drawing to Document PDF, use annotations.
Parameters
rect | Rect extent of canvas to annotate |
key | string used for lookup |
value | data holding value stored in annotation |
Example
See Also
void drawAnnotation(const SkRect& rect, const char key[], const sk_sp<SkData>& value)
Associate Rect on Canvas when an annotation; a key-value pair, where the key is a null-terminated utf8 string, and optional value is stored as Data.
Only some canvas implementations, such as recording to Picture, or drawing to Document PDF, use annotations.
Parameters
rect | Rect extent of canvas to annotate |
key | string used for lookup |
value | data holding value stored in annotation |
Example
See Also
getDrawFilter
SkDrawFilter* getDrawFilter() const
soon
setDrawFilter
virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter)
soon
isClipEmpty
virtual bool isClipEmpty() const
Returns true if Clip is empty; that is, nothing will draw.
May do work when called; it should not be called more often than needed. However, once called, subsequent calls perform no work until Clip changes.
Return Value
true if Clip is empty
Example
Example Output
clip is not empty
clip is empty
See Also
isClipRect getLocalClipBounds[2] getDeviceClipBounds[2]
isClipRect
virtual bool isClipRect() const
Returns true if Clip is Rect and not empty. Returns false if the clip is empty, or if it is not Rect.
Return Value
true if Clip is Rect and not empty
Example
Example Output
clip is rect
clip is not rect
See Also
isClipEmpty getLocalClipBounds[2] getDeviceClipBounds[2]