skia2/include/private
Mike Reed b9bd12d6f8 Clarify how we decide the bitdepth for picture-shader
Change-Id: I6dafe3ec3cac988fd1bc6f97e2c0fc5c251a2d15
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379296
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-03-04 14:28:16 +00:00
..
GrContext_Base.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
GrD3DTypesPriv.h More fixes to get D3D tests running. 2020-04-10 15:19:18 +00:00
GrGLTypesPriv.h Add stencil formats to all the backends. 2020-10-07 17:58:31 +00:00
GrImageContext.h Change PromiseImage API to take GrContextThreadSafeProxy 2021-02-19 21:52:59 +00:00
GrResourceKey.h Allow uniqueKey invalidation messages to reach the thread safe cache 2020-10-29 12:36:13 +00:00
GrSharedEnums.h Emit new style key information in generated effects 2021-03-03 20:39:36 +00:00
GrSingleOwner.h Pass file and line number when asserting single owner 2020-06-01 17:10:40 +00:00
GrTypesPriv.h Add a writer class for indirect draw commands 2021-02-08 19:13:42 +00:00
GrVkTypesPriv.h Add GrContext API to allow updating GrBackendSurfaceMutableState. 2020-06-10 13:15:55 +00:00
SkBitmaskEnum.h Fix modifier key handling in OS X to allow command-keys to work. 2020-07-01 16:07:03 +00:00
SkChecksum.h Revert "Revert "gms for SkParagraph"" 2020-06-02 19:26:04 +00:00
SkColorData.h Reland "Simplify GrRTC::clean APIs" 2020-05-27 14:26:16 +00:00
SkDeque.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkEncodedInfo.h Enable ClangTidy check readability-redundant-smartptr-get. 2020-08-16 15:56:48 +00:00
SkFixed.h move SkTPin to include/private 2020-10-16 19:45:11 +00:00
SkFloatBits.h
SkFloatingPoint.h Move GrWangsFormula::nextlog2 to sk_float_nextlog2 2020-08-19 23:45:12 +00:00
SkHalf.h
SkIDChangeListener.h Remove bug-prone SkIDChangeListener singleThreaded arg 2021-02-26 17:05:53 +00:00
SkImageInfoPriv.h Clarify how we decide the bitdepth for picture-shader 2021-03-04 14:28:16 +00:00
SkMacros.h Reland "Add backend texture and backend render target versions snapshot GMs" 2021-02-04 14:30:57 +00:00
SkMalloc.h [fuzz] Standardize, document, and backport fuzzing defines. 2020-09-14 13:36:10 +00:00
SkMutex.h mark SkAutoMutexExclusive unmovable 2021-02-28 16:12:25 +00:00
SkNoncopyable.h
SkNx_neon.h Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
SkNx_sse.h update SkNx allTrue/anyTrue 2020-09-02 17:11:45 +00:00
SkNx.h Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
SkOnce.h
SkOpts_spi.h Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
SkPathRef.h Assert that SkPath is always internally consistent 2020-12-09 23:56:17 +00:00
SkSafe32.h
SkSafe_math.h
SkSemaphore.h Reland "Cache hb_face." 2020-05-19 17:42:14 +00:00
SkShadowFlags.h Add support for directional lights. 2020-12-16 16:58:26 +00:00
SkSLSampleUsage.h Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
SkSpinlock.h
SkTArray.h Avoid over-allocation in SkTArray assignment and reserve_back. 2020-11-11 17:09:15 +00:00
SkTDArray.h Add explicit int -> size_t casts to SkTDArray.h 2020-12-28 17:23:49 +00:00
SkTemplates.h Remove FCLocker::Suspend. 2020-11-17 17:11:03 +00:00
SkTFitsIn.h
SkTHash.h Reland "Add support for range-based for loops to SkTHashSet/Map." 2020-12-22 20:53:53 +00:00
SkThreadAnnotations.h Add a condition to prevent a thread annotation meant for blaze from showing up to emscripten 2020-02-28 17:57:20 +00:00
SkThreadID.h Mark SkGetThreadID SK_SPI in debug. 2020-07-07 21:50:55 +00:00
SkTLogic.h remove SkMakeSpan use ctor parameter deduction 2020-10-02 01:41:03 +00:00
SkTo.h
SkTPin.h switch SkTPin impl to pin NaN to lo 2020-10-16 21:08:51 +00:00
SkVx.h macro hygiene in SkVx.h 2020-11-23 22:49:33 +00:00
SkWeakRefCnt.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00